Reviews from

in the past


Insanely good! Very immersive and I CARE about the lore

RTS e Survival tiveram um filho e temos kenshi. "Ainda vivo/10"

I stripped an elderly man naked in his sleep and got absolutely molested by his guards seconds later.

Todavía no he jugado muchas horas al juego, pero me encanta todo el conjunto. Un rts en un mundo distópico con razas alienígenas y maquinaria futurista, pero todo escasea, todo esta medio estropeado y todo es injusto, y tu eres la ultima mierda que importa. Pero el juego permite que hagas tu propia historia y tiene mil opciones para que avances. Aunque el juego en sí se ve feo, es el estilo visual mas acertado para el mundo de kenshi. Recomiendo probarlo al menos una vez

This is truly a game you can play forever. Only few games have sucked me in like this and I'm only at 129 hours. Mods only make this game more amazing to play and be immersed in, I'm literally playing "What if Goku's pod landed on Kenshi?" and having the time of my life! If you've never done a martial arts build (i have a whole crew of fighters) I HIGHLY recommend it


Kenshi is a janky, clunky and ugly RPG that, for all of its flaws, I still think is one of the best open-ended RPGs I've played. It doesn’t have a storyline to follow, you just get dropped in and have to figure out the rest by yourself. This can make for a difficult early game in the beginning, until you understand how the different mechanic’s work. Due to this, I can’t recommend it to anyone looking for a peaceful and stress-free gameplay experience, nor can I recommend it for an expansive storyline. Kenshi is, for me at least, the definitive make your own story type game. The possibilities are many, and this goes for replayability as well. Many will bounce off Kenshi for the problems mentioned above, but those who aren’t bothered by it will find a truly amazing game.

Story
The world of Kenshi does the heavy lifting, as there is no main narrative to follow. It’s set in the post-apocalypse; however, the apocalypse was very apocalyptic, and it happened very far in the past. Technologically, it’s a weird mix of medieval era and modern day. Like, the most effective ranged weapon is a crossbow, but there are also fully functional autonomous robots. There are also remnants of the old world, like long abandoned ruins or a space lase that randomly fire down to Earth.
That’s one of the four races. The others are: humans obviously, Sheks like humans but more stupid and brutish, and the Hive who are bugmen that make for great manual labour. In addition, there are also many factions, all of which have their own relationships with one another and their own rules. Like the Holy Nation will kill you on site if you have any mechanical part.
As I said it’s a make your own story, the game helps with this by being so cruel, you can’t help but bond with your characters and the suffering they are being put through.

Mechanics and gameplay
It's an RPG, and it has all the elements you would expect. There is combat, base building, skills, and so on. I don’t want to spend the next 10 paragraphs describing all the mechanics, so instead I will give a short summary of one of my playthroughs.
My journey began with my two characters already enslaved by the Holy Nation and working in the Mines. Their names were Eon and Shem. My immediate goal was to obviously escape, and for that Shem was the promising one. He was faster and stealthier. So, one fateful night, I plotted my escape. While the guards were sleeping, Shem would unlock his cage and knock one of them out, take their armour and disguise himself. Everything was going well, until a guard walked in while Shem was stripping the downed guard. Shem was promptly beaten up and put on the cross, he lost an arm. Eon was in the same building while this was taking place, and he managed to escape.
The next few days were spent in hiding, avoiding anything and everything. Eventually, Eon travelled beyond the borders of the Holy Nation. There he made new companions, started a base, smuggled drugs and made a lot of money in the process. During that time, he was also training, he didn’t forget Shem’s sacrifice, and he wouldn’t leave him a slave.
He gathered his strongest warriors and led them through the Holy Nation undetected until they reached the Mines. A great battle took place, Eon’s warriors were strong and their weapons powerful, but the Holy Nation had numbers. Eon underestimated his foe, but he could buy time, just enough for Shem to limp to safety. After the dust settled most of the warriors were dead or met an even worse fate, Eon was back in his chains, and Shem brought himself back to Eon’s base. He would return the favour.
The cycle will continue.

Graphics/Artstyle
This won’t win any awards for good graphics. If one were to zoom in far enough, the difference between Kenshi and an asset rip on Steam wouldn’t be that big. There are mods to improve it, but I find it oddly fitting.
It's an ugly world, can’t have it looking pretty.

Atmosphere/Immersion
I find Kenshi very immersive. Throughout my playthrough I got very attached to my characters, more so than other games, even though they had no actual personality. I believe this is due to the cruel and unforgiving nature of Kenshi, that gives a sense of realism and validity to the trials and tribulations that the players characters experience.
In fact, this can be applied to the whole game. The world is interesting because it doesn’t care about you, the player is just another small part of it. Thus, it feels more real, almost like it could actually exist.

Soundtrack
It’s a nice tribal-like ost that leans into the desert part of the game. My biggest problem with it is that it plays very rarely. My favourite part is “Scorching Wind”.

Final Thoughts
40 km/h seems like a reasonable pace for someone to be travelling for multiple days, without rest, sustaining themselves entirely on 3 loaves of bread. Right?

Muito difícil, mas um jogo bem abrangente. A possibilidades de coisas nesse jogo é surreal, mas a maiora dos destinos, requer que você seja um pouco ladra. Acho muito difícil um jogo desse prender um casual, considerando o tempo que você tem que doar pro jogo, e as viagens cheias de nômades violentos, ladrões e sem tetos querendo roubar suas coisas e te tirando totalmente do sério.

In the first 20 minutes of playing this game, I tried making my character (Plank, my beloved) mining some rock for resources only to immediately get killed by bonedogs with no chance of fighting back.

After restarting and playing for another half hour, I saw some bandits get wacked and enslaved by the Holy Nation and figured if I could free one while they didn't see I could get a new team member. That didn't happen and Plank was immediately crippled and enslaved too.

I then spent actual hours in the Holy Nation prison Rebirth training up Plank's lockpick, sneak and assassin skills by freeing and knocking out defenseless fellow slaves. Two slaves tried to escape, only to get caught and get the shit kicked out of them, eventually after enough times getting their legs sliced off. I created an escape plan myself by knocking out the guards at one of the entrances and putting them in slave cages which shouldn't have worked but it hilariously did because Kenshi is janky as fuck. I had a team of 3 at this point, and carried out those two legless slaves who refused to join me and just crawled back in the dust to Rebirth.

I then spent actual hours just trying to have my guys survive, trying to find items I could sell just so they didn't starve. The default hunger speed is crazy so I lowered that I won't lie, and I found a nearby town to live in and buy a shitty little hut in. Eventually after scrounging up enough I got a bigger house for all of my guys, and got some mods so I could do some farming inside the town to create hemp, so I could make fabric, so I could make bandanas, so I could then eventually level up one of my guy's clothing skill to make enough high quality bandanas so I could sell them and become crazy rich.

I then spent actual hours just levelling up combat skills and recruiting new people. I got a mod that increased skill level up speed because the default is agonising I won't lie. To train combat skills your best bet is just to throw your guys at bandit groups and get the shit kicked out of you, and do it over and over until you need someone stronger. When training my group against some aggresive escaped slaves, one of my characters - called Plop - severed an arm off a slave, and then brutally chased her down as she fleed to cut off the other arm just for fun or something. I felt so bad man, I patched her up and let her heal back up in my base. When she was healed she speedily ran the fuck out for obvious reasons, only to run into another one of my team outside the town who I had returning and then basically recruited herself onto my team upon seeing him. I think events like this happen with injured NPCs, but it probably isn't intended for contexts like this lmao.

I think you get the point. Kenshi can be jank, grindy, tedious, and hard to even approach, but its an incredible RPG sandbox that can give you insane and unique tales with all the freedom it has. Its really satisfying struggling so hard at the beginning, taking forever to do anything, only to finally be able to fight back in the cruel world of Kenshi. My boy Plank ended up toppling the Holy Nation that once enslaved him, with a lot of difficult and bizarre stuff along the way. I highly recommend you give it a go and just see what stories you end up with.

Hey Hey people, not Sseth here...

Bem-vindo a Kenshi, o jogo que faz você se perguntar se seus olhos foram transportados de volta para a era do PlayStation 1. Os gráficos são tão "charmosos" que você juraria que o desenvolvedor era fanático por polígonos pixelados. Mas calma, porque em Kenshi, a beleza está nos olhos de quem sabe apreciar um visual retro chique.

Sobre a jogabilidade? Ah, ela é mais desengonçada que uma girafa patinando. Controlar seus personagens é tão intuitivo quanto tentar ensinar física quântica para uma galinha. Mas não se preocupe, porque em Kenshi, todos são meio que desengonçados, e isso faz parte do charme. É tipo aquele baile estranho onde ninguém sabe dançar direito, mas todos estão se divertindo.

O mundo você pergunta? Bem, os canibais são tipo vizinhos que sempre querem te convidar para um churrasco... onde você é o prato principal. Os fanáticos religiosos são persistentes como vendedores de seguros. E os bandidos estão mais interessados em roubar sua comida do que qualquer outra coisa. É uma espécie de dieta criminal.

A experiência em Kenshi é como uma obra de arte abstrata: pode não fazer sentido à primeira vista, mas ao se aprofundar nesse universo complexo, uma maravilhosa tapeçaria de desafios, histórias e conquistas se desdobra diante do jogado, uma jornada inesquecível, onde a brutalidade, os gráficos feios e a jogabilidade estranha se entrelaçam para criar algo verdadeiramente único e extraordinário.

Beep....

I was gifted this game. Going in I knew I wouldn't like it. It's just not my kind of thing. And yep, it wasn't. What's the point of playing something this slow when games like Red Dead or Uncharted exist? Just doesn't click for me. Maybe I don't have the attention span.

Hobo Samurai Cowboy Bebop Breaking Bad Mad Max simulator with a smidge of giant man eating giraffes and a chance of heat rays from orbital stations that will burn your skin off, r̶o̶b̶o̶t̶s̶ t̶h̶a̶t̶ w̶i̶l̶l̶ p̶e̶e̶l̶ y̶o̶u̶r̶ s̶k̶i̶n̶ a̶n̶d̶ w̶e̶a̶r̶ i̶t̶ friendly humans who have no ill intent towards you whatsoever :)

All in all a very satisfying and entertaining game which makes you choose your own path and the way you play this game. The only problem is that you have to have a very good computer otherwise you can't run this game, you will barely be able to run it even with the lowest settings without your computer being set on fire.

A little hint toward new players: after you spawn go directly to the Fog Islands safest place with the best loot in the game.

Brutal, beautiful, janky, and weird. A must play for lovers of sandbox roleplaying.

Nothing else like this. A simulation and role-playing game at the same time. That's pretty cool.

more fun than a barrel of monkeys

Esse é o jogo "meia-nota" mais 5 estrelas que existe. Só depende do quão você é capaz de se conectar com esse game bizonho

Spawned in, got chased by bandits, rescued by the local bartender, beaten by said bartenders goons, slavers came by while I was in a recovery coma, enslaved, escaped, got beaten and enslaved by the holy nation, escaped, saved beep, we both died to a gorillo
good game

i cannot for the life of me level up a character enough to where they can actually fight without them dying, fun game tho

Its like berserk in a different period of time and you can suffer more.

A must play if you enjoy this type of games.

This review contains spoilers

En gros c'est Dune sans les ténias.

You can play this game in so many different ways and the world building is really something, I feel like I’m constantly discovering something new about it

... Wieso hat das Spiel so viele gute Bewertungen?
Das was in den Bewertungen steht ist so wahrheitsverzerrt, dass ich mich nicht wunder muss, warum Open World Spiele tot und leer sind, denn offenbar wollen Leute genau das.

Was ich immer wieder lese:
Die Story schreibt sich von selbst, du kannst deinen eigenen Weg gehen.
Korrekt.. aber .. ist das bei Elder Scrolls nicht auch so, wenn ich einfach keine Quests mache?
Da kann ich ebenfalls farmen, Monster jagen und die Weltablatschen. Warum macht man es bei Elder Scrolls nicht so? .. weil es langweilig ist.
Es gibt 2 Gesprächsoptionen:
Handeln oder tritt mir bei.
Das wars. Mehr gibts von NPCs nicht zu holen.
Dann..ist doch sicher die RIESIGE!!! open World voll mit Dingen, die man tun kann, oder?
.. nein.
Die Welt ist komplett leer. Selten laufen Monster herum und ab und zu findet man Erz zum abbauen.
Und das wars.
Ich habe euch soeben ALLES erzählt, was man bei Kenshi erlebt.
Langt euch sowas für ein gutes Spiel?
Ich kanns einfach nicht glauben..

ugliest little beast ive ever seen

Kenshi is a fantastic game where you genuinely make your own story and can do anything in a huge open world with a post apocalyptic samurai aesthetic.

In the same vein as Mount & Blade, UnReal World, and other similar sandbox games; Kenshi has no main story, no pre-determined path to follow. This game is truly a story generator, you will become attached to characters, despise certain factions, genuinely feel affected when someone dies or loses a limb or becomes enslaved. You will make allies, enemies, friends, bases, do anything you want to. You wanna play a lone wandering samurai who bounty hunts? Do it. You wanna be a trader who runs a caravan and makes money selling things at higher value? Do it. You wanna renovate houses in cities and run businesses or training facilities out of them? Do it. Mining operation, hunting guild, farming plantation? Do it. You can ignore so many systems in this game or use all of them. There is an entire city-sim in this game you can choose to not do and not truly miss anything because you are still getting an amazing generated story the way you want it. Group-based rpg. Bounty hunting sim. Solo RPG. City builder. Guild organizer. Thief simulator. Business simulator. All of these things you can do or not. Your choice.

The gameplay is satisfying, very similar to Morrowind in the way of early on you will be missing and getting hurt a lot, but by the end you can feel the grind pay off, your characters becoming skilled and useful. If you enjoy the power gap in games you will enjoy this one, it is not a game about being powerful at the start as you won't be. You need to train. You need to lose fights. You need to get better gear. And it is all so satisfying.

The world is gorgeous and unique, the cities and wilderness and just overall design is so alien and fun and horrifying and beautiful. The music too is just outstanding, the Main Theme in particular makes me feel so emotional, the same way some of the most memorable tracks in gaming like Ezio's Family for AC2 make me feel. Its so good, the mournful yet adventurous and bright sound of the world is hypnotizing and invites you in.

Also, Beep is my truest love.


This game is a mess. It doesn't always work. And I love that for it.

Over and over and over again I find myself drawn back to the desert. There's something special about this game, and the fact that it was mostly developed by one person has something to do with that.
Do not expect a straightforward story. This is a cough sandbox.

I love this stupidly brutal unforgiving silly world

As someone who thinks the ideas behind games like Dwarf Fortress are interesting, they've always been a challenge for me to get into and truly appreciate. Kenshi allows me to play a game like that without being too complex yet having just enough depth to be just as engaging.

I've barely seen what this game has to offer, yet I have poured upwards of 30 hours into it already and see no sign of stopping. In such a beautiful and rich world that you just exist in like everyone else, you do things simply to survive; the meaning behind your play-through is up to you.

It's ultimately a CRPG survival game; stats increase the more you do something associated with said stat, and the game does a good enough job explaining that. Combat is mostly just hitting right-click and telling what party members to fight and what kind of stance they should be in. The weapons they carry can affect enemy limbs differently, and they all have varying degrees of use. The best part is that the survival mechanics aren't overbearing or stressful. You have a list of limbs and they each have their own health bar. Using bandages and splints depending on the injury fixes them, and they slowly regain health again. You have a hunger stat, but obtaining money for food isn't too much trouble.

Give this game a shot and save often if you do; don't be afraid to save scum and learn from your mistakes. While it is difficult, it is still very enjoyable and immersive. And if you see a big giraffe-looking thing with a beak, make sure to go up to it, as they offer great transport and make for good food resources.

The best Animal Crossing game to date.

Kenshi me pega por de cara ser o mais próximo do jogo dos sonhos.

Spore, Mount & Blade, Simcity, Crusader Kings, the Sims, e Kenshi. Burocracia, jurisprudência, e uma carga de informações absurda para tomar uma única decisão.