Yoshi's New Island

released on Mar 13, 2014

Yoshi and Baby Mario are back in Yoshi's New Island, the third installment in the beloved franchise. The series' fun game-play mechanics such as Yoshi's Flutter Jump, Ground Pound and Egg Throw return, but now Yoshi knows a ton of new tricks too. Yoshi gets to bash and thrash his environment by throwing around Mega Eggdozers and Metal Eggdozers. Yoshi also can transform into a variety of objects, such as a jackhammer or a submarine, both of which can be manipulated using the Nintendo 3DS gyro controls. A certain type of star even transforms him into Super Yoshi, giving him the ability to fly through the sky or run along walls and ceilings. Players who are having trouble completing a level might see the appearance of Flutter Wings, which let Yoshi fly through the air.


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I actually enjoyed my time with this one. Even with the bullshit final boss fight.

While not being a remake, it feels like a copy of the original Yoshi's Island, and I think that on a lot of the levels, if this game had the same artistic style than the original, it would be really hard to spot from which game is each level.

While I think that the visuals are worse than the original, being this time a lot more generic, it's the only real downside I've found, being the gameplay at a similar level on both games.

There's also something that I have to comment and is that this game introduces the new scoring formula, where it's not needed to get all the collectables of a level in a single run, which is more lenient for completionists.

This game... is boring. Mechanically and everything the game is totally fine but it just leaves no impression on you at all besides maybe the graphics. The music is not that good either though that aspect might be a bit overhated. It's still a very forgettable 3DS title.

An unfortunate misstep in the Yoshi's Island series. The charming pixel aesthetic was dropped for a less-appealing 3Dish vibe, the soundtrack feels uninspired & it felt like, overall, the game was trying to capture what makes YI fun but failed to execute any of it with as much tact as its predecessors. There's technically an okay enough game here, but Yoshi has had much better adventures, that's for sure.

This review contains spoilers

No entiendo por qué la gente tiene a este juego como una mierda infumable.

Comparado con el de DS mejora muchas cosas, quita los bebés múltiples y el estilo artístico no parece hecho en Paint en 2 minutos.

Tiene 2 mecánicas, que es cierto que no se usan demasiado, que son el huevo gigante y el huevo de metal, pero se me hacen menos intrusivas que los bebés en el gameplay.

La música es malilla ( tiene como 6 remixes del mismo tema todo el rato ) pero únicamente por esto la gente ya sepulta al juego, cuando tampoco es como si te dejase paralizado del asco o algo.

El jefe final también es una versión descafeinada de la del Island de SNES, pero los demás jefes están decentes o un tanto interesantes.

Se me hace que uno de los motivos de odio de este juego es que la gente se esperaba algo de la calidad del original y acabó siendo un juego bueno sin más, decente.


También está el jefe secreto que es Bowser del futuro que literalmente sale de la nada y la gente usa para burlarse, cuando los RPG de Mario tienen cosas más chorra que esta xd.