The Getaway is a sandbox crime game set in London. It is inspired by British gangland films Get Carter and Snatch. Initially, the release of the game was to coincide with the launch of the PlayStation 2 in 2000, but was delayed by 27 months due to the difficulty of re-creating large areas of London in high resolution. Parts of The Getaway feature in various episodes of Graham Duff's Ideal.


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i’ve tried playing this twice. am i missing something or is there literally no controls in the options? no tutorial either

Esta guapo eso de huir de la poli en un Citroen Saxo

How did I ever play this as a child

rough around the edges but a competent action-thriller set in early 2000s london.

The best simulation of drunk driving round London in a Rover you will ever play.

There are a lot of GTA-like or copy-like games around that are trying to be. And I have to admit, The Getaway is one of them. But I can say that they achieved this quite successfully (And I can't say on the one hand :P) . I may have been a little ridiculous, but the fact is that, like many things Getaway has done successfully, there are a lot of things it has failed at. The story is an average mafia story and at an acceptable level. It is quite good that your character is realistically injured when you receive damage in the game, cars are scrapped faster with the damage they receive, walls and objects show realistic fracture-fragmentation physics with the damage they receive. But on the other hand, when your character receives damage, you have to wait a long time for it to heal (I guess for realism), and this can make the gameplay quite boring. In the same way, a lot of police and opposing gangs will chase you around the city throughout the game, and you will quickly scrap many more vehicles before you reach your destination, and you will have to constantly change cars. Although the animation quality is quite good compared to the year, it feels a little clunky. And finally, there is no map in the game (Yes, there is no map in the open world game), And you can understand your destination only by looking at the signal lights of the car you are driving in.Imagine, on the one hand, that while the police and the gang are chasing you, you are looking at the flashing signal light of the car and trying to figure out the way you are going, isn't it a hell of a lot? Not only that, but there is not even a HUD in the game. So you can tell how much damage your character has received just by looking at how exhausted the character looks. And you'll never know how many bullets you have left. As for the result, Getaway has achieved many things, but in many ways it is a game that has failed to come to light. I have mixed feelings about this game and I think this game is Underrated. I know it's strange that I think so after all the bad things I've counted, but it feels like a very realistic and enjoyable open world experience compared to the year of the game. (although the purpose of the open world is only to make an open world game set in London and go to the mission location by car) Maybe if they had spent this money on the game instead of many brand licenses, we could have called Getaway one of the legendary PlayStation 2 games, right :) ? If you want to play a game like GTA/Mafia, I would say take a look at Getaway.