Underhero is a 2D side-scroller RPG adventure game with timing-based combat. It tells an intriguing and mysterious story, full of silly characters brimming with personality, quirky dialogue, and lots of weird humor. Inspired by Paper Mario games and RPGs in general, it tells the story of a world where the chosen hero has failed and an underling of the main villain takes his place as the new “hero”. Join the magical hilt Elizabeth the IV and the little Masked Kid, as they travel the world to restore Elizabeth’s long lost power, so they can defeat the tyrannical Mr. Stitches and save the world once and for all!


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Decent story, great platforming game, and overall a great time. It's 100% worth the price.

This game is super charming and oozes personality. The level design and platforming feel like they take a backseat to the rest of the game at times, which can make for a few monotonous sections that leave you wishing you could just skip to the next story beat. The lack of much enemy variety doesn't help with this. But that being said, the rest of the game has so much to offer that it's worth looking past those few rough edges.

The story is very straightforward, but incredibly effective. They take such a simple premise and go absolutely crazy with it, with an incredibly creative and fun final act leaving the game on a high note. I'm really surprised I hadn't heard anything about this before playing, my only impression being the character designs that made me want to check it out when I got it in a Humble Choice. The longer I played it, the more confused I was that I hadn't heard about this game sooner.

The game draws many obvious similarities to the likes of Undertale and the Paper Mario series, but I think it stands very well on its own. If you're a fan of either of those, you should absolutely give Underhero a try. It's very close to being something really special.

very cute and visually unique but also unfortunately one-note and repetitive to the point of monotony

A great platformer/RPG with possibly the most unique battle system I've seen along these lines. A bit like Mario and Luigi, which already had a great system but with a few tweaks that make it truly unique. It also follows the tradition of quirky character-driven RPGs in its class, with a variety of fun and interesting monsters to talk with. Beautiful pixel art, and some interesting plot developments make it a very undervalued colleague at the top of the RPG food chain. It is a bit buggy and feels a little lopsided in its platforming and nothing really punches as deep to your core as say undertale, but it still is well executed on and extremely creative for the genre. A fantastic game.

pretty good game with a nice climax but also the gameplay was waaaaay too slow but apparently that didn't stop me from finishing it so hey

also even tho I liked the ending the meta fourth wall shit sure did feel like it came out of nowhere, but it also worked, so... hey

Came for the Paper Mario homage, got mostly that and then some! Unique ideas, cool timing based combat, and legit one of the most jaw dropping final bosses I've ever played in a game. I wish more people played it so they knew about it!