Zelda II: The Adventure of Link

released on Jan 14, 1987

Zelda II: The Adventure of Link is the second major installment in The Legend of Zelda series and the direct sequel to the first game. Like its predecessor, it features dungeons that must be located in the overworld and searched for an item that will prove useful. However, the game presents many very important gameplay changes compared to the previous one, affecting especially the movements and the combat. Moving around the world map involves encounters with enemies that take place on a side-scrolling playfield rather than the top-down perspective for which the series became known.


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Insanely annoying game, but some of its aspects I truly appreciate a lot. The music is a genuine bop, too.

I thought I would have a crack cos you get to turn into a fairy, but it was bad and the monsters were bad and everything in this game hates you and your family

Si me pagaran por volver a jugar este juego prefiero morir de hambre

Considered to be the black sheep of the series, I actually liked a lot of aspects about it.

The side scrolling parts are actually very fun and I love the RPG elements with collecting XP, leveling up and distributing stats. I wish more of these elements were present in future Zelda games.

The biggest issue for me is the difficulty. I don't mind challenging games at all but this one is just unfair. It's so unfair that it actually ruins the fun. A lot of the enemies are just atrocious and this would actually be a good Zelda game with better enemy design. Soundtrack is also a downgrade from the first one.

However I still enjoyed playing it even though it was very frustrating. There were a lot of things to hate but also many to like. Better than I expected it to be with the reputation it has.


not even gonna hold you bro ts sucks :SOB: