Warhammer 40,000: Boltgun

released on May 23, 2023

Load up your Boltgun and unleash the awesome Space Marine arsenal to blast your way through an explosion of sprites, pixels and blood in a perfect blend of Warhammer 40,000, frenetic gameplay and the stylish visuals of 90’s retro shooters.


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Pretty fun but too easy even on the highest difficulty

Thought it was fine overall, the levels had nice detail and structure, though there were times you did not have a clear idea on where to go. I thought the 'purging' got old relatively quickly and when there are sometimes two in a row between rooms it can be irritating. Overall, an ok shooter that has nice callbacks to older games, but I don't think I will come back to replay this game.

kill yourself: weak, overdone, will be laughed at as an insult

i hope your favorite genre gets big enough for games workshop to commission a 5/10 version of it: powerful, very real

Zero bolt, lots of gun.
Warhammer 40,000 BoltGun is a satisfying boomer shooter that delivers a repetitive but enjoyable power fantasy. BoltGun is best played a few levels at a time as to not burn out on its mow them down gameplay loop.
Firstly, I must say I have very limited knowledge and experience in the Warhammer universe but quiet a large history in the FPS and Boomer Shooter genre. That said I quiet enjoy my BoltGun playthrough as it delivers a fast passed, kill everything, super soldier experience. Theres something particularly satisfying about the loud footsteps stomping around as you chainsaw your way through demons and monsters mercilessly. The weapon feel was nice but I wasn’t a huge fan of the limited variety and the lack of any new weapon types. Unfortunately, you will quickly realise that your arsenal is nothing new and is quiet generic in the Boomer Shooter market.
The level design and variety was quite nice and you get to explore some unique locations that I quiet enjoyed. However, there were a handful of occasions that I found myself turned around and walking back the way I came due to the graphical style or lack of directional prompt. Occasionally BoltGun expects you do to some very mediocre platforming when the level design seems to hit its lowest but thankfully this is not very regular.
In summary if your looking for more Boomer in your Shooter and needs more games to fill the void, then I definitely recommend giving 40k BoltGun a go especially for the low price of Game Pass.

Y'know what? I could go into a lot here about how I rarely play first person shooters and boomer shooters are a baffling exception but really I'm chuffed I got to the end of a Warhammer game. I didn't read all those books for nothin'!
Even if I'm still wrapping my head around the nonsense in that universe.

Closer to Doom 2016 than older shooters with its arenas, and how both work, but that's fine, I guess.

Tedious, not in difficulty, but in level design. A simple automap would've made the experience way more enjoyable (there's even the otherwise useless skull servitor accompanying you), as the samey corridors really do blend in, and found it quite easy to miss a switch/terminal, and kept going in circles. Took a look at the various forums, and looks like I'm not alone here. Was playing on hard difficulty, and found the overall difficulty to be just fine. Sometimes Aspiring Champions positioned right behind a gate would make me groan, but whatever.

Also not a fan of how the machine spirits secrets/upgrades work, wishing they persisted across missions, but maybe got taken away between chapters (if they have to be taken away for balancing reasons), but it's a power fantasy, let me be obscenely strong.

Otherwise, shooting & movement felt nice, and the trail of gibs you leave behind is neat. You can somewhat zip around the arenas utilizing the Chainsword Charge. Neat. On a side note, found it amusing how Melta got made into the super shotgun. One more thing, the damage feedback's kinda wonky.

Apart from one Legendary Ambull fight, where the boss got stuck on some boxes, I didn't find any bugs.