Zero Escape: Nine Hours, Nine Persons, Nine Doors

Zero Escape: Nine Hours, Nine Persons, Nine Doors

released on Dec 10, 2009

Zero Escape: Nine Hours, Nine Persons, Nine Doors

released on Dec 10, 2009

The first game in the Zero Escape series, originally made as a standalone title "Nine Hours, Nine Persons, Nine Doors". The Zero Escape rebranding and alternative cover of the game were released around the time of the Sequel "Zero Escape: Virtue's Last Reward".

The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.

The iOS version of the game removed the puzzle rooms to focus more on the visual novel aspects of the game. The puzzle rooms are replaced with narration of the events that take place instead. The iOS version of the game also has an exclusive ending.


Reviews View More

I don't think I've played anything else that writes an unreliable narrator as well as this game does. The entire game does a truly commendable job at developing all its characters across different playthroughs, and compels you to ask deep questions about everyone's role in things as it casts suspicions equally across everyone.
That plot though... sure is something.

im too dumb for these games but the plot is worth the time spent trying to click through an escape room

A plot twist only possible on a gimmick device that holds incredible weight in my mind since i beat this game like 3 years ago. Characters are well written, setting is super fun and different, more games should just be like SAW/Escape rooms where people die. I'm mainly giving this a 10/10 because of just HOW GOOD THE TWIST IS!

Simply amazing, reminds me a little of another Spike Chunsoft visual novel about people participating in a deadly game except in this one the writing is consistently good and every character has a purpose. Probably the best story and plot twists I’ve experienced in a game so go play it

This review contains spoilers

Coincidentally the Titanic submersible incident happened during my playthrough. Akane would 100% believe it imploded due to some Titanic curse.