The Unfinished Swan

released on Oct 23, 2012

The Unfinished Swan is a game about exploring the unknown. The player is a young boy chasing after a swan who has wandered off into a surreal, unfinished kingdom. The game begins in a completely white space where players can throw paint to splatter their surroundings and reveal the world around them.


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Interesante concepto, pero muy mal aplicado a nivel de gameplay.

Jogo MUITO BONITO, da facilmente uns ÓTIMOS WALLPAPERS, além da mecânica diferenciada da bolinha. A história é bem simples, mas muito visual e funciona muito bem para o propósito do jogo e o tempo pra você zerar, mesmo sendo curto, é o certo pra aproveitar da mecânica e não enjoar dela

A quaint little fairy tale with some clever ideas.

Pleins de bonnes idées sympathiques. Un jeu ni trop long ni trop court pour ce qu'il propose et certains succès sont amusants à débloquer.

This is a game that made quite the impression on me back in my PS3 days, where these artsy "experience" type indie games were less common. Painting your environment into existence is still a great concept, as are the later-introduced concepts of spraying water to create climbable vines and making blueprint blocks to climb. These gameplay elements, however, are not expanded upon too much; they're a novelty, but a really cool novelty, just interesting enough to propel you through the game's narrative. Said narrative is presented like a fairytale, and hovers somewhere between absurdist, charming, and provocative, though I personally wish it committed more to only one of these elements. Like other games of its ilk, what it all means is mostly left up to your interpretation, but it resolves in a satisfactory enough way regardless. There are minor collectibles, unlockables, and a brisk pace that makes finding everything not feel tedious. The visuals are very simple, but tactfully so, as your ink and vines are what make the mostly monochromatic world look distinct. The music is subtle and ethereal, appropriate for this type of game, but perhaps lacking in character.

I see massive potential to expand on both the game's story and gameplay mechanics, but as is, the Unfinished Swan is fairly straightforward, pleasant journey.

SPOILER:

...I just realized you never actually finish the swan, and I don't know how to feel about that.

It starts with some very interesting ideas but the effect wears out quickly. Also, it made me feel very dizzy for some reason.