Vampire: The Masquerade - Bloodlines

released on Nov 16, 2004

A first- and third-person Western RPG based on the Vampire: The Masquerade tabletop RPG with a heavy emphasis on character building and role-playing, in which the player embodies a fledgling vampire under the guidance of vampire prince Sebastian LaCroix. The player must serve the prince while getting to know the various factions of vampires in Los Angeles and forming their own political views.

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Incredibly flawed masterpiece. Atmosphere and quest design are top tier, and dialogue writing is second to none, but the combat is only okay and the endgame is blatantly unfinished. I didn't use the fan patch for my first playthrough but still ran into very few bugs surprisingly enough (still use the fan patch though).

It's a good game, but getting into it nowadays requires a lot of patience. Partly due to bugs - nothing game-breaking, but I had to give up on a couple of sidequests simply because of weird NPC behavior or quest items not spawning. But also, after becoming used to modern RPGs with a lot of hand-holding, diving blindly into Bloodlines is pretty taxing.
I've considered dropping the game multiple times, mostly after getting to Chinatown. But the desire to learn more about the world, and how this story ends made me keep coming back.
I'm glad I played this, since Bloodlines is one-of-a-kind game even now, but I doubt I would ever replay it. Maybe if the game gets a remake - it definitely needs one.

Apesar dos pesares, esse é de longe o jogo com a construção de atmosfera mais incrível que eu ja joguei. O trabalho que eles fizeram introduzindo esse universo tão rico cativante foi primoroso, um verdadeiro trabalho de fãs do que é Vampiro a Máscara, além de fazerem um rpg incrível inspirado nas próprias mecânicas do sistema original. Sem sombra de dúvidas um dos meus rpgs favoritos

they just don't make games like this anymore. the epitome of early 2000s emo campiness.

still pretty impressive for source engine. very of its time