Reviews from

in the past


Good because the gameplay of the main game is really awesome.

I liked the story but it was very short.

Overall was a bit underwhelming and I didn't feel motivated to explore outside of the main quest.

Didn't like the story that much ngl

Japan's breathtaking nature was recreated in GoT in such exhaustive detail, that after completing the main game I thought there was nothing left to explore about it inside a videogame in this generation. I was wrong.

Nice to know about Sakai's backstory.

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เนื้อเรื่องเสริมของ Ghost of Tsushima ทำได้ดี เล่นเพลินและสนุกแบบไม่ยืดเยื้อ เนื้อหาดี ประเด็นดี แต่ไม่บีบใจเท่าเนื้อเรื่องหลักที่กินขาดกว่ามาก ถือว่ามาเสริมตัวเอกให้แน่นขึ้น

คาดว่าที่โดนถล่มตอนออกคงเพราะความยาวเทียบกับราคาที่ต้องจ่าย ส่วนตัวเราที่ซื้อมาดองนานแล้วเลยลืมราคาไปแล้ว ความยาวก็ถือว่าสั้นจริง

เนื้อเรื่องควรไปเล่นเอง จะไม่สปอย นอกเหนือจากนั้น
- วิวสวยเหมือนเดิม แต่ฟ้าฝนแปรปรวนบ่อยจากเนื้อเรื่อง ฉากจะหมองค่อนข้างถี่ แต่เวลาที่สวยก็สวยจับใจ ช่วยให้จำได้ว่าเล่นเกมนี้ครั้งแรกประทับใจกราฟิกขนาดไหน
- มีกิจกรรมให้ทำเยอะกำลังดี ไม่จำเจ เป็นกิจกรรมใหม่ปนเก่า
- เพลงเพราะ ชุบชูใจ
- มีชุด ดาบ สีชุดใหม่ ๆ ให้เก็บ
- มี Easter Eggs
- มีอะไรเพิ่มเติมในโหมดถ่ายรูป
- ศัตรูตึงมือขึ้น พอท้าทายแบบหัวอุ่น ๆ (สำหรับโหมดธรรมดา/ผู้เล่นทั่วไปแบบเราที่ไม่ได้เทพ)
- การประดาบน้อยไปหน่อย แต่! สามารถกลับมาเล่นเควสท์เดิมซ้ำได้ อันนี้ไม่รู้มากับ DLC หรืออัพเดตนะ พูดรวม ๆ
- มีไอเท็มสำหรับม้าและเทคนิคใหม่ของม้านิดหน่อย
- แผนที่ไม่ใหญ่ เล่นวน ๆ เปิดแม็พสองสามวันบวกเนื้อเรื่องหลักก็จบแล้ว เนื้อเรื่องหลักแค่ 5 ชม. เอง สั้นมาก ๆ ก็คือแก้เหงาคิดถึงเกมน่ะแหละ
- เริ่มเล่นแล้วจะกลับสึชิมะไม่ได้ ต้องอยู่จนจบ DLC
- เควสท์รองมีหยิบมือพอหอมปากหอมคอ

โดยรวมสรุปคือ ถ้าเอาคุ้มเงินอาจจะปัจเจก มองว่าไม่คุ้มได้ถ้าเทียบกับปริมาณเนื้อหาที่เพิ่มเข้ามา แต่ถ้าตัดสินจากตัวเนื้อหาล้วน ๆ ถือว่าเป็น DLC เล็ก ๆ ที่ดีอยู่ ใครเล่นภาคหลักแล้วอยากรู้จักจินมากขึ้นและไม่ติดขัดเรื่องราคาก็สมควรเล่น

Entertaining expansion with a much more morally complex story than the main game. Irritating how it locks your regular levelling up, there are lots of small things here I couldn't do as a result.


Iki Island addressed none of the problems GOT had, and in fact made the game worse. Starting with exploration, the game has a very limited set of walls and cliffs you can jump from or maneuver around. If you try to jump on a rock that the game doesn't think you should climb, the character will glitch in a jump motion and kind of slide off the surface. This was annoying in the base game, it is even worse here. Specially with me coming from TOTK, a game that puts this to shambles.

The boss is honestly annoying and just bad. The last battle is way too difficult for no good reason and the story is just bad as well. The game will throw some throwbacks at you where instead of a cutscene, you just walk around with young Jin for a while, following a character from point A to B. Then, the game starts a cutscene. Why not just put a cutscene to begin with and avoid all this unnecessary walking that adds nothing?

The psychosis every five minutes gets old super fast. You're in the middle of a fight, trying to get into the rhythm of it, and this bs immediately breaks that with repetitive dialogue that's more annoying than anything else.

I played this because it was included in the PS5 version. If not, it's not worth the money.

A solid expansion to Ghost that delivers more fun gameplay and surprisingly nice epilogue to the main games story.

It's more of Ghost of Tsushima! I enjoyed exploring Jin's past. The new enemy types were fun but got annoying at times.

It took a bit to get into as I hadn't played the base game since 2021 and had to relearn the combat, and even then I don't think I remastered everything...

acho que depois de 60h no jogo base começou a encher o saco porque eu tive zero vontade de terminar isso, os inimigos novos são apenas irritantes e o boss final é um lixo, vi gente falar que é o peak do jogo mas eu detestei

More Ghost of Tsushima! I really like what it adds to the game's story and how it generally wraps up a lot of the threads relating to Jin's past, and how it serves as a completion of his arc. The gameplay is more GoT, and that's a mix of good and bad, as my playthrough was about 86 hours total and I completed just about every tale and side tale, and every objective on the map, and the repetition does start to settle in a bit. This is only really something I think you'd experience going for near full completion like I was. Also I loved the island itself was really fun to explore, I liked it way more than the final portion of the island in the main game.


Good DLC. The best parts were the exploration of Jin’s past and how he moves on from his father legacy. I really want a sequel to this game.

Was pretty great at the start but after playing the story all the way through it just felt a bit rushed. The story and characters (besides Jin) were not fleshed out at all. The gameplay was still amazing and the best part about what I played of it was probably the Kenji side quest. Story was just not it.

Ghost of Tsushima: Iki Island é uma dlc do título com mesmo nome, porém que se passa na ilha Iki. O jogo se inicia quando guerreiros mongóis da tribo da Águia matam pessoas na ilha de Tsushima e Jin Sakai descobre que essa tribo invadiu a ilha Iki e está matando seus moradores, então ele decidiu intervir nesse “novo” ponto de conflito contra o Império Mongol. Na dlc nos aprofundamos no passado que Jin tem com a ilha, e ao mesmo tempo lutamos contra os mongóis e corsários seguidores da Águia, tendo uma narrativa passado presente. Nela não temos muitas mudanças em questão de gameplay, foi adicionado algumas mecânicas como dash com o cavalo, alguns coletáveis novos e etc. Falando sobre o combate, ele continua idêntico, a única adição que influencia nele é a criação de três tipos de inimigos novos. O duelo contra o final boss, na minha opinião é muito foda e é a melhor luta de todo o jogo. Em suma é uma dlc muito competente que tem o mesmo nível do jogo, se gostou do game principal vai gostar da dlc.

Its a good game and a dlc that changes it a bit

I am so mad I didn't play this the first time around going through the main game, this is incredibly well made DLC.

What a cool addition to an already great story. I enjoyed it immensely.

Samurai batman fights mongolian scarecrow on a pretty japanese island

Just like the main game, this was amazing, the story was great, the characters were great, the music, as always, was great, and also, the little armor styles you can get that're references to other PlayStation titles was also really cool.

Ptdrr j'avais presque oublié la qualité des dlcs des exclus Playstation.
Bah une dinguerie, c'était un avant gout du prochain jeu.

Fantastic addition to the main game. I played this after completing the base game storyline but you could play this before the final credits. It does add background to Jin's character and the events that haunt him in the main story.

Again, the world is a blast to explore. It's fun and rewarding. The environment is beautiful. The storyline on Iki Island was interesting to play. Very cool to explore after a certain point in the story because Jin will have more unique interactions to things around him.

To add on this and the base game, Ghost of Tsushima does a very great job with detail. When you run in mud, your clothes will be muddy. You can leave footprints. Blood splatter, of course, after a fight.

Overall, great experience.

Fantastic, indispensable expansion, with more of the main game's open world gameplay loop, added a little variance.

Just short of perfect because it should've been more integraded into the main game; also, the story of what Jin's clan did on the island should have been referenced on the main campaingn.
In general, the expansion explores some of the protagonist's character facets, with him reflecting on his past and legacy, adding to his internal arc on the main plot.

If you liked the main game, this one is good too.
Played it in a continuous journey between one of the final chapter transitions of the main story.

Didn’t enjoy it, just more of the same. Villain wasn’t my cup of tea and it didn’t add enough to keep me invested.

iki serve só pra tu ficar puto nesse jogo

its like. more ghost of tsushima. i mean, yeah, cool??

it was a very fun dlc, but as usual the story wasnt as great as the main game. they made solid additions to gameplay tho


BRO the ending was EPIC just like the main story

DLC muito bem feita. Fecha um arco importante do passado do Jin, e adiciona uma nova área belíssima de se explorar.

Far from the worst expansion I've ever played but definitely not the most inspired one either. Iki Island is the very archetype of a DLC. It's just more. On the one hand, that means more of Sucker Punch's gorgeous environments and slick, stylish combat, which is always a good thing. But it also means clearing out more enemy-infested strongholds and slicing through another set of bamboo stands, which if you fully completed the main game, you're almost certainly burnt out on (at least there are no fox dens this time, dear god).

The story set up is competent; as with the main game, Sucker Punch's weakness is finding compelling narrative beats to fill the second act with, but the first and third acts are an engaging mix of stunning set pieces and epic showdowns. The more we get of Jin, the more it seems like Sucker Punch is turning him into samurai Batman, which I won't lie, goes hard. I guess this is sort of like his Scarecrow chapter, with several trippy flashback scenes that give Jin some much-needed depth. It would've been nice to see these fleshed out into entire full-length sequences, but what we got is a worthwhile addition to the core storyline.

But yeah, all in all, it's fine. If you liked Ghost of Tsushima and you weren't finished with it after beating the main campaign, this is basically just a handful of new activities to whet your appetite. Is it an essential revisit? For the price, no. But if you're exploring PlayStation Extra and you're like, oh yeah, I liked slicing dudes up on a scenic island while the hottest tunes ever serenaded me, then jump back in and give it a go.

As compared to the base game, this expansion just misses a step for me, but it is still really great and if you like the base game then it is worth giving this the time. It is a quick playthrough with some interesting aspects to it.

The combat itself is still very compelling, with the minor additions doing more to detract than bolster it.
The basics are a new enemy type that buffs all the enemies in an encounter. They are super weak, so it effectively just means you kill them first, which mixes things up only slightly and isn't that compelling. Another minor addition is that enemies now swap stances, forcing you to swap to effectively combat them. I found the stances to be the least interesting part of Ghost of Tsushima's combat and bringing more attention to them doesn't do the game any favors. It is even more apparent that the actual differences between the stances are pretty unnoticeable and entering the correct stance doesn't have enough obvious benefit to really work as a mechanic I care about.
An additional non-combat mechanic of a grappling hook doesn't add a ton of new gameplay -- just some new movement challenges/interactions that are just lock/key for the most part. I would have liked if there was more opportunity for the grappling hook to switch up how I approached areas or dealt with enemies during combat.

Environments are incredibly beautiful, just like in the base game, this is the most visually compelling open world game I have played.

The new archery challenges were satisfying and fun and I like that they gave me a reward that enabled me to complete them all, it was a quick, fun diversion.
The animal sanctuaries were less impressive. Though narratively interesting (they flesh out a bit about Jin's mother), the presentation and gameplay just feels fairly janky and unsatisfying.

The narrative here is a high point. Iki Island is a place harmed by the Samurai of Tsushima in much the same way the Mongols are invading in the base game. It is cool to see Jin dealing with his memories of this place and his father, how his father died here, and what he owes or doesn't owe to these people. I liked seeing Jin struggle with this, though the mind-altering poison conceit felt unnecessary and ineffective to me.
There are a couple of cool side quests that feed directly into this narrative as well. One that stood out for me has Jin recovering his father's horse armor as he does for legendary heroes/villains in the main game. It has taken on a mythical and demonic status with the people of the island, which is a great lens through which to see all of these quests you have already completed. You know both sides and it is clear that it isn't quite as simple as Sakai being either a hero or a villain.

This is a great expansion. Worth giving a try if you enjoyed the main game!