A mod for Super Mario Sunshine
Super Mario Sunburn is a Super Mario Sunshine modding project that has been in the work's for about 2 1/2 years. What does Super Mario Sunburn do? -Open world: Free travel from stage to stage. -Multiple missions: You can collect shines out of order. -No boot out: Collecting shines doesn't bring you back to the hub. -Blue coins: Blue coin's have been put in multiple act's where possible. -More coins: Added around 30-60 coins to every stage. -Custom stages: Three new custom stages created by yours truly. -Custom win conditions: The 70 shines patch will unlock Corona Mountain after collecting 70 shines. The Shadow Mario patch will unlock Corona Mountain after defeating Shadow Mario in all stages. -Various other features: Restored ciao audio clip, hover nozzle can move on ceilings, cut scenes skipable, and blue coins don't give you a save prompt, and finally red coins count as two regular coins.
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Blue coins were also fun, but no way in hell I'm getting all of them. I got around 60-70% and that's enough. At least I know it led to improvement with Mario Odyssey not requiring all moons.
The game in terms of its physics and control is still the janky marvel Sunshine always was, however, Sunburn opts to make the game fall more in line with Mario's other outings in terms of progression. Sunburn unifies alot of the game's missions allowing you to complete multiple without being booted out. Blue Coins for the most part have also been unified, now appearing in a majority of levels (when possible). Red Coins now count towards coin total and more coins have been added in every stage to make 100 Coin Shines more manageable. You can also skip cutscenes too!
There's a slurry of other changes and its all wrapped up nicely between either patching the game to be completed under a 70 Shine Criteria or the original criteria Sunshine had (beat Shadow Mario in each level).
There was some new challenge levels made by the modder, but they're not too great in my opinion. Fun little novelties that I applaud the effort of though!
Overall, if you're itching to play Super Mario Sunshine today, I implore you to play Super Mario Sunburn. It is absolutely the best way to experience the game today.
however the custom stages are fucking ASSSSSSSSS they have absolutely no music and feel so empty alongside featuring some really garbage trial and error platforming that is not built for a game like sunshine, that first secret was so awful in how its idea of difficulty is just making you go allll the way back to the beginning if you messed up once and the others are not much better, theyre either frustrating as shit or very boring like the wind waker level (seriously how do you have outset island and make it a boring ass empty red coin level with no music)
but again, its still sunshine and this will probably be my way of playing it now, still a fantastic game just dont touch the new stages