Reviews from

in the past


IT SHOULD HAVE BEEN (insert bad live service game of choice here). NOT HIM. ITS NOT FAAAIIIRRRRRR.

Battle Royale de luta, com sistemas retirados de jogos de luta. Super divertido, me fez comprar o Battle Pass. Talvez com o tempo algumas coisas fossem aperfeiçoadas, mas infelizmente o jogo foi descontinuado.

The REAL fatal flaw was the game's success was dependent on selling cosmetics for characters whose cartoonishly exaggerated bodies and faces that look like a dog's prolapsed asshole. Yeah, let me spend 18 dollars for this disco outfit to put on my guy who looks like a PS3 rendering of what 8 generations of inbreeding looks like. This will be the entire basis of monetization. There's no way this will shut down in less than 6 months.

If you play fighting games and are good working with frames, you could generate gamer moments. The kind that will generate every slur from the even most socially conscious pacifist.

Smacking a dude against the wall, and then tackling him after he peels off the wall, and then doing a fucked up Street Fighter combo on them until they are dead is what I like to think Jeff Bezos feels every time an Amazon warehouse employee is crushed by an unsecured palette of like dog food and sex toys: pure joy.

If you time it right, you can beat on a dude for 20 seconds completely uninterrupted and they cannot do anything about their stunned state unless you miss an attack or are too slow on input. 20 seconds feels like a lifetime to get beat up on. You could have experienced all the stages of grief -- going to therapy to disseminate the anguish -- and heal from the trauma -- in the time it takes to be let go from certain combos. It is a biblical hell unlike anything I've seen. Absolutely hilarious every time.

It is the most tilting experience to get fucked on. But the dopamine from fucking over people whose character models look like they were born in Chernobyl after 1980 - is god tier. It's probably the closest thing some gamers have felt to having someone love them.

The devs say they are shopping around for another publisher. But if I was the prospective publisher, my first move would be to grab and piledrive the art director from the top of a skyscraper onto a taxi and into a shallow kiddie pool for the crime of making people look at this motherfucking game's art style.

Rip in peace Rumbleverse. Your name was really bad and you released at the start of a long market crash, but it was fun to pulverize the hearts and minds of men into dust while looking like a clay sculpture of an aborted fetus.

Goodbye for now, sweet prince.

it was beautfiul rumblin' with y'all <3

one of the best multiplayer games i've ever played. i miss it every day.


i miss this game every day. nothing like it.

Português: O combate é bacaninha por algumas horas, mas depois fica extremamente repetitivo, e não tem muito mais o que falar, simplesmente porquê o jogo não tem muito o que oferecer.
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English: Combat is nice for a few hours, but then it gets extremely repetitive, and there's not much else to talk about, simply because the game doesn't have much to offer.

Rumbleverse might've been too much like a fighting game for its own good. Learning mastery of mechanics and situations is great. I love it. I am a fighting gamer. I'm not sure how many people are ready for that level of study to support a live service battle royale game, though. There was a whole system of priority levels. No option beat everything. Stronger options were more punishable (besides maybe Super, but that's time limited by meter). Much like a fighting game, there's always going to be tactics that beat newer players very easily until they learn what mistakes they're making. Being able to get into a match and not die near instantly because someone snuck up on me (unless I'm on a really tall building) is a great change to the battle royale format that melee combat offers. Getting lucky wins is far less common than it feels in a standard battle royale. I didn't vibe with the art style at first and it didn't really grow on me that much, but I can't deny that it suits the Looney Tunes style action the game offers.

I didn't really spend much time on this game at all, i probably only played it for like 4 hours in total, but those 4 hours i spent playing and fighting in a chaotic mess of a city alongside a good friend of mine were some of the most fun i've had with a battle royale game ever. I'm sad to see this game go so soon and hope that Iron Galaxy Studios manages to bring it (or at least the concept) back in some way shape or form in the future.

RIP. Taken too soon. A genuinely inventive battle royale that was simple to play, yet hid masterful maneuvers.

This game stole my life for a while but then I fell off after everyone got good lol

The best battle royale shame it's gonna fucking die because it has to compete with godamn motherfucking fortnite

Gave it a shot 'cos I'm a Killer Instinct simp and didn't really like it. This is less of a fighting game battle royale and more of an ambush predator simulator. Most games I'm just going along my merry business when suddenly some rando materializes above me, elbow primed to do a morbillion damage.

A game about eating food and beating the shit outta people yeah its get a frickin 10

A wonderful take on the battle royal that we all are tired of at this point.

Could use some polish but a rock solid foundation so far.

Nice summer game, still failed

PLEASE BRING IT BACK I MISS YOU SO MUCH PLEASE I JUST WANNA PLAY IT AGAIN

The best BR ever made, i talk about this game so much my grandkids are gonna think my name was Irish Whip

Rest in Peace you sweet ugly beautiful mess, you.

A Battle Royale game like no other that centred around fighting game fundamentals. An absolute blast to play solo and in teams.

Is sad to see an actual good and creative online game die, rest in peace Rumbleverse

A fun little game that has unique gameplay.

Super fun twist on the battle royale. The seemingly simple gameplay gets deeper the more you experiment with it and just wrestling in massive maps just feels really cool.

Such a shame it's going to be gone after this month, I hope they do what Knockout City is doing and let fans keep the game alive.

Cool concept but it’s just extremely janky and that just ruins the game. Fix the servers and hit boxes then we’ll see if it deserves to be played again.


Novel concept but ultimately just not for me

Being into fighting games, I liked the idea of a battle royale similar to one crossed with that one hulk game I played at a walmart kiosk when I was a kid. It doesn't have an appealing aesthetic, it's jank as hell, it has some of the usual annoyances you'd find in a battle royale game, and I still find myself playing it for an hour or two when I have the time because despite all that there's hardly any other battle royale game that plays similar to it. The devs are good with balancing the game and communicating with the community, and I hope it goes from being a fun game that's rough around to edges to something solid. There's nothing better than uppercutting someone out the air, dodge canceling, grabbing them, diving into their body, and doing it again until their invincibility kicks in and they promptly run off after getting styled on.

EDIT: Game getting shutdown by the end of next month lol.

they finally made a fighting game for wwe fans and fortnite fans

I've got about 10 hours in and I have to give this game credit for being a bit deeper than I originally thought. It's a Battle Royale type game with the twist being that rather than shoot each other up you're playing a fighting game in a 3-D plane. The lootboxes are for cosmetics only and are integrated in the game in a fun manner. I'm slightly worried about this game's longevity but we'll see when we get to that point.