Ys V: Lost Kefin, Kingdom of Sand

released on Dec 29, 1995

Ys V: Kefin, The Lost City of Sand is the fifth game of the series. It was released for Snes in 1995. A remake was released for PS2 in 2006. Adol is travelling through new lands, in search of more adventure, when he hears of the vanished desert city of Kefin. He sets off to investigate this ancient city's disappearance. The RPG-style statistical elements and the overhead view of most of the previous games are retained in Ys V. As in Ys III, there is no auto-attack; the player must press a button to swing Adol's sword. Adol is also given the ability to jump and defend with his shield. A new magic system is introduced in Ys V as well, which requires the player to charge up spells by holding a button before they can be cast.


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Ys V is definitely a weird game. After jumping into the console market, Falcom started to finally used other buttons to command more actions. In a system that is the precursor to the Napishtism system later introduced into YS VI, it was rough patch. Unlike the fast - paced bumb combat or the Napishtim system, Ys V's combat is sluggish, yet still pathetically easy. Movement felt stiff and you only had two different swings with your sword: on ground and when you jump. The magic system (alchemy) is weird as you need to hold a charge metter to 100 to even cast a spell and some spells kind break the flow of an already slow combat system. The alchemy system was essentially useless as you can just ignore it in favor of slashing enemies with your sword. In addition, grinding for gold is easy and the potions were really good considered you can only carry ten. It got to the point that I got so much gold that I damaged - boosted my way to victory. The final boss is the biggest example of this. Characters and plot isn't that special, though some characters and ideas could be flesh out in a remake. Music, while not bad, isn't the standard Falcom rock band style thanks to the limitations of the Super Famicom. Finally, clocking in at approx. six hours, this IS the shortest game in the series. Realistically, it only take one day to beat this game. For that, I could've gave it a 3/5 for that alone as the game is just an average action JRPG. In terms of Ys, it's definitely the weakest and I could've been a 2.5/5 if I was that harsh. I only gave it a 3.5/5 as I did had some enjoyment in playing a game in which its chapter has yet be officially told in the Ys timeline. And despite the sluggish combat, I still had that satisfaction in killing enemies. Combine that with a really short run time and I would only recommend it to any Ys fan who are actually trying to play the games in chronological order or are newer fans coming in. If not an Ys fan, don't bother trying it out. Otherwise, this game is the prime example of it straight-up needing a remake/reimagining.

should've called it zs

cos I'm snoozin

Honnêtement, à mon avis le jeu est très bon, l'OST est bien, le scénario c'est pas mal, et je trouve que les graphismes du jeu sont géniaux pour un jeu SNES... Le gameplay peut être chelou car c'est un peu différent par rapport aux autres jeux Ys (c'est comme le système de combat des jeux zelda mais la direction dans laquelle on attaque l'ennemi compte toujours) mais perso c'était assez fun... En plus c'est très court, j'ai fini ça dans environ 8 heures, alors c'est pas comme si c'est une grosse perte de temps

En gros, j'ai pas vraiment trouvé de défauts à ce jeu, c'est génial

It has the looks, the sounds, and some charming characters. What more could you ask for? Oh yeah, gameplay. You can swing your sword this time. Unfortunately, you're glued to the ground when you attack. If you whiff be ready to take a hit because the glue takes a second to go away. Magic can only be casted by charging and most of the spells suck. It's not exactly fun but then again the game is too easy so it doesn't matter. I wanted Ys V to be more but can't say it was the worst one either.

I dropped the game near the end of the year here because it's just kinda boring honestly. I got pretty far but I just don't care. I'll play it in full at some other point when I go all in on playing every single YS game.

Game Review - originally written by Stray Metroid

Dont really have much to say here… but I’ll try anyways.

First, Ys V was originally released by Falmcom in 1995. In 1996, Falcom released a second version of the game for the Super Famicom with a higher difficulty level, known as Ys V Expert.

Second, the RPG-style statistical elements and the overhead view of most of the previous games are retained in Ys V. However, the combat system has been changed again; the player now must press a button to swing Adol’s sword and attack enemies. Adol is also given the ability to jump and defend with his shield in Ys V.

So… yep.