Reviews from

in the past


After chapter 4 it's gets bad than good

BOF mi rpg por turnos fav. La mecánica del Brave/Deafult está super chula, el estilo artístico precioso, y la historia es sencilla pero con giros muy wapos.

ai generated ass name bruh what is this

Was thoroughly engaged in this...up until a certain point where it just became an outright slog. Great job system and combat, but I just couldn't get past the tedium.

It's impossible to predict what games give you comfort in what ways. I thought I almost died this week, and on the other side of that, I can't help but think of my time with Bravely Default.

I devoured this game at a time where it felt like my life was ending. My 3DS activity log showed that I played it in chunks averaging 8+ hours a session. To say that I thoroughly replaced reality with this game is an understatement.

I needed to find meaning and beauty in the world, and in Bravely Default, I found enough to tide me over. The repetitive nature of filling out the bestiary, maxing out every job class, even the repetitive nature of the game itself. When it reused bosses, I didn't blink an eye. I dutifully went through the long way of beating this game without a single critical thought, of any of the ways that I could have cleverly ended the game sooner. I needed that structure. I needed to not think about the freeform mess of reality around it.

When you need to find beauty in something, you do. I think Bravely Default still has one of the best soundtracks of all time. When I first heard the theme of the Land of Radiant Flowers, I almost cried. Obviously I was in a vulnerable state of mind, and now I don't think its one of the strongest tracks in the game. But I think about that experience a lot.

There were jokes I laughed at in this game that are objectively lame. I took screenshots on MiiVerse to save for posterity (lol) that I failed to remember the significance of within a month.

But that has to speak to something in the strengths of this game that I could use it as the refuge I needed it to be.

I remember very little about what it was like to play this game, because for a long time I needed to forget everything about that period of my life. Including this game. But like the experience I was trying to avoid, Bravely Default became a part of me. I still say "grgrgrgr" in real life the way Edea does. I have had Victory's Chime as my default ringtone for over a decade at this point and forget where it came from.

I'd like to think that was a form of healing. That I used that vulnerability to slot in the potential for something beautiful when I was at a low point full of pain. Maybe Bravely Default was a vapid thing to latch onto, but it was harmless. And at that time, as evaluated by my future current self, it was exactly what I needed. Or, now it has to be what I needed. Because I still got so much beauty out of it.

On its own merits, Bravely Default is an S-tier soundtrack on a mediocre game. Solidly B-rank, hard to recommend playing much more than recommending listening to the soundtrack.

But maybe the real lesson I needed to learn, or the lesson I taught myself through Bravely Default, was finding how to love something imperfect when it felt like the world would not love an imperfect me.


Great until... a certain point.

I Bravely Defaulted... on my ability to finish this game

huh. love the ost to death, the game is just okay though. story kinda blows. gameplay is good

First half of this game is pure magic especially blind. The brave combat system is gold being able to do nearly anything you want if you are willing to gamble it. Unlocking classes and having your characters evolve their party roles over time as you unlock skills on different classes on different guys at different times constantly mixes up the experience. After you "beat the game the first time it does slow down a bit with very few late game classes but its remedied by being able to skip 90% of the game each subsequent loop. Still should have toned the loops required for the true ending down by 2 maybe 3.

Edea my beloved, rpg chulito (duerman a Airy)

RRRRRRRRRAHHHHHHH

it hit me at exactly the right time when i was a teen, i love the 3rd act climax and big reveals and shit, i love the job system and how all the characters have funny little outfits, i even love the repetitive story structure because of how it fucks with your head a little bit, its so goated man

bro

the plot twist in this game goes fucking crazy

worth going to the same wind crystal or whatever 12368721362187 times over

love letter to final fantasy, does the brave/default mechanic much better than octopath. Classes are fun and characters are good

Otimo jogo, arte e musica massa, gameplay legal apesar de eu ter jogado mal o job guarda ropa

Es mi jrpg favorito, me encanta el estilo artístico de los escenarios dibujados a mano y los personajes en 3D bien integrados, los trabajos inspirados en Final Fantasy y su sistema de niveles, junto con la mecanica brave y Default hacen el combate muy entretenido y abierto a estrategias según tu estilo de juego. La opción de multiplicar los encuentros contra enemigos por 0, 1 y 2 hacen que el leveleo y el avance del juego sean muy cómodos. La historia y los personajes son increibles, todo está perfectamente escrito.

I play it sometimes and I find its systems to be pretty cool.

Yes I know that having to do the same thing over and over again can turn people off but this hit when I began drinking in college and seeing the world change slightly from iteration to iteration was amazing. Also the job system was fun to experiment with and the perks from maxing a job out you were encouraged to master all the jobs with every character making the perfect team

This could've been the greatest JRPG of all time if the fairy didn't have to fly.

La música y el apartado artistico son hermosos, la historia es buena, aunque el último tercio es algo tedioso.

The loop stuff is so terrible that it led me to put the game down for three years and basically not finish it til I was in senior year of high school. However this was a real formative game for my appreciation of turn based RPGs. Also I'm a slut for a game with a good class system

Great game, but the end game was unforgivable.

This games OST is so fuckin good its made me cry. I felt really bad even saying I shelved this game because the job system in this game is insane and the characters are all so fucking awesome. I really need to pick this game up again because this is literally PEAK JRPG. REVO, the dude that made the attack on titan Season 1 opening made the OST for this game and he put his whole dick and ball and soul and heart into it

Made it to the part of the game where you have to re-do all the boss fights and fell the fuck off. The half-ass city building stuff hasn't aged well since you never get hits on StreetPass anymore. Pretty solid, mechanically speaking.


The game can be a bit grindy if you wanna swap your class comp, but the class system is really cool and customizable. Overall a really fun experience

A masterpiece of video game storytelling, trapped in handheld console hell, please square port it

This review contains spoilers

Comparándolo con su secuela, diría que a pesar de que los protagonistas y sus historias me gustan más en este, creo que el gameplay le faltó un poco de pulido, especialmente con el equilibrio entre trabajos. Overall diría que es decente y buen inicio de la saga.

This game was my life for a bit. If you're a fan of old school final fantasy this is a must play no question. Its a little cheesy at times but its part of the charm. Not to get too spoilery but to get the true ending it does get a little repetitive I will not lie.