Reviews from

in the past


WAY better than x7! everything is an improvement from the previous game! definitely play this than x7

Gostava tanto desse que sempre que o CD pirata da feira dava pau eu comprava outro... E foi nessa que fiz meu pai comprar 5 vezes o mesmo jogo.

Infelizmente os gráficos envelheceram muito mal.

Esse negócio do 3D ainda não me agradou, mesmo sendo levemente melhor que o último, mas pelo menos o vilão principal é interessante. Por um momento achei que era o Sigma mais uma vez!

This is the best apology for what they did with X6 and X7.

تكفون كابكوم عطونا تكملة


This was great, lost all my fucking progress

Pra mim o terceiro melhor Mega Man X, os 3 personagens jogáveis são todos ótimos de se joga e as fases são extremamente divertidas, uma pena que o X7 sujou tanto o nome desse jogo e praticamente assassinou a franquia

tentou salvar mega man x e
não conseguiu

Way better than X7 but still not the best

Feels really good to play. Just wish most of the levels didn't suck.

First of all, I did not like how the characters controlled compared to the earlier X games.
The stages are either meh or complete ass. Dynasty, Inferno and Primrose especially stood out as very bad stages.
One stage that I did find cool however, was the elevator level.
Because of these stages I really appreciated the Retry chips.
I liked the many upgrades that were available with chips. However, it also meant that in order to be effective you would have to focus on one character because you get nowhere close enough chips to upgrade all three characters a reasonable amount.
The beginning is a little rough but as soon as you get armor the game becomes extremely easy. The Icarus body armor especially trivializes the game.
As for the bosses, they were alright. I found most of them somewhat interesting and unique.
Although, the final boss did kill me twice with some bullshit. First time he pushed me off the platform which was an instant kill and then in his last phase he just has an instant kill attack? Fucking stupid.

Just okay. When compared to X6 and X7, this game was a lot better.

Had potential to be good, but most of the game was ruined by gimmicks.

Era assim que deveria ser megaman x7, apesar de não ter dado certo, obrigado por finalizar a franquia com chave de ouro.

Aun tiene el problema del backtracking pero en mucha menor medida y el hecho de tener un new game plus beneficia mucho al juego para hacerlo mas digerible. Ademas aqui Sigma ya no es el jefe final, esperemos que eso se repita en X9 (Si es que sale algun dia)


X8 was the last game in the X series, and this is one I'd heard was pretty good despite not being able to continue the franchise. It's also a game I'd been told by Gunstar was another quite divisive game in the series, and I definitely agree with that opinion as I came down pretty hard on one side of that division XD. It took me 6 hours to see the Japanese version of the game to its conclusion on normal mode.

X8 is yet another very standard entry in the series as terms as story goes. A new generation of reploids based on Axel's form shifting design has suddenly appeared on the scene led by a terrifying new leader, and tackling that new threat is the crux of the game's narrative. X is in it from the start this time, as him, Zero, and Axel can go two at a time to take down the eight main stages of the game before going for the final battles. It's another perfectly serviceable story, even if it does make the really weird choice of substituting out Sigma for this new bad guy. Sigma is still here, don't worry, but he's just at the direction of this new uber-antagonist who is still basically just Sigma in that he wants to make a master race of reploids ruled by himself. It's not a bad story so much as just a weird choice for one, especially given that this takes a very odd turn for a PS2 game and locks the actual final stage behind playing on normal mode or higher, so you won't even fight that real final boss if you're playing the game on easy.

Playing the game on easy might be something you're quite inclined to do as well, because this game is easily the hardest out of the latter half of the Rock Man X games, but not for good reasons. This game looked at how X7 was a bit too easy and cranks the difficulty up in very unwelcome ways, throwing in the trash the very forgiving checkpoint system and having a slew of stages with some really mean and unfair sections (particular the smashing spike blocks) coupled with some pretty damn tough bosses. On top of all that, this also has what is easily the worst vehicle level in the entire series, which is saying something for a series that's no stranger to not very fun and overly difficult bike racing segments. By and large I'd even say this game takes the cake from X6 in being overall quite mean in its design, as the 3D visuals and quite long stages make for an even more grueling experience spread out over the whole game where X6 has its difficulty constrained generally to a few specific stages.

This difficulty (albeit uneven, as many bosses are still quite easy despite how hard the stages often are) also has a really weird effect on the playable characters, as like in every other X game, you can find parts to upgrade X with. There are not only two sets of equipment to find, but you can even mix and match those parts. While Zero has his double jump and Axel has his hovering and 360-degree aiming, X gets these upgrades. This makes Zero and Axel quite strong at the start, but it also makes X laughably powerful by the end of the game, particularly with how good his charge shot gets and how super over powered his phase dash is. Introducing the Piccolo effect to your other playable characters is certainly something I never foresaw happening in the X series, but it's a wild and wacky problem that for me it overshadows even the staggering problems that X6 and X7 face with their multiple characters.

The presentation of the game is overall fine, and it's really not much more than that. The new operator characters have nice designs as do the bosses (although Sigma's final form is hilariously over designed), and the music, while not exactly MP3 player-worthy, is fine for what it is. It refines the 3D style that X7 starts, but not to terribly great effect in most areas.


Verdict: Not Recommended. I come down pretty firmly on the side of not enjoying X8. This is another case where I can see why people might feel this game is better than I find it to be, but I just can't agree with that frame of thought. With all the overly mean design, this is ultimately the weakest entry in the series for me. It isn't necessarily a bad game, and you might well enjoy it, but the "hard because Mega Man HAS to be hard" design philosophy it follows makes things frustrating far more often than they're fun as far as I'm concerned.

It's been quite a time going through so many Mega Man games and the entire X series, even if it took me a while to get to writing about these last three games. My final (and to some I'm sure heretical) ranking of the X games is:
4 > 3 > 1 > 2 > 7 > 6 > 5 > 8
Mind you, that's how much I enjoyed each game. I will definitely concede that X6 is a worse game overall than X5, but X5 is just so bland and the RNG stuff in it drags it down so much that I ended up enjoying X6's flaws and madness more comparatively. X7 is also, as previously stated, a really weird case where it's SO different I find it really hard to compare it to the rest of the series in many ways, but I think sitting below X2 (or above, depending on the day) is fine for me. I'm really glad I took the plunge on the latter X games, despite all the advice against doing that (X3), as it gave me a really cool look into just how flawed yet still enjoyable games in this style and in this series can be. As much as blame deserves to be put on the X5-8 team for making the games the way they did, I think equally if not more blame deserves to be put on Capcom's management for the absolutely absurd production schedule they had these teams on, and I think the X series might still be around had these games been allowed dev cycles of even two years compared to the often sub-12 month productions they too often had.

This game sucks. I hate this game so much that I named my recycle bin after it. It’s such a shame. This game has so many concepts that would be amazing if they were in a game made by competent developers. such a cheap game and it’s like the level designers have a hard on for spikes.

Eu continuo a achar que este jogo tem um potencial gigante para ser algo maior, pena que a capcom depois deste nunca mais tentou fazer um jogo da série e deixou os fãs com um final cliffhanger triste.

me diverti mais do que eu esperava, poderia até fazer review da serie X inteira, mas de fato até então, o X8 é o unico que eu nunca tinha tocado (traumas de X7 me fez nem joga-lo) mas acabou que eu gostei do jogo, tem alguns levels irritantes e alguns level designs questionaveis, mas até aí, até do X6 eu tenho um certo carinho, uma pena que não há nenhum sinal de X9 vindo algum dia.

Mega Man X8 decides to ditch the 3D gameplay of X7, and focus strictly on 2D Action.
Alongside that, it also has an in-game currency, allowing you to buy more life energy and other components to make your characters stronger, ditching the Heart Tanks from previous games.

Does it work?

My answer is a resounding YES!

Mega Man X8 not only is more faster-paced than its predecessor, but it's such a fun game to play! Not every stage is a winner, but I had fun with most of them, with their varied level design and fun gimmicks.

The story revolves around the rise of a new generation of Reploids, and the fact that all of them can transform to many more Reploids than Axl could, including Sigma!
I found the story of this game to, while not the greatest, to be much better than the last few games. What helps is the fact that this game's voice acting is much better than previously, and the dialogue feels very natural!

Coupled that with some nice graphics, and a good soundtrack, and you've got yourself one of the best games in the Mega Man X series.

It might not be my favourite, but it gets pretty close.

There's some fun in it and it's definitely better than X7 but still just decent at best. I like the artwork of the characters also

I really didn't liked this game. It started pretty alright, but then I couldn't enjoy it that much. Also that cliffhanger can rot in hell since we won't ever get X9 at this point.

They did it. They fixed the mistakes of the past two games.

When is X9?

Surprisingly liked this game less than X7 because it was more bland in terms of environments/levels and bosses. But objectively speaking, it wasn't frustrating the way X7 was with the 3D and awful boss voices looping without cooldown. I just felt nothing with this game and going for 100% was a gigantic chore.

This game becomes way WAY more fun on your second playthrough,
thank god megaman games are so short


É um jogo divertido que poderia ser bem melhor caso não tivesse um level design tao ruim em certos estágios

Genuienly a lot of fun, compared to X6 and especially X7. Not an outstanding game, but a fine one. Would recommend!

é um jogo bom, mas tem duas fases em específico q são mto bosta