Reviews from

in the past


The game was solid, though after finishing it I had no real desire to ever come back to it. I loved the narrator, though!

I think this is more a success of aesthetic design than anything - I never really engaged with the story/world at all, and the combat is perfectly adequate if a bit uninteresting. Obviously the soundtrack and visuals are great, but I was otherwise surprised by how shallow the rest of the game felt compared to its insane reputation in most gaming circles. Maybe I'm just not seeing the vision here, but this was mostly fun enough for me and not much else.

I think Bastion hasn't aged poorly, but it also hasn't aged gracefully. But man, the story and voice acting and gameplay absolutely killed it back in the day.


Buscaba un entretenimiento sencillo tras el vacío que me dejó Horizon, y ahí en la switch tenía Bastion instalado desde ni se sabe. De esas veces que compras algo por 2 duros en la eshop, supongo.

Supergiant Games ya hacía cosas antes de ser archiconocido por Hades. Yo solo había jugado Transistor, pero me habían hablado muy bien de Bastion.

Es un juego muy bonito, muy cuidado estéticamente y con una banda sonora espectacular.
La historia, aunque es poco más que un mero conductor, no está especialmente bien contada: el narrador nos va contando lo que hace nuestro personaje, Kid, un chaval que es un totem nuestro en la partida, ya que ni habla ni hace nada mas que avanzar, luchar y construir cosas en el Bastión.

Funciona bien para las 4-5 horas que dura y ha cumplido con su cometido.

Very nice isometric exploration game for the Vita. The grind for platinum can be quite challenging.

(from original post in 2023) Obviously not as good as hades but holds up SURPRISINGLY well

guess the gameplay didn't click...

Logan Cunningham being a gigachad as always.

young me: woah indie games are cool

Playing this right after %100'ing Hades was a mistake i guess

ele andou para que hades pudesse correr, , ,

El ¿primer? juego de Supergiant Games marcaba potencial. El maravilloso estilo de arte se me pierde un poco en la historia que debo repetir para entender (y qué me da un poquito de Pereza, si te soy honesto). Aún así lo he disfrutado muchísimo. Para los completistas es un caramelo.

🇺🇸 🇪🇸 Reviews

Bastion stands out for its dynamic narration and vibrant world, offering an action adventure that redefines storytelling in video games. With its captivating music and distinctive art, it can be completed in a few sessions, making it a must-play for genre enthusiasts.

Bastion destaca por su narrativa dinámica y mundo vibrante, presentando una aventura de acción que redefine la manera en que se cuentan las historias en los videojuegos. Con su música cautivadora y arte distintivo, puede ser completado en pocas sesiones, convirtiéndolo en un imprescindible para los amantes del género.

I think I'd still call this my favourite indie game of all time. Something about the combination of Darren Korb's soundtrack and Logan Cunningham's voice acting with the deceptively simple gameplay really spoke to me and continues to do so (though I'll acknowledge my rose tinted nostalgia glasses).

I can see how people now don't connect to this as much with the absolute bangers that Supergiant have gone on to release since but this is still the one for me

All in all, Bastion is a game that you should experience. In this marathon, I’m looking at the “quintessential” indies of the past. Bastion certainly deserves that title. The price may look threatening, but if you’re a fan of similar titles it is definitely worth your time. I don’t regret the chance I took on Bastion. If you’re on the fence, pick it up during a sale. The game I feel doesn’t play specifically to either keyboard, or controller. So I recommend grabbing it on your platform of choice!

Tells a moving story with it's small cast of characters. I like the smaller details, particularly the Narrator's narration reacting to your actions.
Combat is fun and has a lot of options between the different weapons. I like the aesthetic and world given to you in literal fragments.

Hasn't really aged that well. I played it on xbox 360 back when it first came out and thought it was god tier at the time. When I replayed it in 2024 and was a bit underwhelmed by the gameplay. It was still OK, but not the 11/10 I remember it being. It still has a banger soundtrack and voice acting though.

This game is important to me in that it was one of the first PC games I ever played. This is also probably SuperGiant's weakest entry, but hey, they made one of my favorite games ever so can't fault them too much.

Exactly what it says on the tin (A hack-and-slash RPG featuring a reactive narrator) with an art style and colour palette much to my taste, but I did not enjoy the gameplay.

Top-down hack and slash with great music, amazing level design, really well-written characters and motivating gameplay.


Would be cream of the crop for a phone game, but there's lots of more interesting things I could be doing on my Switch. Pretty interesting story and ideas, the gameplay just got stale

I wasn't much surprised to realize this game was done by Hades's creators considering it reminded me of it both in quality and how control feels.

A game that I sadly forgot for a long time but I have it in my sight, but I played it more than enough (almost half of it for the record) at the times to say that this is indeed a gem that deserves one full playthrough (that I still have to properly do).

Secret final boss is Bastion from Overwatch

This game feels intensely 2011 in a good way. Fantasy Western vibes, a dramatic and mysterious storyline, lots of weapons to mix and match. This is the foundation that Supergiant built on to get to Hades.