Until Dawn is an interactive drama survival horror video game. It was originally scheduled to be released on the PlayStation 3 and feature PlayStation Move support, but in August 2014, the game was reintroduced as a PlayStation 4 exclusive. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.


Also in series

The Inpatient
The Inpatient
Until Dawn: Rush of Blood
Until Dawn: Rush of Blood

Released on

Genres


More Info on IGDB


Reviews View More

A good and basic horror story, very well executed.

A perfect homage to '90s campy teen horror movies.

Não é lá grande coisa, pra começar o início do jogo é bem lento e demora pra algo realmente acontecer, e quando acontece é bom, mas faltou um balanço na história pra tornar tudo mais interessante, do que guardar o melhor para o final, e mesmo que eu tenha gostado dos personagens (alguns deles), também é bem demorado pra você começar a se importar. Pelo menos, se baseando no meu final, foi bacana, mas podia ter sido mais e se aprofundado melhor nas criaturas do jogo.

A melhor coisa é a função de não se mexer, que é bem tenso na parte final, mas além disso, não achei nada demais.

Even if you’re not into horror games the mechanics of this really shows of what the DualShock 4 is capable of.

As someone who does not like horror games/films this was very kind in terms of scares/gore. Would recommend this to those who are starting to get into horror as a starting point.

Horror un po' banale, ma i wendigo mi piacciono quindi sono andato fino in fondo.

My favorite game of all time, perfectly captures a horror atmosphere, story is great, characters are good, the vibe and mood are unmatched, the decisions and plot twist are awesome and seeing real actors makes all the better. This game is 100% worth your time. Keeps you on your toes and never a dull moment. The lore that goes into this great along with perfect representation imo. With a movie coming out along with a remaster should show this is a good game. The blue tint really pulls together the atmosphere and seeing all the different versions of the beta really shows how far this game has come. 10/10 GOAT