The Elder Scrolls III: Morrowind - Game of the Year Edition

The Elder Scrolls III: Morrowind - Game of the Year Edition

released on Oct 31, 2003

The Elder Scrolls III: Morrowind - Game of the Year Edition

released on Oct 31, 2003

An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.


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Game of the Year Edition


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Morrowind is a special game. Despite it's age it handles this series in a manner that was never replicated again. Now I will say it does have it's issues however the pros outweigh the cons. And a large amount of those cons can now be modded out as vanilla morrowind is extremely rough. Nonetheless despite being overshadowed by the bethemoth that bioware dropped that same year this was the blueprint, the progenitor, the first generation of what we know as modern bethesda games. This is essentially the GTA III of high fantasy, 3D, open world, sandbox, third/first person western RPGs! It may not hold your hand, it will most likely chew and spit you out, but it is worth it. Anyone who is a bethesda fan and/or a western rpg fan should run this game to the end at least once.

And if you are trying to modern up this game up and gussy it up for the ball I got you with a modular modding guide (only sections 1-3 are mandatory.)

https://steamcommunity.com/sharedfiles/filedetails/?id=3014486063

I think about this game a lot. Which is good, because there's a lot to think about.

Esse foi o único Elder Scrolls que eu zerei ele, e joguei TODAS as sidequests (tive que fazer múltiplas playthroughs pra conseguir isso porque conforme você avança com algumas facções, passa a ser odiado por outras).

Mas enfim, a lore desse jogo é maravilhosa, você se sente compelido a ler os livrinhos in-game e ir explorar as paisagens árduas, sinistras e com atmosfera bem alienígena que esse jogo passa. Um jogo sem igual. Ele tinha tantas features que nenhum outro Elder Scrolls jamais teve, tipo armaduras customizadas entre lados, ombreiras, luvas, armadura do braço, robes e vestidos por cima de armaduras, armaduras diferentes entre esquerda e direita, shurikens, dardos, bestas, lanças, e tantas outras coisas.

I ran across Vvardenfell, got chased by endless Cliff Racers and killed them all, kicked Dagoth Ur's ass, paid a visit to Sotha Sil, killed a god, turned into a werewolf, died for Rieklings mounted in boars, but in the end, it was all worth it.

Certainly an RPG ahead of its own time, with a lot to explore, detailed lore, and a great soundtrack.

This made me love RPG, fantasy and story-telling in general.