Reviews from

in the past


This review contains spoilers

This is easily the worst video game series I have ever played, but I can't help but keep playing them. I am a massive fan of Until Dawn, and I think it is one of, if not the best horror game ever made. This definitely makes these games worse in comparison. The game is not scary at all, the monster is revealed in the tutorial. The visuals are hit or miss, some aspects of this game look great, others look bad. There is excessive quick time events, such as multiple quick time events to move a mug off of a piece of paper. The game actually had the opportunity to have a decent ending, unlike the others in the series. Unfortunately it is squandered, as the characters escape the cave they have been stuck in, a SOLAR ECLIPSE happens which allows the monsters to attack again. This is absolutely laughable and in classic Dark Pictures fashion the ending sucks.

For transparency sake, I did not play this alone, me and 4 friends were shitting on this game throughout the whole playthrough, intentionally killing of the games worst characters and laughing at it.

Сюжет на уровне. А персонажи явно интереснее чем в прошлой части. Присутствует реальный конфликт интересов двух сторон, и у нас есть шанс их разрешить.

prob the best game of the dark pictures anthology, the rest are kinda hot shit

House of Ashes no fue del juego que más me gustó de la Saga, pero si del que mejor pulido está hasta ahora de los tres juegos (Los dos anteriores y éste). Creo que se pueda mover la camara es un acierto muy grande y hace que la jugabilidad sea mucho mejor. En cuanto a la historia, me pareció buena, aunque ya con demasiada fantasía. De todas maneras, lo recomiendo!


Until dawn com vampiros alienígenas...

The only DPA game i didn't completely hate

much better than man of medan

also SHARPAY EVANS!?!?!

Meilleur Dark Pictures que j'ai pu jouer.

L'histoire est prenante de fou et les personnages vraiment attachant.

Rien à dire sur ce 3ème jeu j'ai kiffé !!!

KORT SAGT: Supermassive Games har med det tredje kapitel i deres horror-antologiserie skruet op for den fortæller-mæssige kvalitet, men spilformatet skurer stadig imod de filmiske aspirationer.

Min anmeldelse for Soundvenue: https://soundvenue.com/kultur/2021/10/the-dark-pictures-house-of-ashes-er-et-sjaeldent-horror-spil-med-noget-paa-hjerte-463652

Le meilleur des 4 et de loin, pas pour l'histoire en elle même mais l'ambiance est cool, le mode coop est bien plus abouti, on contrôle les mêmes persos, et on les tourne pas tous, du coup on s'y attache plus et c'est le plus sympa des 4 à faire.

El mejor de los que llevo jugados del estudio. No es decir mucho, pero es algo.

House of Ashes sabe jugar sus cartas mejor de lo habitual, cogiendo mejores referentes(no me metere mucho en esto por spoilers) y tratandolos mejor. Los personajes pues siguen mas o menos en la linea, pero en este contexto al menos a mi me funcionan y no me parecen autenticos estupidos.

A nivel jugable poco que decir, sigue la formula del estudio sin novedades.
La unica diferencia que he notado es que parece que es un juego diseñado mas para jugarse solo que los otros dos de la antologia. Mientras en los otros te daban muchas situaciones que hacer los dos jugadores de manera simultanea y que interactuan entre ellas, aqui basicamente mientras uno hace cosas el otro mira lo que hace su compañero.

Si tengo que recomendar un juego de esta gente, definitivamente recomendaria este.

Certainly the best of the "Dark Pictures" entries so far, but that isn't a very high bar to clear. There were a few interesting choices throughout the game, I enjoyed the antagonists in this one way more than the past games and thought it did a decent job of handling the overall setting of the game.

Two men approach a ledge. They are underground in an incredibly hostile environment that neither could foresee arriving in when they woke up that morning. They are tired, mentally frayed and have an uneasy trust in each other based entirely on circumstances. The first man reaches the ledge, after an awkwardly long second staring he finally drops down the 3ft drop to continue along the dimly lit path. The second man approaches the ledge but rather than drop down he freezes, staring at it whilst his comrade looks at him perplexed. The man walks away from the ledge before coming back to it freezing again. He refused to jump down to continue their trek. Was it fear preventing him? Had the ordeal and horrors he'd witnessed finally pushed his mind to far?

No, it's just that playing House of Ashes in online co-op was a miserable buggy experience.

You see I played this with a friend, we play together nearly every evening and are always looking for a new Playstation co-op experience. We had enjoyed Man of Medan despite some issues and heard this game was supposedly all around the better of the two. We ran into constant technical problems though. Characters getting stuck, locking up for no reason. The game taking forever to actually perform an action, even picking up an item to look at was a complete chore of waiting 10 seconds to see if they would actually move. We had to quit out and restart half a dozen times to get past various sections and by the end we were frustrated by it all. The thing is it wasn't just the technical problems but a variety of issues built up leaving a bitter taste in our mouths. We beat the game, kind of hated it and moved onto Wild Hearts. The thing is, I decided to go back to it to see if the game was better playing it on my own and my second experience has left me softer towards it overall though certain flaws continue regardless of player occupancy.

For those unaware The Dark Pictures Anthology is a series of horror games by developer Supermassive Games that are more like quick time event interactive movies. Your inputs decide the outcome and the wrong move at the wrong time can see characters permanently die and adjust the story outcome slightly. Our first issue with this game is the button prompts for these events. They are based on the PS5 controller with white buttons with the Cross, Triangle, Square and Circle symbols overlayed in grey. They aren't clear without colour to tell them apart and when you only have a second to work it out...well the design is awful. I went into the accessibility options to change them all to cross because it was implemented so badly when playing on my own. I will at least give them credit for those features.

A lot of the rest of the game has it's ups and downs as well. I really liked the setting going with a Mesopotamian historical influence which isn't something seen in games all too much. The modern plot setting there of the 2003 invasion of Iraq looking for chemical weapons however certainly is...a choice. It did allow a good relationship build up between two characters of Jason a lieutenant in the US marines and Salim a sergeant in the Iraqi army. Their characters and relationship are the two best parts of the whole game with some well written dialog and voice acting that bring them to life as being both professional and empathetic. If only the rest of the writing was as good or even competent because most of the other characters are just unrelatable buffoons. I didn't care for the forced interpersonal drama between 3 of them and was quite happy for them to die. They are needlessly confrontational, rude and in a lot of cases completely inconsistent. In one scene as an example:

Character 1: "What's there to think about? We go and save him"
Character 2: thinks about it for a second
Character 1: "He isn't one of us lets leave him"

It's like they are different people from line to line at times completely breaking immersion when they 180, never mind in the same conversation. Frankly except Jason and Salim they are all extremely unlikeable. I understand the developers want to build a varied cast that will leave difficult decisions for the player with conflict but they went overboard leaving a negative experience in a lot of scenes because I just didn't care about what happened to any of them.

The story also kind of lacks suspense and scares which I was surprised by. It has an interesting setting and atmosphere but it never really uses them to build up any tension or fear of the unknown. Except for a few scenes early on the game is more just a military shooter than a horror title. The magic is gone when the monster is revealed and the curtain gets drawn back. In this case it just happens all too early.

I will say my second playthrough was far more enjoyable overall regardless of the issues above. The only bugs playing solo was a trophy not unlocking (I had to disconnect from the internet and restart my PS5 replaying the scene to unlock it as a work around found by the community). I really like the visuals and general ideas presented here, they just needed more polish and to iron out the cast to a better degree. Still I am glad I went back to it as it has convinced me to play the second game in the series Little Hope which I had initially written off after my first playthrough of House of ashes, I just won't play it online...

+ Jason and Salim are great characters with an excellent comradery.
+ Visuals are gorgeous.
+ Mesopotamian setting is a nice choice.

- The other characters could all rot for all I care.
- Playstation quick time buttons are unclear.
- Online is a constant buggy mess and a semi bugged trophy.
- Not scary, no tension or build up.
- War setting is...a choice.

Very good game, great characters, action, choices and monsters. This game is definitely worth it

Лучшая из тёмной антологии, интересно было в компании пройти.

Easily the best from The Dark Pictures Anthology

Nothing too crazy here. It's fun with a friend, but I would not recommend it for solo players. They have a cool coop mode where each player gets assigned a character and they ask you to pass the controller when it's someone else's turn to play.

It's fun to laugh at a friend who just missed a QTE or to decide on which choices to make as a group. The story and the characterization are pretty much inspired by b-horror movies so you know what you're getting yourself into. Once again, play it with someone else, that's where 90% of the fun will come from, otherwise you're probably better off just ignoring it or watching a playthrough instead.

This review contains spoilers

House of Ashes delivers some of the best character writing in the anthology so far with the characters feeling more fleshed out compared to previous entries. The inclusion of alien vampire parasites was a lot to throw in all at once, but I did like the end credits scene which really started to show more blatant connections between the anthology’s stories through an unknown organization.

Like its predecessors, House of Ashes leaves a few loose ends and unanswered questions, but that doesn't fully detract from the overall enjoyment. The series keeps me coming back by basically being an interactive horror movie that makes for a fun game night with friends.

Como el resto de juegos de la saga, la escritura es mala tanto en historia como en personajes y las animaciones faciales y el doblaje no están para nada logrados, llegando a generar incomodidad en muchas escenas.

best dark pictures anthology game so far but still not great tbh

me and my duo managed to actually keep everyone alive which was shocking, pretty fun game overall finished it all in one sitting :)


a military take on the unknown horrors, an ending that was hard to predict, although this game had it’s flaws and felt amateur, it was at least an improvement over it’s predecessor

Fun fact: the motion capture for this game was done during the Covid pandemic, therefore the scenes were made without physical contact and later edited to make it work.

By FAR the best in the dark pictures anthology