Por conta dos visuais e personagens, sempre tive curiosidade nos jogos da série Guilty Gear e, apesar de ser uma completa negação em jogos de luta, Strive está me divertindo bastante, mesmo para um iniciante. Me instigou a querer aprender mais das mecânicas de jogo e saber mais sobre a história. Só achei uma pena vir sem localização pt-br e ter uma campanha composta apenas de cutscenes, deixando as lutas apenas para os modos de combate.
I would lie to you if I said I didn't have fun.
The style is amazing, very talented artists.
The songs are bangers (personally I don't like lyrics while fighting so I put +R music on, but Strive's OST is good). Don't worry, you'll have a loooot of time to listen to the music on youtube while trying to connect to the servers.
Some redesigns are ok I guess. But the gameplay... having cooked such a good RC mechanic just to not take the full potential of it.
Combos feel meaningless, expressionless.
Also...
WHERE IS THE POGO?????!????!????!!????!?!???
Save yourself some money and buy +R or Rev2 while listening to Strive's OST on youtube or spotify.
The style is amazing, very talented artists.
The songs are bangers (personally I don't like lyrics while fighting so I put +R music on, but Strive's OST is good). Don't worry, you'll have a loooot of time to listen to the music on youtube while trying to connect to the servers.
Some redesigns are ok I guess. But the gameplay... having cooked such a good RC mechanic just to not take the full potential of it.
Combos feel meaningless, expressionless.
Also...
WHERE IS THE POGO?????!????!????!!????!?!???
Save yourself some money and buy +R or Rev2 while listening to Strive's OST on youtube or spotify.
I kinda stink at fighting games, and I can’t play them at all anymore due to seizures, but when this came out and the mere thought of having to press more than one button at a time WASN’T enough to kill me, I had a great time with this game. I do miss the absurd complexity of the past games in the series, and a lot of the personality from those games has been lost as well, but Arc Sys have still managed to make something pretty compelling, and they’ve added a lot to it since launch. It was the only fighting game I bought at launch so getting to be part of the initial wave of everyone figuring things out is really special to me.
Guilty Gear, a series commonly known for its unique and thorough mechanics, a diverse unique cast all with interactions and lore, a vast and expansive story... all don't feel present in Guilty Gear Strive... but that really isn't a bad thing at all.
Guilty Gear Strive is a unique take on the series. Not only does it revamp or change a lot of the things that are usually present in the series, but it also completely opens up its doors for western audiences. Forever it has been stuck in a rather niche status amongst fighting games, having only Japanese voice acting and support, it changes this immensely with Strive.
Strive has a much tamer approach to Guilty Gear as a whole, everything from the mechanics of the game and the dumbing down of the combos, to having less interactions overall for the characters, to even having more relaxed themes and characterizations for the characters we all know and love. This change has, of course, sparked a lot of outrage amongst the fans of this series, and it is honestly understandable why. Its story is rather quite lack luster as opposed to its predecessors, and its dumbing down of the gameplay has left a sour note in some fans. Its character interactions are also reduced to only characters that have met or are relatively similar. All of these changes are so different for this series, yet despite this it has led on for great things as well.
This game takes on so many difference approaches, to its new and (in my opinion) improved style, to it's changed characters that are done so amazingly and are brimming with life, to even its music being almost completely all vocal tracks in a series with rare vocals. Even its community itself has changed and through this all, this series feels so different, but it is all executed so well.
Not only did this game seriously open up its doors to a new and broader audience, but it also changed and completely separated itself from its predecessors in terms of gameplay and "style", so to put it. It still is a Guilty Gear game, but it feels almost more than that now. Its characters are no longer relegated to their own small community, their music is spreading far into music circles, and its popularity and status as THE anime fighter continues to grow and exceed everyone's expectations. This game is both a work of art but also a letdown to those who come from GGX+ to GGXRD. It has a lot of potential to spread its wings and I truly hope it gets to do that, but for now, Guilty Gear Strive feels almost held back in a way.
I love this game, I love what it did to both the community and the series, and although it does have some rough spots here and there, this game overall has been an amazing site to see and an absolutely gorgeous thing to actually experience and come by.
Guilty Gear Strive is a unique take on the series. Not only does it revamp or change a lot of the things that are usually present in the series, but it also completely opens up its doors for western audiences. Forever it has been stuck in a rather niche status amongst fighting games, having only Japanese voice acting and support, it changes this immensely with Strive.
Strive has a much tamer approach to Guilty Gear as a whole, everything from the mechanics of the game and the dumbing down of the combos, to having less interactions overall for the characters, to even having more relaxed themes and characterizations for the characters we all know and love. This change has, of course, sparked a lot of outrage amongst the fans of this series, and it is honestly understandable why. Its story is rather quite lack luster as opposed to its predecessors, and its dumbing down of the gameplay has left a sour note in some fans. Its character interactions are also reduced to only characters that have met or are relatively similar. All of these changes are so different for this series, yet despite this it has led on for great things as well.
This game takes on so many difference approaches, to its new and (in my opinion) improved style, to it's changed characters that are done so amazingly and are brimming with life, to even its music being almost completely all vocal tracks in a series with rare vocals. Even its community itself has changed and through this all, this series feels so different, but it is all executed so well.
Not only did this game seriously open up its doors to a new and broader audience, but it also changed and completely separated itself from its predecessors in terms of gameplay and "style", so to put it. It still is a Guilty Gear game, but it feels almost more than that now. Its characters are no longer relegated to their own small community, their music is spreading far into music circles, and its popularity and status as THE anime fighter continues to grow and exceed everyone's expectations. This game is both a work of art but also a letdown to those who come from GGX+ to GGXRD. It has a lot of potential to spread its wings and I truly hope it gets to do that, but for now, Guilty Gear Strive feels almost held back in a way.
I love this game, I love what it did to both the community and the series, and although it does have some rough spots here and there, this game overall has been an amazing site to see and an absolutely gorgeous thing to actually experience and come by.