Undertale

released on Sep 15, 2015
by tobyfox

,

8-4

A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while engaging with a turn-based combat system with puzzle-solving and bullet hell elements, as well as other unconventional game mechanics.


Reviews View More

"How many times have you died to Sans?"
"How many breads have you eaten in your lifetime?"

I haven't played this game in a long time, however, this game is one of the first games that I got for myself and played fully by myself. and I loved it!! Characters, design, writing, gameplay, story, music, it's all good. The story especially is captivating, and the ending is quite nice. Now I can say that this game is nostalgic, as I played it in 2015-2016. I was 9 or 10. Jesus. Love this game, and hope to continue playing it's sequel, Deltarune, til it's finished. The characters being reimagined into an alternate universe is great.

Uma das histórias mais lindas dos jogos, acompanhado da trilha sonora então pqp. Um divisor de águas nos RPGs, que tavam em falta dessa pegada de Mother na época. Uma experiência única que todo mundo deveria ter tido. JAMAIS ENTRE NA FANBASE

This game, for itself, I would give it a 4, it is VERY good, without giving spoilers, there are so many different issues that are addressed in the game, perspectives, stories told, strong personalities, and what makes this game a 5 for me, is the community, who created incredible music for this game, and incredible theories too.

only beat the neutral ending so far, but there's a reason its battle system, music, and writing are popular. so cool grahhh

It's difficult to think about my high school years. For as important as they were to forming me into the man I am today I look back on the teen I was with a lot of regret and embarrassment. I was a close-minded, stubborn, and sheltered kid that preferred staying in my own bubble of toxic comfort rather than accept the fact that I needed to grow both for my sake and the sake of others. Subconsciously I knew that something I had to give, I could tell that I had the power to affect the people around me no matter my intentions. And from there, I slowly changed myself to be better, kinder, more understanding. I may have been young, but I was no longer a kid. Funnily enough, that journey started in 2015 when I decided to join my school's theatre program.

It was that decision that brought me out of my comfort zone and into a greater world of community and art. One that introduced me to most of my closest friends in adolescence, friends that I still think about and occasionally catch up with all these years later. That's not to say that I immediately became better, that I didn't ever embarrass myself or act regrettably. I had to work to be better, and even when things got so bad that I'd wish for a total do-over, or even to just cast that world away for good, I managed to keep going. And that couldn't have happened without the wonderful people I met nearly 10 years ago.

It's hard not to feel reflective when playing this game. In it's short runtime Toby Fox's writing makes such a strong impact that feels so much more alive and tender than practically anything else you could compare it to. And that was clearly felt all over the world when the game dropped, it was inescapable. Replaying this game, for maybe the first time in my adult life, brought me back to that time; warts and all. And for as much as it hurt to remember the person I was, it was also cathartic to think about who I am now and be proud.