I can’t even describe how soulful and comforting this game makes me feel. I play this and I feel like I’m back on my bedroom floor, 4 years old, playing through this. It’s very nostalgic for me and it’s really held up in terms of music, characters, aesthetic and gameplay. Yeah it’s janky at times but I found it’s apart of the experience of SA2.
I find it kinda insane how they treated this game like Sonic’s final game? Rest easy heroes ❤️
I find it kinda insane how they treated this game like Sonic’s final game? Rest easy heroes ❤️
The peak of Sonic the Hedgehog.
For the first time in the franchise's history, the stars aligned for Sonic Team, and they made this banger of a game. To this day, the style, presentation, and storytelling haven't been matched by future entries in the series. While this isn't my personal favorite entry in the franchise, it does deserve its spot as one of the best. Yes, it's clunky. Yes, the voice acting is laughable. Yes, the emerald radar fucking sucks. But all of that doesn't matter because everything about this game is cool as fuck. When you boot up the game for the first time and hear the slight taste of Live & Learn in the opening cinematic, you can tell this game is special.
Sonic Team really went all out with this game: unique vocal themes for all of the characters, unique set pieces, a grand spectacle story with some of the most iconic moments in the franchise, and one of the greatest finales in gaming ever. I really do believe Iizuka when he says he had the most fun working on this game.
There is an energy in this game that is sorely lacking in future titles. Frontiers attempts to bring this energy back, but I feel like they still have a long way to go to put the franchise back on course. What I mean by this is that SA2 feels like a purely cinematic game through and through. It's story and characters are played out with the upmost sincerity and full of heart, which makes the stories in this series special. The direction of this game stands out, and one aspect I really loved about this game were the movies that promoted the other stories in the game once you completed specific ones. The ones that play after first completing either the hero or dark story know how to pump you up for the other. My absolute favorite of them is the movie The Last Story. It perfectly sets the mood for the tone of the finale and gets you excited for the end. The direction in this game really does set it apart from the rest.
I think back to when Live & Learn was being played live on stream for the Sonic Symphony. Hearing everyone in the crowd erupt to sing along was the best thing ever. There's a reason why people love this song, and there's a reason why people love this game.
It's a flawed game just as much as the others, but I can't seem to dislike it all too much. It truly is one of a kind.
For the first time in the franchise's history, the stars aligned for Sonic Team, and they made this banger of a game. To this day, the style, presentation, and storytelling haven't been matched by future entries in the series. While this isn't my personal favorite entry in the franchise, it does deserve its spot as one of the best. Yes, it's clunky. Yes, the voice acting is laughable. Yes, the emerald radar fucking sucks. But all of that doesn't matter because everything about this game is cool as fuck. When you boot up the game for the first time and hear the slight taste of Live & Learn in the opening cinematic, you can tell this game is special.
Sonic Team really went all out with this game: unique vocal themes for all of the characters, unique set pieces, a grand spectacle story with some of the most iconic moments in the franchise, and one of the greatest finales in gaming ever. I really do believe Iizuka when he says he had the most fun working on this game.
There is an energy in this game that is sorely lacking in future titles. Frontiers attempts to bring this energy back, but I feel like they still have a long way to go to put the franchise back on course. What I mean by this is that SA2 feels like a purely cinematic game through and through. It's story and characters are played out with the upmost sincerity and full of heart, which makes the stories in this series special. The direction of this game stands out, and one aspect I really loved about this game were the movies that promoted the other stories in the game once you completed specific ones. The ones that play after first completing either the hero or dark story know how to pump you up for the other. My absolute favorite of them is the movie The Last Story. It perfectly sets the mood for the tone of the finale and gets you excited for the end. The direction in this game really does set it apart from the rest.
I think back to when Live & Learn was being played live on stream for the Sonic Symphony. Hearing everyone in the crowd erupt to sing along was the best thing ever. There's a reason why people love this song, and there's a reason why people love this game.
It's a flawed game just as much as the others, but I can't seem to dislike it all too much. It truly is one of a kind.
I first played this when I was 16... and it was my first real sonic game. As a complacent enjoyer of b movies, it's entirely on brand that I love this cheesy "b movie" of a game. It doesn't exactly stand up to what Mario and other franchises were doing at the time, but regardless it boasts a fun (at times, very broken) and unique gameplay structure, introduces iconic characters, and has one of the best video game soundtracks ever. There's tons to do in this game after beating the main stories, too.
Nothing deserves a full-fledged remake quite like SA1 & 2 do.
Nothing deserves a full-fledged remake quite like SA1 & 2 do.
I love this game. This game is mediocre.
Sonic gameplay is good but a stepback compared to Adventure 1in terms of level desing. Even taking that in mind, it's the best gampeplay style in the game, and that's not good. The first treasure hunting levels are pretty good, but they get annoying fast, the nerf to the radar was a mistake and even without that the level desing becomes way too big. The hints are pretty shit and the game would have better with something similar to Tikal. The Mech stages are mediocre and feel clunky. So yeah, this game is only consistenly fun 1/3 of it. I like the story for what it is. The whole game consist on heros and villains clashing with each other while Shadow is there being mysterious, slowly learning about his past until he gets his character growth in the end. The other characters really don't get an arc or make a point, the game is supposed to be about duality but that could shine trough a lot more. This is still one of my favorite Sonic games and story.
Sonic gameplay is good but a stepback compared to Adventure 1in terms of level desing. Even taking that in mind, it's the best gampeplay style in the game, and that's not good. The first treasure hunting levels are pretty good, but they get annoying fast, the nerf to the radar was a mistake and even without that the level desing becomes way too big. The hints are pretty shit and the game would have better with something similar to Tikal. The Mech stages are mediocre and feel clunky. So yeah, this game is only consistenly fun 1/3 of it. I like the story for what it is. The whole game consist on heros and villains clashing with each other while Shadow is there being mysterious, slowly learning about his past until he gets his character growth in the end. The other characters really don't get an arc or make a point, the game is supposed to be about duality but that could shine trough a lot more. This is still one of my favorite Sonic games and story.
Big step back from it's predecessor. There are some great moments in here like a few of the Speed and Mech levels, and I dig the game's ambition and ost.
Unfortunately, every gameplay style that had an SA1 equivalent plays worse, be it weaker controls (Speed, Mech) or borked objectives and level design (Hunter)
I also cannot get invested in the story because it's poorly animated and the sound mixing is unbearably awful
I wish I liked this game more than I do because there's a lot of good shit here. Also, I do not het the hype for the Chao Garden.
Unfortunately, every gameplay style that had an SA1 equivalent plays worse, be it weaker controls (Speed, Mech) or borked objectives and level design (Hunter)
I also cannot get invested in the story because it's poorly animated and the sound mixing is unbearably awful
I wish I liked this game more than I do because there's a lot of good shit here. Also, I do not het the hype for the Chao Garden.
I 100% this game for the first time 57 hours, and I got to say this is my favorite video game of all time. If you want to get the Green Hill Zone stage you have to master the controls and gameplay of ever level and it was honestly a very rewarding experience and makes you appreciate how well the game design is. Also the story kicks ass.
This is one of the worst games i have ever had the displeasure of playing through. The story is one of the best stories in sonic history, but it's surrounded by a game that has some of the worst ideas and bugs i have ever seen. The last story is one of the worst ideas i've ever seen put to game. Why on earth would they think that losing your lives in ONE of them means you have to do it ALL again