Reviews from

in the past


Purtroppo incompleto, ma per fortuna esiste la restoration mod.

A really strong sequel to one of my favorite games of all-time. It does waver in quality somewhat, especially towards the beginning and the end it can be very buggy at least on the Xbox version, it took me a ton of tries of restarting my save file just to clear the tutorial. However, the concept of the story is really cool and your companions are all very interesting and unique, with some memorable villains that could've used more screentime. The combat is pretty much the same as the first, but it feels a little bit easier this time around, with more ways to approach fights. Not perfect, but I still loved it.

Kreia I am so sorry I didn't get to relieve you of this burden sooner. The game youre trapped in wants to make me pull my hair out and I had to take a 4 month break, you see.


Rating is based on using the Sith Restoration patch as its the only way I have played the game

Contrary to popular opinion, I like this better than the prior game, even though it is an unfinished game. The antagonists are complex and have vary different motivations, the compainions were varied and showed how the darkness of life can take anyone but it isnt the end, and that even the most well wishing individuals can still be kinda a bitch.

My favorite story in the Star Wars expanded universe.
Everything The Last Jedi wishes it was.

This review contains spoilers

Keria is my favorite villain in all games.

Although I finished the first game more than once, I couldn't play the second game with the same immersion. I don't know, but there seems to be something missing in the second game compared to the first game, and that's probably mainly because the developers are different. Even leaving aside the comparison, the second game has a very long prologue and a slow pace that doesn't change throughout. I've played the game for 10 hours and I still don't feel like I've made any progress and I can't get into the story. By now, the game should have already grabbed me and motivated my curiosity for the rest of the story.

Um ótimo jogo, musicas boas, personagens que te fazem querer conhecer mais sobre eles, evolução das mecanicas apresentadas no primeiro, uma história com temáticas não muito exploradas na franquia. Alguns bugs e o final, que parece rushado, me deixaram chateado. Talvez eu jogue de novo com o mod de restauração de conteudo, que dizem consertar esses problemas

KotOR 1 is a beloved classic that has become iconic for Star Wars and RPGs in general. It's foundational to the modern genre, and built its reputation on a legendary twist. A twist so huge that the ending of the game doesn't really know how to cash the check it just wrote. KotOR 2 cashes that check. It sees a big swing and swings bigger. It's the game people SHOULD be holding in higher regard. It's Obsidian Entertainment's edgy Star Wars fanfiction, and it totally rules. Is it rougher around the edges than the first game? Yes. Is it literally unfinished? Also yes. Can you install a fan mod that restores some of the missing content, and wind up playing a level so mind-numbingly bad that you wish you hadn't? You bet. Does this game have top-notch writing, meditations on philosophy, thoughts about our relationship to the stories we love, and tons of personality? Absolutely. If you have ever wanted to travel around space getting negged by an enlightened centrist grandma, you owe it to yourself to play this game.

"Query: Is there someone that you need killed, Master?" -HK-47

Com personagens extremamente marcantes e uma história fantástica, KOTOR 2 tornou-se um dos melhores RPGs que já tive o prazer de jogar em anos. O jogo possui alguns bugs e pequenos problemas de jogabilidade, mas nada que o faça desistir da experiência. Além disso, o jogo recebeu uma significativa atualização que adicionou conquistas, compatibilidade com widescreen, suporte para resolução 4K/5K, uso de controle do Xbox 360/PS3 e integração com o Steam Workshop.

Para aprimorar ainda mais a sua experiência, recomendo o download do mod The Sith Lords Restored Content Mod (TSLRCM), disponível no Steam Workshop. Este mod tem como objetivo restaurar grande parte do conteúdo cortado antes do lançamento do jogo.

Star Wars Knights of the Old Republic II - The Sith Lords é uma verdadeira obra de arte, assim como KOTOR 1 (meu favorito entre os dois), e é imprescindível para qualquer amante de RPG ou Star Wars."

I know, it's an unfinished game... but Obsidian really is the best in the business at taking an existing formula and improving on it. Just about everything in this game is better than the first--yes, even the story! Again, it does drag a little in the beginning just like the original, but if you can just get past Telos, things really start to pick up. The companions are great as always, and being able to train up Jedi apprentices is a majorly cool thing. The universe feels vibrant and alive, with plentiful side quests and interesting characters to meet along the way. Even without the extra content mod, I'm always down to revisit this world.

Star Wars: Knights of the Old Republic II - The Sith Lords isn't your typical Star Wars game. It's darker, more complex, and throws some serious moral ambiguity your way. Crafting your character and exploring the Force is awesome, and the story is mind-blowing if you can deal with some glitches and a rushed ending. It might not be quite as polished as the first KOTOR, but for a deep RPG experience in a beloved universe, The Sith Lords is still a classic.

"I will await you, and if you do not return, then I shall wait until my life ends, then we shall meet again, in the places where the Force does not touch."

Too weird to live, too rare to die.

Arguably one of the most engaging and interesting stories in Star Wars. Takes everything good about the first game and adds in even more compelling and interesting characters. Just like the original, this really puts the feeling of an epic fantasy into the Star Wars galaxy.

would've been 5 stars if they finished it

This review contains spoilers

9/10
I will always love Knights of the Old Republic, it holds a dear place in my heart and is easily my favorite out of any star wars game, especially in terms of writing and the many, many questions the story brings into the morality and greyline between the jedi and sith. I have played KOTOR throughout my life, and especially with KOTOR II, I take something out of it, even after playing it a second time on the dark side playthrough.

Story
KOTOR II's writing is easily my favorite out of any of the star wars game, and it saddens me that the themes of this game are barely touched ever again, and only certain aspects like what happens to one who has to cut themselves from the force like in fallen order are discussed again. KOTOR II's story focuses on the exile, who was cut from the force due to becoming a wound in the force after the horrors of war have taken place. Many of the characters are what happens to soldiers after a gruesome war that they don't even know if they won or not, and the psychological aftereffects that take place. I simply love the story of KOTOR II and how it handles breaking down the black and white views of the jedi and sith (which are again, retconned now thx disney). During war, people don't see jedi or sith, they see 2 jedi with too much power for anyone to comprehend and flawed beliefs. Now of course there are some hiccups in the story, especially without the restored content mod you will just have blanks in the story that aren't explained due to cut content, and even so the plot isn't very standard, as it mainly focused on the player's journey on learning about the flaws of the force compared to KOTOR I that had a more streamlined plot to experience. With the restored content mod, the story that obsidian wanted to tell is easily digestible, and tackles much stronger messages that no other star wars games has even come close to.

Characters
KOTOR II's characters, especially the cast (and especially one character), are super strong. KOTOR I's cast also had strong overall characters, with some weak ones like Juhanni. KOTOR II's companions are almost all super strong, with the weak ones writing wise either being mira or the disciple, which is a character I didn't experience as I did male all 2 runs. Diving into all the character's backstories can unmask a really engaging story to uncover, and the big ones that stood out are Atton, Bao-Dur, Handmaiden, HK-47 and ESPECIALLY, Kreia. I could easily write a whole essay on Kreia with how interesting her story is to the point where I believe the story and Kreia are one of the same. The one thing I love about the entire cast in KOTOR II is that while they all share pains, especially those who were involved in the war and Malachor V, there is also one common theme... Their beliefs CONSTANTLY clash with each other. KOTOR I's crew easily became friends with each other no problem, but every time you experience a cutscene in the ebon hawk in KOTOR II... the companions while they have some sharing moments, tend to argue, fight against one another, yell over who is right or wrong, aruge about the morality of sending your troops to war knowing they will die no matter. Every time I went into the ebon hawk and saw a cutscene was about to play I would always be excited cause most of the cutscenes are just a joy to experience. While a TON of the scenes with the crew were simply cut, the restored content mod brings these scenes back again and even at some points, enhances them to match what the developers wanted to show till the time issue came sprinting in. Atton's past about being a skilled jedi hunter, HK-47's remarks on how to kill a jedi, Bao-Dur's horror stories of having to build machines that will haunt him back for the war, Visa's home being taken by her, Handmaiden trying to understand why her parents left her, G0-T0's reveal of who he is, and my god Kreia's teachings and her frustrations with both the sith's arrogance and the jedi's lack of action causing them to never understand wars they think they are helping by not interfering, but are instead blinding them of what is really going on around the world. The characters are easily a highlight of this game, and with all the restored content, makes this game a memorable experience.

Gameplay
KOTOR II's gameplay utilizes the same format as the predecessor, a turn-based RPG with dnd mechanics, but makes the dnd mechanics invisible enough to where if you don't understand them, you will never know they even exist. Understanding DND mechanics (specifically 3rd edition, which is similar enough to 5e that I was able to quickly exploit the mechanic), the game was a ton of fun to play through. It is a shame this style of combat is considered out of date to others, and I am glad that BG3 showed that DND mechanics can still have its place in the market, but if there is one issue with the gameplay, is what I said before. If you understand the DND mechanics, the game can easily be broken into bits. While as a kid I was unable to understand what was going on, so the difficulty of the game was balanced enough, now that I have played through BG3 and can finally see the invisible DND mechanics that run this game, the game became a bit TOO easy. The issue with the mechanics of this game is that the enemy AI are simply too weak, and the abilities the game gives you can make the game easily broken no matter if you choose to go all lightsaber or all force ability. Going all combat focused with lightsaber, stacking attack turns with double lightsaber, master flurry and master of speed giving an additional 2 attacks per turn makes many fights trivial, as 97% of the enemies weren't balanced around you doing 5 attacks each turn. Going all force means you will have so much wisdom that no enemy can resist your force powers, and will almost always fail your insanity checks which takes them out of combat, then spam force storm or any other offensive force ability to wipe out literally any amount of enemy thrown at you. The only time the game throws a challenge is when the enemy you are forced to fight has a shit ton of health, high damage output and a high DC roll, making you have to rethink what force abilities to use, and having to use your more defensive abilities just to survive. Apart from those few, the game doesn't really give you a reason to stray away from those 2 strategies. Apart from the difficulty, I love the mechanics of this game to death, and will defend it from anyone who says that it is out of date, but it is easily breakable.

Music
KOTOR II's ost is pretty damn good. the composer was able to recreate that feeling of star wars, which the KOTOR I was also able to recreate. Overall I do like KOTOR II's ost better, as there are some standouts that I just enjoy a ton, but KOTOR I's ost is still super memorable for a reason. There isn't a song I will listen outside of the game of course, but the ost added a ton to this game and I give it credit for that. The battle themes, main theme, final boss theme and especially the rebuilt jedi enclave song are the ones that stand out to me the most.

Last Positives/Nitpicks
- not taking into account, but the additional planet restoration mod, M4-78 is in my opinion, not a mod you should have installed as a first playthrough. The planet is really bland gameplay wise, and while the song is pretty good, the voice acting was just terrible as it is obviously amateur, with a writing difference that easily stands out with how much worse it is compared to the base game's writing. I am glad they brought this planet back, and at a mod's perspective it is massively impressive, but compared to the rest of the game stands out as a fault, and should only be experienced as a curiosity, not as a first playthrough planet.
- Revan's ghost having sooooo much DC (base 80 + modifers like are you fr), is pretty funny. He has so much DC that even moves with DC 100 with descriptions that it is impossible to miss, can possibly miss was just hilarious to me.
-Love the restoration mod, but the abrupt ending can still be pretty jarring.
-KOTOR II's limbo of canon is pretty sad, even if it were to be canon due to extended universe no longer being canon, the future novels and swtor basically disregards this game anyways, which is pretty sad to me.
-Some companion's character arc don't go as far as others, Especially Mandalore who I would had hoped would have more, but at least I was able to experience it, as the base game doesn't even have enough influence points to experience his full story.

Conclusion
I will always cherish KOTOR II. While I do understand the one fatal flaw, you REQUIRE the TSLCRM to even experience this game to the fullest, with the mod installed the game easily beats KOTOR I for me personally, and easily has my favorite writing out of the entire series game wise. I can finally put this game to rest now as I have done a LS and DS run of this game, which are super worth it, as both runs have so many different story and companion differences, even if the plot stays the same mostly. While I never did a female run, It is pretty unlikely I will come back, as the main difference is the Disciple, which I heard is not that good of a companion. I will always recommend KOTOR II to others, as this game holds a special place in my heard despite all of its flaws.

9/10

One of the best RPGs writing-wise with the restored content with good enough turn based combat that carries over from the first, although the first is more polished & complete due to differences in development cycles, this game has and will forever stay with me for it’s unique, grim & self-aware atmosphere where the line between dark & light is blurred and constantly questioned that it does a great job at committing to, and character design to me personally was a huge jump from the first game, after playing this game my love for star wars had reached it’s peak.

If only this game was ever properly finished, this would be the best Star Wars game of all time. I love the fact that it is by far the most complex showing of grey-scale in the nature of Force - Jedi and Siths are not so different after all

Statement: Apathy is death…

BEEEP BOOP BEEP BEEP BWOOOOOOOOOOO

Despite being unfinished, it manages to be a dark and compelling star wars narrative. The new gameplay mechanics are great too.


My favorite story in a game.. ever

This game made me read trillions of text lines and love it.

it's kotor but way buggier and with INCREDIBLY well thought out quality of life improvements

I don't know why it took me so long to get around to this as a big Star Wars fan. I did struggle to get it running well on PC, but that's old games for you. Regardless, this game is wonderful. Lovely improvements over the gameplay of the original making for some interesting builds (still got the same OP dual wield flurry but at least it's fun). It does still have the ability to use dark side powers as a light sider using high charisma which, as a lore/philosophy of the universe fan, I dislike, but I get the intention. The writing is absolutely phenomenal and an absurd improvement over the first game, with deeper characters with complex motives and beliefs, plus some amazing force intrigue. Kreya sucks, but trust me it's worth it.
Sadly, though, this game suffers from the standard obsidian treatment (see also: new vegas) because even with the Restored Content Mod (an absolute MUST if playing this, easily installed from the steam workshop) it's really obvious that there was some major cut content.