On a heroic, comedic quest through 18 levels of platform, driving and sliding action, SpongeBob and Patrick leave Bikini Bottom and journey to new and unexplored lands. Players join their struggle to defeat Plankton's diabolic scheme to take over the world...Plan Z! Plankton has stolen King Neptune's crown and assumed control of the town of Bikini Bottom, placing the blame squarely on Mr. Krabs. Together, SpongeBob and Patrick must journey to far away Shell City to recover the crown, return to Bikini Bottom and save the town and Mr. Krabs.
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The final boss is basically Dark Souls for kids.
Overall a good game, first few levels are very, very fun.
I was surprised how entertaining it was, but then it came frustration. With every level the game becomes less and less enjoyable, I know it's a classic mechanic in video games that difficulty progresses, but mix it with clumsy controls and abilities that sometimes just don't cooperate with you.
The game gets really annoying at times but despite all of that it's a good Spongebob game, not great, good.
Overall a good game, first few levels are very, very fun.
I was surprised how entertaining it was, but then it came frustration. With every level the game becomes less and less enjoyable, I know it's a classic mechanic in video games that difficulty progresses, but mix it with clumsy controls and abilities that sometimes just don't cooperate with you.
The game gets really annoying at times but despite all of that it's a good Spongebob game, not great, good.
It still holds up, but has a lot of issues.
It is surprisingly difficult for a children's game. The checkpoints are forgiving but there is a lot of precise jumps and platforming in many areas. The controls can be stiff. The time challenges in particular are frustrating.
Content wise the game is pretty solid. You have tons of minigames and modes, like the ball rolling, Patrick platforming sections, etc, there is driving in the Patty Wagon and the slide levels. Theres lots of unlocks, costumes, artwork, you name it. It is somewhat similar to Metroid where you want to go back and revisit old areas with the new abilities you get to find more unlocks and tokens
The token system in general is annoying. Locking the main story behind grinding these out. But it was never that hard to get them, just took some time.
Presentation wise, it dosent feel like the movie all the time, but for the most part they got a lot of the locations down. Lots of new enemies designed for the game.
The soundtrack alone gives this game a bonus point. I don't know why they went so hard on the tunes, but they are still great listens even today.
It's a solid platformer with a lot to like despite it's flaws
It is surprisingly difficult for a children's game. The checkpoints are forgiving but there is a lot of precise jumps and platforming in many areas. The controls can be stiff. The time challenges in particular are frustrating.
Content wise the game is pretty solid. You have tons of minigames and modes, like the ball rolling, Patrick platforming sections, etc, there is driving in the Patty Wagon and the slide levels. Theres lots of unlocks, costumes, artwork, you name it. It is somewhat similar to Metroid where you want to go back and revisit old areas with the new abilities you get to find more unlocks and tokens
The token system in general is annoying. Locking the main story behind grinding these out. But it was never that hard to get them, just took some time.
Presentation wise, it dosent feel like the movie all the time, but for the most part they got a lot of the locations down. Lots of new enemies designed for the game.
The soundtrack alone gives this game a bonus point. I don't know why they went so hard on the tunes, but they are still great listens even today.
It's a solid platformer with a lot to like despite it's flaws