Reviews from

in the past


talvez um dia eu volte se conseguir jogar com uns amigos e qnd tiver finalziado o jogo
mas n me pegou tanto como o primeiro

this game i think was a mess in a lot of ways, but it is good to play with a friend you don't talk to that often. the ending had us howling at how fucking stupid it was. who was that guy? who was the other guy? why is kelvin here, he looks so good in his pink pajamas. why are they fighting? who is this guy's dad?

it was pretty unfortunate too that after the first couple of hours, there was little tension on the game. base building was almost entirely unnecessary, with nothing in the world threating your movement, travel was little but a time suck. the emergent gameplay aspects of a game you'd want to see from a survival game with a lot of systems are almost nonexistent. at no point did it drive home the fantasy of "having to survive in a hostile world". but whatever, thats ok.

the only real improvement from the first game is the building imo. the story is such a disappointment, it's really just a string of disjointed pieces and none of the main questions really get answered. a lot of intriguing elements are introduced that aren't really expanded upon, but it's also pretty clear they're gearing up for a third game given how it ends.

Leider in allen Belangen schlechter als Teil 1
Es gibt WENIGER zu craften?!
Die Insel ist größer, aber dafür nicht voller. Dadurch ist die Basis immer zu weit weg und man muss ewig rumfahren um zu entsprechenden Höhlen zu kommen.
Die Höhlen sind richtig lang und richtig leer.. nur generische Items, kaum Gegner.
Für keinen Gegner sind besondere Waffen nötig.
Besonders mit dem Katana wird alles zu Brei.

Die Story ist ne Frechheit...

Na klar macht es immer noch Spaß, in ner Gruppe auf der Insel rumzubauen und rumzuschnetzeln, aber.. es wirkt alles nicht rund.

Sons of the forest two isn't a big let down as other sequels but i'm slightly disappointed that this doesnt have some of the older creatures, keep in mind I played this during April 2023.
Me and My Ex Girlfriend binged through the game and had a sweet little space, it was a lot of fun to play with her. She enjoyed it too, yet after a bit it just got bland. Id love to do a replay of it with my current friends.


I finally picked this up after 1.0 dropped, I was a massive fan of the original and enjoyed it a lot. The building was a bit frustrating and slow but was quite cool to play with for a few hours. Was also a very fun map to explore and had a pretty cool story.

This review contains spoilers

The game's building system is great, the map is a bit too large, the ending is deplorable, and man... what they did to Kelvin in the end is bizarre. I only played it when it was released, already prepared knowing it could be inferior to the first The Forest. In the end, I can say it is still a good game.

This review contains spoilers

its a fun...ish game, but only with other people, with some fun...ish building mechanics, but as far as the rest of it goes, the combat and exploration is mid at best, the survival aspect is annoying at best and holy moly that ending was atrocious and made me feel like i just wasted my time.

The game boils down to that famous phrase "everything is better with friends," but the hidden lore within the files, notebooks, and details in the game was a great story, especially if you played the first game. The game improved A LOT after the 1.0 update, and I hope in the next update they bring more content, including hostile animals

marginally better than the first game, still empty, boring and poorly optimised

you can get access to op items like the paraglider that make exploration comically easy/fast instantly if you happen to find it and it'll ruin the fun of the exploration for you like it did for me. That aside the base building, survival, gameplay and combat is good. I just wish I hadn't instantly found a golf cart and paraglider that ruined the exploration for me.

Could it be changed to Sans of the forstest?

bah c'est de la merde hein même en coop

There is something about video games that doesn't feed me every single piece of information required to play but rather, encourages discovery and problem-solving to uncover endless quirks and abilities within the game.

I quickly fell in love with the co-op and building mechanics of this game, it was as if I was playing Minecraft for the first time again. Filled with wonder I ventured into this 40-hour experience in such a unique cannibalistic setting, I have always been aware of the original 'forest game' but never got around to it, this time I am glad I did.

Chopping down trees in this game is equivalent to throwing Kratos's axe in GOW, this alone is reason enough to play. I am excited about the full release!

better than the first game.And Virginia in rainny weather is 🥵🥵🥵🥵

Very solid game and gameplay big improvement on the first, however, the ending left me wanting more.

a little more fun with friends than the last one

C'est terriblement décevant et encore plus en sachant que ce jeu est sorti il y a plus d'un an alors qu'il est loin d'être fini. Car il y a un cruel manque de contenu et s'il n'y avait pas de moyen de transport (merci au deltaplane d'être là) j'aurai clairement abandonné le jeu il y a bien longtemps tellement c'est épuisant de traverser cette île vide et de prier pour enfin tomber sur un grotte intéressante.

Although I prefer the story from the first game, I loved the versatility this one has with the building system.

I just need to point out that we are lacking some stuff that we had in the first game (log sledge, craftable ropes, trophies, walkman, etc.), but this is early access so I hope they will eventually be added! We have lots of new stuff too! Also, make sure to find a 3D printer to create useful items! I like the inventory and how much it can carry. There are a lot of underground spots to explore, and some caves too (it feels like this one has fewer caves than the previous game, though).

When it comes to visuals/graphics, this game looks so beautiful! Such amazing scenery too! And now we also have Winter!

Another thing, I wish we could pick the boom boxes to take with us!

The Forest was a game that I somehow completely missed when it first went through Early Access and its original release. When I found it, it felt like those old days before streaming services where you accidentally ended up watching Tremors at midnight on basic cable having never known that it existed, or that the franchise was already three sequels deep by the time you discovered the original. Because of this "found media" feeling, combined with the themes of the game itself, it felt like accidentally finding a really neat creepypasta in the form of a video game. The survival mechanics also worked decently well, and while the story required a fair bit of suspension of disbelief, it ended up being a mostly coherent narrative with a contemplative ending.

Then... they made this game. The survival stuff carries over and is improved and polished, but they also decided to vastly expand the narrative here and, christ in heaven, what a perfect example of not all ideas needing to be given life. I won't bother spoiling it, I'd suggest either playing through the insane nonsense yourself if you like the gameplay of The Forest, or just watching a youtube video summarizing it, but suffice it to say, this title was a gameplay mechanic in search of a narrative, and it would have honestly been better off doing 90% less, leaving a bunch of stuff completely ambiguous and just letting you kill body horror creatures in the woods. I also feel duty-bound to mention Kelvin. There, he's been mentioned.

Quality of life improvements from the first game are very welcomed but it doesn’t quite capture the same feeling as the first. Still a fantastic game I will continue to revisit as there is a deeper story at play.

Foi uma experiência boa, porém incompleta. O jogo é muito vazio, sem objetivo. Não existe necessidade de você ter uma base, pois o boneco carrega o mundo inteiro nas costas. Coisas como fome, água e sono não afetam sua vida, só diminuem sua estamina. Portanto, não são essenciais. É um jogo de sobrevivência onde você só entra e conclui a história

A huge disappointment and an unfortunate departure from the first game that's more reminiscent of Dead Island than The Forest.

• No massive claustrophobic interconnected cave system that you can get lost it like in the first game. The caves are just either a short corridor that ends in a dead end or a tunnel with another exit.
• The cutscenes and story are nonsensical. While The Forest feels like a well-written horror novel with meticulously hand-crafted elements that all fit together, Sons of The Forest feels like a bizarre fever dream of a B movie director with random nonsense haphazardly thrown together.
• The map is bigger than the map in the first game, but is also super boring to navigate. The game gives you a golf cart right at the start that never runs out of battery and then a paraglider, both of which make you feel invincible.
• Most caves are marked on your GPS at the start. Everything is marked on the GPS. It honestly feels like a Ubisoft game, where the vast open world exists solely as a backdrop while you run around ticking off tasks on your checklist. Tedious, just tedious.
• No sense of exploration.
• No sense of survival.
• AI is dumb and easy to kill.
• You get tons of explosives and ammo.
• You can just run past most anything, even in caves, and it never feels like you have to fight for your life. I've never even been chased or stalked by cannibals past 20 meters.
• Crafting and building are completely optional. You don't even have to hunt, you can find plenty of food lying around. And you don't have to collect any resources. You have an AI buddy to do that for you now.
• You're never in any danger. There are a bunch of spots on the map where you can skip time and avoid playing at night entirely. And they've added stealth mechanics as well, which let you avoid pretty much anything. I once built a bed in the middle of cannibal territory and just slept until morning undisturbed.
• There's no feeling of scarcity. Resources respawn after you close and reopen the game.
• The game is just not scary. It's not a survival horror game, it's a walking simulator with FPS elements.

Very similar to its ancestor. It's a fun game but some things have changed. I got the early access version so there are still a lot of things that need to be fixed (hopefully they have now that we have the full release). So far, I've seen objects disappearing, namely my Kite and my GPS locator. I've also marked some places that got unmarked on their own.

1. You've got a new member of the crew (actually two if you count with Virginia. She fights while Kelvin assists you in building).

2. After dying, you don't need to spawn in the same place where you started the game. You will be reborn near where you died.

3. This sequel is more difficult. I am not sure about enemies strength or the usefulness of pills but you die way more often. One of the difficulties present in this game is that when you die, sometimes you reappear at the Cannibals' camping site. This makes your escape more difficult, as one blow from the Cannibals kills you (you start with the lowest HP).

4. The map is much bigger. Caves are not marked after you go inside one so you never know which caves you have explored. Your houses are not marked unless you use one of your GPS locators - something that wastes materials...

I am not sure if they have changed any of this but I will edit my review once I try the full release. In terms of enjoyment, I am liking the game so far and you can still play it with friends, which helps immensely. I guess a bit more complexity, even in terms of building, would help a little bit with my final consideration.


Fun with friends cant wait for it to be finished

j'aurais préférer me prendre un platane a 100 km/h tout compte fait

a tao aguardada sequencia(por mim pelo menos)!! eu amo de paixao the forest entao sou mt suspeita pra falar que amei esse tambem.
pra quem era viciado no primeiro jogo consegue notar as melhorias de mecanicas nesse daqui, mas algumas coisas retiradas tb, oq eh triste. o novo modo de construçao eh bem mais realista ao msm tempo q eh foda nao dar pra colocar a blueprint(ate onde eu sei).
amei as musiquinhas e a ambientação, da pra mandar um solo de guitarra com as msc da trilha sonora vsf sabe
esse melhorou tb em questao da variedade de canibais, se bem que na 100h começa a ficar manjado, mas ainda sim eh otima. igual ao anterior, esse poderia ter mais mutantes e algo que representasse maior perigo lá pelo late game.
quanto a história e as localizações, ok, eu acho? espero que adicionem mais pontos de interesse pra ter mais objetivos.
algo que eu AMEI de paixao foram os companions, o pobre do kelvin e a maquina de matar que eh a virginia, como eu adoro a companhia deles e botar o kelvin pra trabalhar igual escravo. (..ainda acho que eles conseguem me ouvir pq eles reagem quando eu falo com eles o.o)
num geral, 4/5, bom pa caraio, mais otimizado que o primeiro, menos bugado, imersivo e divertido por mais que fique bem facil dps de um tempo msm nas maiores dificuldades.

really fun but still pretty buggy