Super Smash Bros. Brawl
released on Jan 31, 2008
Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series and the follow-up to Super Smash Bros. Melee. This edition introduces super attacks referred to as final smashes: activated by destroying smash balls, these feature powerful and often unstoppable attacks, regularly introducing a major transformation of the character. This edition also introduces a brand new adventure mode in The Subspace Emissary which is a side-scrolling adventure in the style of a platformer. It retains all basic mechanics of the Super Smash Bros. series, such as a damage meter, stocks, and Smash-style attacks.
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Competitively easily the worst fighting game. Conversely, the best story mode in a fighting game and a stepping stone for crossover experiences in gaming.
I think I like Brawl more than most people do, but I can't pretend it isn't mostly because of the campaign. As a brawler, it's probably the weakest in the series, but Subspace Emissary elevates this game to the moon.
Brawl is a game that suffers from it's downgraded mechanics and much lower skill ceiling, however, it is still smash bros, and there is still a lot of fun to be had especially with the amount of content in this game.
There is also something to be said about seeing these beloved Nintendo characters in some of their most realistic and edgy looking forms.
Holy hell was this game elite back in the day. Subspace Emissary was awesome. Half the time child me had no idea what was going on story wise but I still loved it. I don't get how people think this is the worst smash game, if anything it could be the BEST
My friends get really mad at me when I say this is the best Smash game that's ever been made