Vengeful Guardian: Moonrider

released on Jan 12, 2023

Vengeful Guardian: Moonrider is a side-scrolling action platformer that channels the golden age of classic 16-bit action games in a full-throttle quest for revenge.


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Se Megaman X tivesse um filho com Robocop e ele jogasse muito Metal Grear Rising Revenge, séria esse jogo, e falo isso como elogio.

É um jogo curtinho e que quer que você aprenda a jogar com as ferramentas que o protagonista tem, quem nem são muitas, apenas o suficiente para que quando você as domina, vire uma uma cibernética maquina ninja de matar.

Todos os chips de melhoria espalhados pela fase servem para você moldar a sua jogabilidade para ser o mais competente possível na eliminação dos inimigos do jogo.

Eu gostaria que tivesse mais coisa, talvez mais chips ou algo que incentivasse mais o pos jogo além de tirar Rank S nas fases.

Recomendo, claro, compra na promoção esperta e seja feliz desmembrando ciborgues do mal.

Vengeful Guardian: Moonrider ist ein mehr als gelungener Ausflug zurück in die 16 Bit-Ära, der mit neuen Ideen und wunderschönem Pixelart auch 2023 perfekt funktioniert. Durch den Aufbau wird man stets dazu ermutigt bereits gespielte Levels noch einmal zu besuchen, alles zu finden und den Highscore zu knacken und selbst wenn man das Spiel nur einmal "kurz" durchspielen möchte, lohnt sich der Titel auf jeden Fall.

Man, I really wanted to like this one more.

I had this game on my radar for quite a bit now, and actually heard a few people say that this was one of their favorite games of 2023. The team on social media is actually what sold me though, as a lot of the trailers for this game looked really solid.

The issue is, this game really seems like it doesn't strive to do anything except be adequate. That is really the word for it. The gameplay is fine, nothing special. It is a nice mix of Megaman and Shenobi, but doesn't really do anything to surpass either franchise in that regard. The enemies are all fine, but mainly forgettable. Most stages only last for around 12 minutes, and are all fine enough.

The most frustrating elements though are with the bosses and setpieces. Almost every boss except the final one gave me little to no trouble, and were all beaten in a very short time. No fight lasts longer than around 20 seconds, with a lot of bosses not showing me their full movesets before I mow them down. Every single one except the final one, left no impact on me. The setpieces were also an aspect I was very excited for with this game, but most of them were so barebones. The motorbike was something I was really looking forward to, but the only thing I got with it was 2 very mediocre on-rails shooter sections with it.

The only standout aspects are its visuals and music. Moonrider has gorgeous visuals, with enemies and backgrounds that really pop. Almost all tracks in this game are pretty catchy and memorable, with none really getting on my nerves by the end of the game. It is a real shame that these things are bogged down by such an average game.

Look, I don't want to be too hard on this game. I know it is made by a relatively small studio, and it seems to be one of their first outings. The issue is that I feel that the worst thing a game can be is adequate or mediocre. These devs clearly do have a lot of talent, and in the future I would really love to see them try to make something a lot less safe and mundane.

Also change the name. It is REALLY bad.

Jogo BR da @JoyMasher que pega as melhores coisas de Shinobi, Mega Man X e tokusatsu. Curtinho, difícil sem ser injusto. Bom pra jogar e rejogar. Trilha sonora bem boa e mensagem necessária pra esse momento atual.

Marrying modern conveniences with the challenge of an old-school classic 2D action game, Vengeful Guardian Moonrider is well worth the asking price.

Full Review: https://neoncloudff.wordpress.com/2023/09/30/now-playing-september-2023-edition/

For better and worse successfully mimics the Shinobi/Rolling Thunder/Batman (NES) control schemes and difficulty in level design and combat, but throws enough invented charm and ways to make it easier to not irritate too much.