Super Smash Bros. Brawl

released on Jan 31, 2008

Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series and the follow-up to Super Smash Bros. Melee. This edition introduces super attacks referred to as final smashes: activated by destroying smash balls, these feature powerful and often unstoppable attacks, regularly introducing a major transformation of the character. This edition also introduces a brand new adventure mode in The Subspace Emissary which is a side-scrolling adventure in the style of a platformer. It retains all basic mechanics of the Super Smash Bros. series, such as a damage meter, stocks, and Smash-style attacks.


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J'aime trop ce jeu, il est si complet. Le mode aventure est le peak des jeux Smash Bros, genre aucun mode ne l'égale. Et j'vais rien dire de plus, car j'ai pas trop le temps mais franchement, masterclass

This one, sir. This is my favorite Smash game. I know its unbalanced and has a lot of gimmicks people don't like. The aesthetic is really decisive and the online was (from what I heard, never played online) pretty bad. But, this game nails two big things for me. One, it is super fun to play this game with a group of people. Two, Subspace is peak.

Este fue el juego con el que me di cuenta que me encanta el smash pero joder recordaba que era buenisimo con Kirby y me cago encima jugando

WOW was I obsessed with this game. The huge initial reveal with Snake being added as a fighter got me extremely hyped in the middle of some computer class I had during my junior year in highschool. The Smash Bros website that updated every day or whatever detailing one new thing in the game was very exciting at the time.

The game has a lot of really nice touches in it. I like Subspace Emissary a lot, even if the levels are kind of annoying. I am not into pro Smash or anything, but even I think the addition of tripping as a mechanic was very dumb. A developer responding to a certain segment of their audience playing their previous game in a way they didn't approve of by adding in a mechanic to make their experience worse kind of sucks.

In this review, I'm purely going over the story mode: fights against other main characters in the game are incredibly fun and just like the smash Bros combat you're used to, but moving around and platforming in the world can be a little annoying. I will say every moment you spend playing this, you'll be waiting for another cutscene because they are incredibly fun to watch the different characters interact with each other.