Reviews from

in the past


Holy balls this game is fun. Gonna play this with my kids when they get older.

anyone who dislikes this game is wrong, actually (i am making direct eye contact with ron gilbert)

Yo why the hell hadn't I played this game before? As a huge Monkey Island fan this was always a gaping hole for me, but this game was so much fun, hilarious, and one of the best monkey island games I've played!!! First out, huge shout out to Ed for gifting me this one so I could finally stop being lazy and playing this.

This one has some of the best music in the series, some of the best puzzles (that don't feel too crazy obtuse for the most part) it's fully and very well voice acted, and a funny story to continue on Guybrush's crazy adventures.

I think my only complaint here (like a lot of these games) is I really do wish it was a little longer. Only five hours for me to complete here, of course, if you're not good with these types of games that might take longer.

I think overall I still slightly prefer Monkey Island 2, but a genuinely fantastic game, and one of the best monkey islands!!!

The Curse of Monkey Island is a staple of my life like few other games. Point n Clicks don't really lend themselves to multiple playthroughs (unless you're speedrunning or something; I've thought about it) but good ol' COMI.EXE is such a refuge of nostalgic comfort that I come back to it every few years and go through all the motions again and again. I am, frankly, incapable of assessing it as a game with anything resembling objectivity.

Nostalgia aside, much of the appeal is audiovisual. The 480p era of adventure gaming was extremely short lived, and this is clearly the pinnacle of it. The Michael Land music is, unsurprisingly, extremely good. And I'm convinced that nobody in video games knew how to direct voice actors correctly for years EXCEPT at LucasArts, where they were unimpeachable.

Although it's certainly my most replayed, I don't think this is the best Monkey Island game. The first two games were witty but also mysterious, a nuance that Curse abandons almost entirely for pure goofiness. They also clearly ran out of time/money before they could flesh out the final act, which feels more and more tacked-on every time I play. Still: inevitably I will play this again.

Third game in the Monkey Island series. Less witty, worse story and stupider puzzles but still worthwhile mostly because of qualities it inherits from the previous, excellent game. You take on the role of Guybrush Threepwood on his quest to become a pirate. Poison poodles, disguise yourself as El Pollo Diablo, trespass everywhere, and kick everyone's ass at Insult Swordfighting.


Je m'attendais à moins accroché le jeu le style graphique me plaisait moins et pas fait par ron gilbert. mais j'ai passé un très bon moment l'histoire est vraiment très sympa, l'univers toujours aussi marrant et les énigmes bien barré.

It's fine! It justifies its existence by having some quality jokes and a surprisingly great soundtrack

I understand that a lot of people consider this one to be their favorite in the series because it's the first one they played, and while I can't go that far, I will say that it feels like a very fun Guybrush side adventure, and you know what? Considering how bad the series got immediately after this, I'll take it

Funny writing makes up for ridiculous puzzles

“The Curse of Monkey Island” is arguably the only Monkey Island sequel that didn’t involve the original creative team to be still perceived as a classic. It’s a faithful reiteration of the formula of the first two games with updated graphics and voice acting. The cartoonish visual style took a whole new direction, and even though the mood does feel different, it was undoubtedly the most logical way to transpose the visuals of the first two games in a higher definition. It also became the visual standard for all the other sequels and remakes.

The game also brought essential quality-of-life improvements such as double-clicking to exit an area or the “coin” to condense the dozen of verbs from the previous games into three main actions.

The plot and overall structure felt very similar to “The Secret of Monkey Island”, with the last chapter reminding me of “Monkey Island 2”. The plot is as lousy and derivative as it gets, but the characters and puzzle chains can get quite hilarious. Despite having none of the original writers, the humor felt absolutely on par with the standards set by the series. I always thought that the Guybrush-LeChuck-Elaine triangle was what made us tired of Monkey Island over the years. It felt unnecessary in the first sequel already, and “The Curse of Monkey Island” even turns it into the main driving force behind the plot. Introducing new characters and trying out new things could have been risky but, at the same time, much more rewarding. Not that the plot is that essential in a Monkey Island game, as it’s usually about the humor of the individual sequences.

A change in visual style, but the same incredibly witty writing as its predecessors.

You would not notice that this installment of the Monkey Island series did not bear the touch of Ron Gilbert. It still retains remnants of his silly, infantile humor, which you are familiar with from the first two games.

I really enjoy the fact that Ron Gilbert somewhat canonized "The Curse Of" by incorporating references to the events of the game in his trilogy.

ngl i dont remember much about this one, gotta replay it

Although not part of Rob Gilbert's trilogy, I still loved every second of this game because "A Pirates Life I Was Meant To Be."

your fucked in the head if you think this one is good

Probably my favorite part of the Monkey Island series. The graphic style is timeless, really beautiful hand-drawn graphics. Sure, it's not by Ron Gilbert and therefore not a "meaningful" continuation of the second game, but it's a great point-and-click in itself, which continues the story in a very fitting way. The soundtrack was also great, as was the puzzle design, awesome game :)

I love this game. It desperately needs a remaster, the hand-drawn graphics are lovely but they're terribly low-res by today's standards. Surely the original paintings still exist somewhere, get them scanned already!

nunca voy a poder decidir si me gusta mas este o el 1

This game was one of the greatest experiences of my life. This will forever be my favourite game of all time. Everything from the art style, humour and puzzles is perfect. I have no idea why they didn't continue with this art style as the sequel to this game is one of the absolute worst in the series.

This is probably the best of the series that I've played. However, the last chapter is extremely abrupt and very obviously an attempt to salvage the infamous ending of the second game.

Sometimes it's enough to just be good, instead of reinventing the wheel. Monkey 2 arguably suffered from being overambitious, slowly falling apart as you got further along in your hunt for the treasure map. Curse of Monkey Island drops the dead weight and just lets the game flow. Great puzzles with great writing. The art style is gorgeous and for the first time that these characters have gotten voices: It's a killer cast. Its only real flaw is the last section, which turns in an endless Dialogue Tree slog.

It was my favourite game in the series for a long while, but I've grown to appreciate the first two and Return more in the years since. Still, it's a game with very few missteps and its highs are really high. Like, yes, Plunder Island is a repeat of the first game, puzzle-wise, but it's brimming with personality, and the rest of it is great. I know someone who hates what they've done to LeChuck here ("More slaw!") after he's terrifying in Monkey Island 2, but I think it works!

Games, like movies, used to just have jokes in them. Not just absurd circumstances, not darkly humorous satires, but actual jokes that exist for no reason other than to evoke a chortle. Indeed, games like this were jam-packed with them, feeling no obligation to create a logically cogent or historically accurate world when you could instead extract a few laughs from a pirate doing community theater or a laser-guided cannon.

Not every joke lands, but that hardly matters when they come so fast, so thick, and so confidently. Not every puzzle makes sense, but that's what hint websites are for. This game isn't a masterpiece, but it's a great way to spend ten hours—especially if you've got a few friends to play it with.

A lot better than you might expect, knowing that the three main creatives of the previous games didn't work on it. I was extremely impressed with how good the writing still was even without them - it's not as meta or cynical as the first two, but it's every bit as sharp and funny. Turns out losing a bit of that Ron Gilbert edge doesn't make it feel particularly compromised, or inauthentic. (The excellent VA helps with this too - I've found that Gilbert's particular style tends to not work as well when voiced (I'm currently experiencing this with THIMBLEWEED PARK) but this slightly altered tone seems fully written with it in mind, and the actors are all old hands - they crush it.)

I'm also a big fan of the look, and although it's heresy to say it, I might put it above MONKEY ISLAND 2 in that category. That game had some really gorgeous painted backgrounds that are rightly celebrated, but they clashed with the more traditional spritework on the characters (a pet peeve of mine). Here, the animation is practically seamless between the characters and background elements, and it does feel at times like you're playing a live cartoon. It's leagues better than other adventure games that tried for this style back then like TOONSTRUCK, KING'S QUEST VII, and even this team's previous FULL THROTTLE. Tons of charm and personality. For once I don't lament an evolving series moving away from my beloved chunky sprites!

On that stuff alone, and the fact that they managed to keep this series going in fine form presentation- and humor-wise without the main dudes, this should score higher, but the puzzle design is pretty lacking and repetitive (almost always just trying to figure out how to get a thing from a guy), the middle section with the ship combat/insult swordfighting is awkward, and the ending is abrupt and unsatisfying. All those knock it down a bit. You could also complain about some of the absurd puzzle solutions, if you wanted to, but I don't, really. They're par for the course for this period (although that shouldn't be an excuse), but I am absolutely willing to give them a pass in this instance because they are complicated, unbelievable, and stupid not only to be difficult, but in service of gags, and on that level they work bigtime. This is a genuinely funny game.

A pleasant surprise. Just a hair away from the overall quality of the other two, even with its differences.


Looks blurry even with AI upscaling. No hint system built in. I'd rather play a remastered version.

Un xogo ao que lle pesa demasiado a traizón estética e a evolución de sistema de xogo que supuxo. O guión é bo, aínda que obvie o final do 2 para despois volver a el dun xeito estrano, e en realidade é divertido e con puzzles ben definidos, difíciles pero lóxicos, moi no nivel estándar de Lucasarts.
O problema para min é o feito de abandoar o sistema de verbos -que é o mellor que tiña Lucasarts- e ir ao point & click. E tamén o de facer un Guybrush que non ten nada que ver co dos anteriores, porque podía ir ao rollo cartoon sen esa traizón.
Como cousa boa, tentar voltar aos insultos, máis ou menos, e o combate naval, algo repetitivo pero agradecíbel. Tamén se agradece o final, aínda que sexa un pouco estrano para unha aventura gráfica.

My family quotes this game all of the time. the dialog is so funny, the plot is golden, and the animation is so amazing love the 2d cartoon style chefs kiss

My fave Monkey Island game, same old hilarious humour and brain meltingly illogical puzzles (if anyone says they beat one of these games without using a guide, I call bullshit). The animation is a step up from the first two games, and suits MI much better than the 3D polygons of part 4 (even though I quite enjoyed that one).