My second Fire Emblem game that I played. I've got to admit, it was pretty good all things considered. I was actually invested into the story and I put time into grinding levels, which I would never do in a game. So that speaks volumes to how much I loved it. Would highly recommend, Henry is peak madman.
Imagine having a son, a son with a really interesting nieche that you kept supporting with all your heart, ever since you taken him home back in 1990.
Your son went well, kept up with their life, and eventually found people that cared for him and keep supporting him.
The problem was.... the talents your son had were considered... too nieche, and unispiring to the rest of the world. And so your son started hesitaing, slowing down his career, and eventually falling apart, crumbling on his feet.
You tried to bring him up with some attempts, reminding him of his glorious days, and the start of it's career... but it wasn't enough.
So.... you decided to try to support him one last time. You create a Swan Song for him, a tribute to celebrate not only what he accomplished... but what he CAn accomplish. A final son in honor of your child... that eventually payed off.
Because of this gem you created, your son is now considered one of the chariot that carries an entire genre in the videogame industry, a king, able to withstand any adversity and keep on going. You saved him.
If you were Intelligent System, Fire Emblem will be that child... and Fire Emblem Awakening will be that swan song that saved him.
Your son went well, kept up with their life, and eventually found people that cared for him and keep supporting him.
The problem was.... the talents your son had were considered... too nieche, and unispiring to the rest of the world. And so your son started hesitaing, slowing down his career, and eventually falling apart, crumbling on his feet.
You tried to bring him up with some attempts, reminding him of his glorious days, and the start of it's career... but it wasn't enough.
So.... you decided to try to support him one last time. You create a Swan Song for him, a tribute to celebrate not only what he accomplished... but what he CAn accomplish. A final son in honor of your child... that eventually payed off.
Because of this gem you created, your son is now considered one of the chariot that carries an entire genre in the videogame industry, a king, able to withstand any adversity and keep on going. You saved him.
If you were Intelligent System, Fire Emblem will be that child... and Fire Emblem Awakening will be that swan song that saved him.
Every corny anime shlock game they release with the words Fire Emblem tacked on the title makes me sour on this game a little more, but if you look at this game in a vacuum you'll be left with a very solid SRPG that brought a lot to the table at a time when the entire genre felt stale. Lots of innovations in this game.
This game held a special place in my heart for so long. I beat this game in high school and cried, but as a college student, I realized that I wanted to relive the experience to see if it was as strong as I remembered. While I shed no tears upon this playthrough, the bonds I felt with some of these characters were as strong as could be. If this is what Fire Emblem is, I want more!
The Fire Emblem that saved (or ruined, depending on who you ask) the franchise. Packed with allusions to Fire Emblems past, as well as overt inclusion of older titles' characters with the introduction of the multiverse into Fire Emblem canon, Awakening was meant to be a last nostalgic love letter to the floundering franchise and its loyal fans.
Feels bad rating this low, because on release this was definitely one my favorite games ever. Trying to revisit it was a bad idea, it was hubris to think I could recapture the feelings in my wonderful memories. Unfortunately, the maps are kind of bland without the element of surprise from experiencing them for the first time and especially when compared to other FEs, and it takes a while to get units that stand out as much as Frederick and Robin.
Feels bad rating this low, because on release this was definitely one my favorite games ever. Trying to revisit it was a bad idea, it was hubris to think I could recapture the feelings in my wonderful memories. Unfortunately, the maps are kind of bland without the element of surprise from experiencing them for the first time and especially when compared to other FEs, and it takes a while to get units that stand out as much as Frederick and Robin.
A game so beloved that it saved the franchise internationally. The sheer number of characters with different visuals and personalities despite being on the 3DS and the first of its series to do so is impressive. The story is above average with some good villains, character depth, and moments that other titles lack at times. Its only real flaws are a weak final villain and quite a few story choices that are asked but don’t truly matter except the final one.