World of Warcraft: Wrath of the Lich King Classic

World of Warcraft: Wrath of the Lich King Classic

released on Sep 26, 2022

World of Warcraft: Wrath of the Lich King Classic

released on Sep 26, 2022

An expansion for World of Warcraft Classic

The Lich King's forces await you in the icy continent of Northrend. World of Warcraft: Wrath of the Lich King Classic is coming, and with it another chance to relive the legend and face one of Azeroth's greatest villains.


Released on

Genres

RPG


More Info on IGDB


Reviews View More

I think its safe to say Im done with Wrath now.

Overall I have quite mixed feelings about this expansion. It started out really strong, leveling through Northrend was a blast to 80, and Naxx was a solid raid. First patch was quite enjoyable. Then phase 2 hit, and... I did not like it. At first I hated Heroic+ dungeons because ppl were so bad and messing up simple mechanics, and Ulduar is too long a raid in my opinion. Then phase 3 was actually pretty decent, TOGC was a perfect length raid and I enjoyed it a lot, and by this point ppl had the mechs down for heroic+ dungeons so running my daily dungeon was a breeze.

Then phase 4 hit... I was always in the camp of not bringing RDF to classic because it makes the game feel way too retail like. Guess what, thats exactly what happened. Now I had zero reason to ever leave Dalaran, it felt more like a lobby simulator than an MMO. Then ICC is just, eh. Again its too long in my opinion, I dont like 13+ boss raids they take almost 3 hours to clear.

So yeah, 2 good phases, 2 bad phases for me. Im not going to even get into GDKPs, fuck those dude. Everything was way more expensive than it needed to be on the AH. Not to mention people being ridiculously anal about gearscore, I was always decently geared dont get me wrong but I had zero incentive to level alts because good luck finding grps as a fresh 80. On a positive note, I did enjoy that wrath was a nice hybrid feeling between classic and retail, implemented a lot of nice QoL missing from classic but also not being as bloated with content as retail.

3.5/5 might seem high for this much crap talk but it is still good ol WoW fun at the end of the day.

Plagued by instrumental play, you either play at the highest level which is not very high as the content is solved but all sense of community is lost. Game design in 2009 was heavily dependent on community but gamers in 2023 shame you for playing any different than what they read online.

It's a shame you can't enjoy these games how they were designed and are forced by others to put unnecessary addons and scripting languages to get a .1% increase in performance.

Any merits of design or artistry from the game itself is ruined by the abhorrent playerbase. Good luck finding a guild with normal functioning human beings running it.

Also if you think im some casual playing this game here are my logs:
https://classic.warcraftlogs.com/character/us/pagle/somtaaw

quite possibly the most fun I've ever had and ever will have with an mmo

Hindsight is 20/20, and this truly is the beginning of the end.

Burning Crusade made the giant world of Azeroth much smaller, but still had a lot of that Classic "heart". Wrath made WoW even smaller, and eventually become a weekly raidlog simulator.

Wrath had, in my opinion, peak class design in all of Warcraft's history--and I love the lore and story of Arthas, like many Warcraft fans--but the game itself really began to suffer. When it released, it was a 10/10 in my heart; but as time marched on and end game became the only point to logging in for many, my alts slowly died in the old world, and Azeroth closed off forever from that point on.

Thanks to the retrospectives of Classic's releases, I now realize how much of what I loved in Vanilla was lost each time they "expanded" the game. I appreciate the opportunity to finally play Wrath (I began with Cataclysm in 2011), but I could never go back to this release cadence for MMOs.

If Classic+ disappoints or never releases, I'll at least have Turtle WoW, Era servers, and maybe some others like LOTRO. And if all else fails, sleep well sweet prince.

A trully special few months where the wrath baby silithid hive could collectively gather to reminisce about them olden days and how "they don't make em like they used to"; WotLK is one of them weirdo expansions where virtually every class feels good to play, so obviously it's a massive trash heap (people play moonkin for the bullying experience not the fem blood elf dk stroking their beaks telling them what a good job they did). Naturally, like a really old dog Blizzie had to take it behind the shed to put it down, WoW token feeling like the dad that left for cigs a long time ago only to come back to use their child as an ashtray. Can't wait for the inevitable CataClassic SWEEP, the one and only savior to herald the REBIRTH of the mmo genre from its ashes (friendship ended with ally now goblingirl erp is my best friend).