Reviews from

in the past


A nice combinatorics game. of the minuses: I would like more content.

Приятная игра на комбинаторику. из минусов: хотелось бы больше контента.

Very very cool but by the midgame 90% of the gameplay becomes a loop of generating food and gold in the same exact way you've been doing all the time so you can barely progress. That has to be a design flaw, who has time for that. Equipment system is also too much stupid busywork. A shame. The good parts are very engrossing.

If you give it time, this game is really fun. It's really easy to understand but hard to master as the days go by.

Es muy divertido pero acaba haciéndose pesado bastante rápido.


A clever card-based colony building sim, it had all the great parts of phone games like Pocket Alchemy with just enough "city planner" type strategy, thinking about resource production pipelines, managing food and population, and laying things out efficiently. Decently fun and well worth $5 for a playthrough.

Mis aldeanos han comido tortillas y zanahorias durante 100 días seguidos

first run. ~20ish moons. went through a portal, died, then starved to death. pretty cool.

A short and sweet, cozy, colony management card game that you can complete using only one hand. Despite its simple appearance, its gameplay is addictive and I found myself playing it for hours on end, day after day until I eventually completed all the quests, to which I immediately purchased the Cursed Worlds DLC and completed as well, obtaining all achievements soon after. Its hard to put down once you pick it up. The few QoL gripes I had while playing were "fixed" using the Workshop content.

Although certain parts of the game can be difficult, its an easy game to master. Despite having to restart completely if you "lose", I can count on my two hands how many runs I had throughout the entirety of my playtime. After my last run that I completed the game on, I haven't come back since. Once you've done everything, you feel like you've done it all and there's little pull to restart willingly. Not to say that that's a bad thing, but I look forward to more content in the future. Overall, a great game and concept!

copy/paste of my steam review lol:
this is probably the best card management sim i have played. the art is so cute, i always enjoyed getting a new card just to see the illustration. i also really enjoyed the soundtrack, which i found impressive simply because lofi typically drives me to madness. the moon cycle moves at just the right speed that it kept me on my toes between making sure all my villagers lived and whatever self-imposed goal that i gave myself, but it wasn't stressful in the way that i find cultist simulator is. my one regret is that i should have bought this off of itch.io instead of steam. they're about the same cost in USD, but itch takes less in royalties and you can chose to pay the devs more as well (which they deserve!)

I bought this game because it looked small and cute, and it was on sale for around a dollar (it is normally pretty cheap anyways). I played it a little bit, but I would say I got what I paid for. There is some annoying rng built in to buying resources packs with the gold you earn in the game. You are supposed to fight enemies that come from another dimension, but the combat never really gripped me. You have to manage different resources such as food, building materials, capacity, and population. In all, it was never really bad, but it wasn't great either. If you want something cheap to just pass the time, this game will do the trick. Otherwise, I wouldn't invest your time.

Pura droga aunque equipar a lo bichos es una mierda

it at least explains itself, unlike cultist simulator. but same type of gameplay im not into at all

Haven't played in a while but its entertaining. It gets boring kind of fast but it does get content updates regularly

Really fun unique game. Starts simple and easy since you can pause any time, but quickly gets complex. The game kept me fully occupied for a couple of days! Short and sweet, and very reasonably priced.

Requires a couple of mods to make it enjoyable at a larger scale though: one that makes cards snap to a grid and one that lets you search for uses of a given card.

Is fun, the mechanic is interesting but it gets a bit repetitive very quickly

Me encanto y súper engancho desde el primer segundo. Combina muy bien la gestión con el roguelike. Considero que los días normales son muy cortos y el juego se vuelve demasiado problemático sobre el final.

I was so surprised that a simple card game had such an amount of content! I was so entertained for a couple of runs. I haven't played much of it tho, I would like to go back to it one day

Não me pegou... eu nem sei dizer porque ou o que, é só isso ai mesmo

Básicamente un RTS con cartas. Concepto curioso y bastante bien ejecutado. Vicia un huevo, aunque si quieres completarlo todo se hace algo repetitivo.

Típica idea de Jam que piensas, ¿por qué no se me habrá ocurrido a mí?

I sat down to play this game after some friende recommended it to me. I didn't get it at first. I came back to it a few months later to give it a second try. I started my session, and then all of a sudden it was five hours later.

A little fun short grindy game. I'd love the expansions to add some more juicy mechanics but it ends up getting a bit overwhelming.

Gostosissimo, viciante demais. Porém curto.
Preciso retornar para jogar os novos conteudos.

Juego cuqui para pasar el rato

strategic sex, you need to manage that


Too many legibility issues, too much make work, and too much randomness to make the core game loop - which is neat! - stick. It’s fun to build little engines, unlock new card recipes, and gradually expand your understanding of the world, but when you find yourself just micromanaging berries and apples for an entire play session, it’s time to call it quits

Cool idea that gets hectic and frustrating fairly fast.
I think the game needs to let you buy basic resources cards directly instead of relying on boosters packs.

This game was really fun! Sometimes a little too fun because it doesn't really give you a chance to take a break lol
Cardgame + basebuilding is creative and it totally worked
Like the art and music too!
Wish it had more content, and maybe a little bit of gameplay rhythm control because my own self-control did not work.