Thomas Was Alone

released on Jul 24, 2012

Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.


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Sympathy towards squares and rectangles. Simple yet affecting stuff.

Enjoyment - 6/10
Difficulty - 1/10

Thomas Was Alone made me emotionally connect with little rectangles and squares. Simple platforming, making shape friends and going along for the ride makes Thomas Was Alone a nice snack for all.
🏆

I never thought that this little cube game had a big story, I was just a kid who loved playing puzzle games.

Uma história emocionante sobre formas geométricas com IA.

If you’ve somehow avoided Thomas Was Alone for all these years, I recommend you try it out. I don’t really see what others do, but I certainly enjoyed my time with it. Everyone who has worked on Thomas Was Alone went on to do bigger and better projects. I personally can’t recommend enough checking into their resumes. I won’t suggest you run after Thomas Was Alone right this second, but if you’re at all interested, give it a good shot.