Reviews from

in the past


It is over hype i had fun with the game but it's not the best Megaten game in my opinion

A total rebirth for SMT at the time and the origin of nearly everything good Atlus has made since--Nocturne remains, even 20 years later, the best game in the franchise and, in my opinion, the whole genre.

the best smt. genius work of art that forgoes a more traditional dense plot to construct a sort of modern day creation myth with a blend of ideas from buddhism, shintoism and jewish kabbalah. it uses clever subversions of these ideas and the symbols from them to convey subtle philosophical messaging and all in all knocked me flat on my ass. also it invented the press turn system! genius.

People that insist this is the best SMT to play coming from persona are out of their minds, but that doesn't change it being so solidly itself


Game is cool (dont do the final boss on hard bruh)

It's not hard as people claim it is,the combat is fun and rewarding when you figure out how to beat a tough opponent,but the story is just ehh

Great ass game, my first SMT game and the one that taught me the difficulty of this franchise, glad to have played this

one of the worst games ive ever touched

The PINKPRINT for all following SMT games, but they've all improved on Nocturne's groundwork. The aesthetic is still peak Kaneko and holds up really well, there's a reason that these are the demon designs that became mainstays.

The moment the first fucking demon you encounter in the game beat me to death I knew I´d started something truly special.
Was going to give it 4.5 stars but I took .5 away because fuck the last dungeon man

Le chef d'œuvre de Atlus.

Je n'ai pas peur de le dire, c'est le meilleur de Atlus et je ne pense pas qu'ils arriveront à faire de nouveau un tel jeu, une ambiance, une atmosphère, un Tokyo si sombre et obscure .

Sans réel surprise j'ai adoré le jeu, il est dans mon top 5 all time et je pense qu'il ne changera pas de place d'aussi tôt.
Malgré le fait que le jeu soit vraiment difficile et que le jeu, dans son ensemble, paraît très "cryptique", cela fait tout son charme et me donne (bizarrement) envie de relancer le jeu et de découvrir une autre fin, découvrir les fusions possibles etc.. etc..

Je le conseil pas vraiment ce jeu, hormis aux habitués du style. Mais si vous avez tout de même le courage d'essayer, foncez !

Top 3 des perso :
Isamu
Lucifer
Futomimi

Most frustrating hard mode ive ever played. 10/10

Nocturne is such an immersive experience, I always feel a strong sense of isolation and danger at every moment and like I'm really fending for myself in that treacherous ruined world. It has my favorite turn based combat system of all time, which has so many possibilties that it makes every other JRPG I play feel slightly disappointing. With the way buffs work there's rarely ever a need to truly grind, if you bring a good strategy you can win, at least when doing the normal endings. There are countless memorable and epic boss battles with easily the most consistent lineup in the Megatens I've played. Everything about the game from aesthetics to concepts to soundtrack is just so metal and brutal and raw. Even when it's really putting me through my paces or beating me down again and again, I'm never too frustrated for long because another idea occurs to me and something awesome happens again. I first completed it on the remaster on TDE, and it probably goes without saying that this PS2 version has better moodier lighting. This run I skipped the Amala Labyrinth entirely and felt the vanilla content had a much better flow and variety to it, but TDE has some of the best boss fights and extreme difficulty too so it's worth trying it once. I just adore this game :)

played the remaster, reviewing the original, sue me

i originally wrote a lengthy screed here but i really wasnt satisfied with it. anyways, something about this game really clicked with me. the kind of vague storytelling and the way the themes are presented worked a lot for me personally, and theres a lot of subtle moments of humanity (for a game with very few human characters) that are really great.

extra off the cuff points: the magatama system is really fun and give the player a lot of room to experiment, the art style and presentation still holds up great, the soundtracks fantastic (less so on the botched HD remaster which compresses it way too much)... its just a great and unique game

edit: something i forgot to mention which is my favorite part of the game is how it NAILS the tone. its so dour that it straight up feels like a horror game at points

Insufferable ass game highly overrated

Shit i beat this game! Uuuuuh very good! Has a few hiccups but overall not a terrible entry point in the series for any newcomers.

Finalmente zerei esse jogo que todo fã de Megaten tem que jogar.
Fácilmente o melhor jrpg do ps2 e uns dos melhores jrpgs já feitos.
Trilha sonora boa (Muitos remixes de SMT 1), sistema de batalha bom, dificuldade na boa medida, ambientação ótima. De forma geral, um ótimo jogo.

All time great RPG. Combat is great, and its an incredibly deep RPG to boot. The story was good, but honestly my least favorite part. I loved the dungeons and the battle system and the difficulty.

fake fans + game is terrible = bad


I HATE THIS GAME. its probably really good i just like more story heavy games better

Raido Kuzunoha mentioned!!!! but seriously this games atmosphere is UNMATCHED and all hail the press turn system

Para mim (Deus do skill issue) em grande parte foi uma experiência meio irritante mas é um jogo bonito com uma historinha legal então eu não fico taaao miserável assim de ter jogado ele

The encounter rate is brutal but its still good