Reviews from

in the past


... Sonic 2 who?
Good lord, this is such a good game. Which is funny, considering I absolutely hated it when I was little and super into Sonic.

"Sonic is supposed to be fast! What's up with the weird maps and this time traveling stuff?" I'll tell you what's up with 'em, 10 year old me: They're peak, that's what they are.
If you pick up Sonic CD expecting to take your time and explore stages thoroughly instead of trying to get to the goal as fast as possible, as I did in this last playthrough, you'll have a great time.

Beautiful FMV cutscenes, cool zones with tons of visual variety, my favorite special stages and favorite soundtrack; CD has it all.

I guess my only complaint is that the timer shouldn't really be there. Having a Time Limit system in a game where exploration is encouraged is very counterintuitive. That aside, absolutely goated. 🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐🐐

UPDATE 28/03: Platinum'd it. This game is so good.

I owe you an apology Sonic CD, i wasn't familiar with your game.
The game has so much depth with highly detailed levels that i can see myself replaying it very soon.
The Past levels have to be amongst the most magnificient use of both pixel art and color palette i've ever seen too.

And finally the intro to the game is the best depiction of sonic (of a fictional character period).

It's like if Sonic 1 kept going but on acid.

Played half of this game on 2x speed due to my monitor's refresh rate until metal sonic cooked me
Cons: travelling through time is annoying to do
Pros: time travel, bad end.


If I had a metal counterpart, I would kill him with a laser as well.

I’ve had a love-hate relationship with Sonic CD for years, I used to despise this game with a passion, but over time I have grown to appreciate more of what this game tries to do, despite the fact I still stand by most of my criticisms.

At its core it’s a classic Sonic game, Dr Robotnick has set his sights on Little Planet, where he plans to use the 7 Time Stones to turn the planet into a weapons base. Sonic sets off to stop him in the first animated cutscene to grace the franchise, which is to this day, absolutely awesome. This was the game to introduce Amy Rose as well as her kidnapper, Metal Sonic, 2 iconic characters who would be here to stay.

Sonic’s control is about the same as in Sonic 1, there is a Spindash but in the original release it was pretty bad, requiring a lot more windup for a not so stellar performance. However you can use the Super Peel Out in this game, which allows sonic to take off at a much greater speed, at the cost of not being protected from hazards
 unless you just roll after using it. So do that instead.

You can play the game as you normally would, but doing that isn’t going to be very fulfilling. Stages in this game are very vertical in design, so just going left to right takes almost no time at all. Bosses are mostly pathetic, including the final one, as a classic sonic game, CD has pretty simple level design that doesn’t make for the best adventure.

But it’s the other stuff you can do that makes the game much better. CD has 2 endings, The Bad ending where you rescue Amy but Little Planet goes on to be Eggmans base as he wanted, or the good ending where Sonic saves the planet and releases it from its shackles.

In order to do this you have 2 options, the first and main choice is time travelling, but finding a sign labelled “past” or “future” and running at a consistent speed, Sonic can travel to a different time period within the level, and this is such a cool concept. In the past of every zone you must locate an destroy a robot generator, which encourages exploration. Then you can see the fruits of your labour by optionally returning to the future and seeing little planet freed from Eggman’s oppression. It’s a really satisfying gameplay/story intergration, despite time travelling being harder than necessary at certain points, especially in the original with its dodgy hit detection.

If you don’t want to do that, simple collect 50 rings and enter the levels special stage at the end of an act. These special stages were horrid in the original, and I still find them very hard. But collecting all the time stones guarantees the good ending. So you have options.

With these elements, Sonic CD becomes a much bigger and more interesting game. This is helped by how colourful the presentation is, and the INCREDIBLE Japanese soundtrack. I don’t mind the US soundtrack, it gave us “Sonic Boom”, but the Japanese OST clears.

Sonic CD is an oddball for sure. I’m not sure I can even explain why it works when the pieces seem so lacking individually. But it does work, and nowadays I really enjoy it.

The game is creative and has cool elementals but unfortunately they don't fit that well in the sonic gameplay formula.

Really cool game, I like the fact that you can travel through time, a little tricky but awesome!

this happened to my buddy Kyle once

This review contains spoilers

this game was better on my iPad

This game is a testament to how important level design truly is. The graphics are fantastic, the soundtrack is one of the best in a very impressive franchise, sonic plays like he always did and will continue to, the time travel concept is really damn cool and has a lot of effort put in, but all of this is held back by the fact that the levels suck ASSSSSSSSS. There are virtually NO places where it's fun to reach top speed to time travel. The levels are tiny being under a minute at worst just going through. They aren't fun to explore WHICH IS DAMN IMPORTANT. BRO THIS GAME INTRODUCED METAL SONIC AND IT STILL SUCKS ASS WTF.

Better than sonic one but still carries some of the issues of sonic one. Soundtrack bangs tho

Not as bad as Sonic 1 in my opinion, but not even close to being as good as Sonic 2 or any version of 3.

Sonic CD has a cool intro, a few decent levels and some neat ideas, but it still suffers from some questionable level design that seems like is trying to make you waste your time rather than complement and reward your speed and skill.

The time travel gimmick is a cool idea on paper, but it isn't well implemented. Sometimes it is impossible to time travel because of the way these levels are designed, so you have to pray you find a random corner of the map with two springs you can constantly bounce off of back and forth, in order to time travel. A very superficial way to build speed and solve the issue of the game stopping you on your tracks constantly.

I did finish it but I never even bothered to get the "good" ending.

the time stone levels were a bit frustrating bc of the nature of the perspective, but once i got past that, going at my own pace throughout the stages and exploring the different timelines freely without the pressure of getting the good future was fun

also japanese ost is obviously peak, might replay with us ost down the line

Already three zones was enough for me to turn off the game.

The music and animation goes hard. Really good for it's time and still holds up today.

Played the mobile port on my old Kindle Fire, and made it all the way to Metallic Madness before calling it quits. After trying several classic Sonic games, and coming to terms with the fact that Sonic is not for me, I will not be returning to this game.

This is probably my favorite Sonic game, overall. It feels the best of the older sonics, and has the most fidelity of them due to it coming to the sega CD. Plus I can't tell you the amount of feelings I had at the anime opening back when I first encountered this on a ps2 collection.

One of my favorite soundtracks, the japanese soundtrack, i don't like the english one

There's a few good levels, banging music everywhere then there's like okay bosses. I like it.

I tried multiple times with this game but man it's just not for me. This game looks so unappealing to me. I don't think it's very fun but it's iconic so I'll give it that.

foi o meu primeiro sonic , mas infelismente tirando a nostalgia ele é bem mé


Eu nĂŁo gostei muito desse jogo quando joguei pela primeira vez, hĂĄ muito tempo atrĂĄs, mas nessa run atual eu resolvi testar a versĂŁo japonesa e me surpreendi com a soudtrack maravilhosa, mesmo que a versĂŁo americana tambĂ©m seja boa, os visuais coloridos e cheios de elementos junto com a mecĂąnica de viagem no tempo, ainda que frustrante de vez enquando, e uma adição Ășnica na Ă©poca e proporciona um fator replay muito bom

Pontos negativos:
- boss fights
Muito fĂĄceis ou estranhas como o boss final que Ă© anticlimĂĄtico ou o do pimball que sĂł Ă© esquisito

- especial stages
A frame rate fica terrível durante esses estagios além de uma perspectiva estranha e um Sonic difícil de controlar

- placas de viagem no tempo
Podem ser frustrantes de vez enquando, especialmente na primeira vez que jogar, as veses voltando no tempo quando nĂŁo queria ou nĂŁo conseguindo viajar por nĂŁo prever o que vai acontecer nas fases

-spin dash terrivel

Pontos positivos
-intro
-adicionou a Amy e o Metal Sonic
-boss fight do Metal Sonic
-mĂșsicas
-diferentes versÔes para cada fases
-peel out



Level design feels like a hamster maze but I enjoyed this one a lot as a kid and I still do. The concept itself is worth playing for and the JP soundtrack blows everything out of the water

Replaying this game a couple months after getting all of the robot generators made me realize that this game is at its best when I’m hunting them down since the level design is mainly built for that. But I am still fond of this game and I like it more then Sonic 1.