Eu não gostei muito desse jogo quando joguei pela primeira vez, há muito tempo atrás, mas nessa run atual eu resolvi testar a versão japonesa e me surpreendi com a soudtrack maravilhosa, mesmo que a versão americana também seja boa, os visuais coloridos e cheios de elementos junto com a mecânica de viagem no tempo, ainda que frustrante de vez enquando, e uma adição única na época e proporciona um fator replay muito bom
Pontos negativos:
- boss fights
Muito fáceis ou estranhas como o boss final que é anticlimático ou o do pimball que só é esquisito
- especial stages
A frame rate fica terrível durante esses estagios além de uma perspectiva estranha e um Sonic difícil de controlar
- placas de viagem no tempo
Podem ser frustrantes de vez enquando, especialmente na primeira vez que jogar, as veses voltando no tempo quando não queria ou não conseguindo viajar por não prever o que vai acontecer nas fases
-spin dash terrivel
Pontos positivos
-intro
-adicionou a Amy e o Metal Sonic
-boss fight do Metal Sonic
-músicas
-diferentes versões para cada fases
-peel out
Pontos negativos:
- boss fights
Muito fáceis ou estranhas como o boss final que é anticlimático ou o do pimball que só é esquisito
- especial stages
A frame rate fica terrível durante esses estagios além de uma perspectiva estranha e um Sonic difícil de controlar
- placas de viagem no tempo
Podem ser frustrantes de vez enquando, especialmente na primeira vez que jogar, as veses voltando no tempo quando não queria ou não conseguindo viajar por não prever o que vai acontecer nas fases
-spin dash terrivel
Pontos positivos
-intro
-adicionou a Amy e o Metal Sonic
-boss fight do Metal Sonic
-músicas
-diferentes versões para cada fases
-peel out
Okay so this game aint that bad tbh
The Music is great which is a plus for me but when has sega messed up songs i mean hell even sonic's bad games have good music.
The bosses were fun kinda wish the last boss was more of a challange i mean i died once to him but then i found his weakness. I still think Sonic 2 had the hardest final Boss.
Also the animated OP was my fav to see and the opening song was a vibe.
Id reccomend it maybe not on the sega CD itsself but on something more modern.
The Music is great which is a plus for me but when has sega messed up songs i mean hell even sonic's bad games have good music.
The bosses were fun kinda wish the last boss was more of a challange i mean i died once to him but then i found his weakness. I still think Sonic 2 had the hardest final Boss.
Also the animated OP was my fav to see and the opening song was a vibe.
Id reccomend it maybe not on the sega CD itsself but on something more modern.
Faço parte do grupo de pessoas que gostam de Sonic CD. Mesmo que esse título tenha seus problemas bem alarmantes de level design, a criatividade por trás do jogo é bastante marcante. Poder viajar entre três tipos de variações dos estágios após fazer o Sonic pegar uma velocidade alta é muito divertido de se fazer e a chegada do Metal Sonic e a Amy na série é algo para se lembrar. Dois dos maiores problemas de Sonic CD é que o game envelheceu mal e foi um jogo que ainda estava testando qual direção o mascote iria seguir.
Take Sonic 1 and stretch it until it breaks, then copy each stage 3 times for the time travel, throw in one of the best soundtracks ever (and an okay one for America), and the result is somehow better than the sum of its parts. I'm not even sure you can describe this game as having level design sometimes, but I admire the gall of presenting the player with random pieces of scenery, springs, and platforms, and just saying "here's your obstacle. Goal's over there. Off you go". It definitely gets in the way sometimes, and ironically despite the sprawling stages I have no desire to fully explore most of them, but at the very least it's more interesting than Sonic 1.
Facilmente o jogo mais overrated do Sonic, tem boas virtudes como o Metal Sonic, as cimemáticas e a ost japonesa, porém o level design é desastrosamente confuso e tem inimigos mal posicionados além dos chefes serem bem chatos devido a construção da luta ser como um puzzle mas um daqueles desinteressantes
This game is a testament to how important level design truly is. The graphics are fantastic, the soundtrack is one of the best in a very impressive franchise, sonic plays like he always did and will continue to, the time travel concept is really damn cool and has a lot of effort put in, but all of this is held back by the fact that the levels suck ASSSSSSSSS. There are virtually NO places where it's fun to reach top speed to time travel. The levels are tiny being under a minute at worst just going through. They aren't fun to explore WHICH IS DAMN IMPORTANT. BRO THIS GAME INTRODUCED METAL SONIC AND IT STILL SUCKS ASS WTF.
Not as bad as Sonic 1 in my opinion, but not even close to being as good as Sonic 2 or any version of 3.
Sonic CD has a cool intro, a few decent levels and some neat ideas, but it still suffers from some questionable level design that seems like is trying to make you waste your time rather than complement and reward your speed and skill.
The time travel gimmick is a cool idea on paper, but it isn't well implemented. Sometimes it is impossible to time travel because of the way these levels are designed, so you have to pray you find a random corner of the map with two springs you can constantly bounce off of back and forth, in order to time travel. A very superficial way to build speed and solve the issue of the game stopping you on your tracks constantly.
I did finish it but I never even bothered to get the "good" ending.
Sonic CD has a cool intro, a few decent levels and some neat ideas, but it still suffers from some questionable level design that seems like is trying to make you waste your time rather than complement and reward your speed and skill.
The time travel gimmick is a cool idea on paper, but it isn't well implemented. Sometimes it is impossible to time travel because of the way these levels are designed, so you have to pray you find a random corner of the map with two springs you can constantly bounce off of back and forth, in order to time travel. A very superficial way to build speed and solve the issue of the game stopping you on your tracks constantly.
I did finish it but I never even bothered to get the "good" ending.
The American OST is good. The Japanese OST is fucking perfection, one of the all time great video game OSTs. I am not above saying that "Believe in Yourself" was at one point a genuinely great comfort when I was in a bad place in life
The game itself I do not like one bit. Labyrinth like 2d era to explore top to bottom is maybe my least favorite video game genre
The game itself I do not like one bit. Labyrinth like 2d era to explore top to bottom is maybe my least favorite video game genre
It's a shame this was something of an obscure title for a while due to the relative unpopularity of the Sega CD add-on. This is a really cool game! The time travel concept was a neat innovation, and it made for a unique way of traversing the different stages as you searched for ways to travel to and from the past. It also introduced one of the iconic villains of the series in Metal Sonic, adding him to one of the coolest stages in 2D Sonic games. The real star of the show is the soundtrack, however. I do prefer the Japanese OST to the US one, but I think both produced some memorable tracks in Sonic's musical library.