Reviews from

in the past


great start, disappointing end

played as malk, atmosphere was great, good anarchist representation, tasty music, but i was fucking pissed at that level with those 2 legged shit nuggets sewer level when the game decided to become half life and couldn't get through even with noclip and godmode so i'm shelving this for now

VtM: Bloodlines is a game that I love almost in spite of itself. The vision at it's core is a compelling one - a goth CRPG heavy on dialogue and roleplaying, with deep character creation, a reactive take on the World of Darkness, and systems aimed at simulating the experience of being a vampire. When the game manages to execute on that vision, as it does for most of its first half, there's nothing else like it. There's a dark, palpable atmosphere as you explore the early hubs and dig up interesting sidequests, lure humans into dark alleys to feed, surf the local goth clubs and go through memorably creepy levels like the oft-praised, very haunted Ocean House Hotel. Depending on what clan you choose, your experience interacting with that world can shift dramatically - I played as a hot charismatic Toreador who talked her way through most situations, but I've still not dug into the Tremere (who wield freaky blood magic), the Malkavian (who get significantly different dialogue and hear voices throughout the whole game) or the Nosferatu (whose monstrous appearance requires stealth around humans). Even after 20 years, there still hasn't been another game like it, and it remains gaming's definitive take on vampires.

Unfortunately, it's all wrapped in the skin of a pretty weak Deus Ex-like with bad combat and unsatisfying stealth. While the game rustles up some memorable levels when those levels are focused on narrative, the stealth + combat focused areas are uniformly uninspired, full of repetitive corridors that fail to conjure a sense of place or put the game's systems to any interesting use.

That's fine during the first half, because the focus is much more heavily on role-playing, exploration, and narrative. But as you continue past that, the game's infamous development woes cause the game to start falling apart at the seams in real time. The later hubs start to shrink and become progressively less interesting to explore. There's an increasing reliance on long, repetitive dungeons, including a septic odyssey that ranks among gaming's worst-ever sewer levels. An increasing focus on combat culminates in a series of unavoidable, ultra-hard boss fights with damage-sponge bosses (even with a nearly-maxed out firearms skill, I had to turn on god mode and infinite ammo). The writing isn't spared either, partially thanks to an unpleasant late-game visit to Chinatown that's steeped in racism.

A decade ago, when I first played this, I was unequivocally in love with it. And despite the flaws, I still love it now - I was deep in its clutches until the last few hours, and even then considered starting another playthrough as a different clan. But this is a deeply frustrating game, with very high highs and very low lows. Troika got a raw deal from Activision, and deserved a chance to more fully execute on their vision


esse jogo curou a minha sindrome do pc gamer. queria ter terminado mas meu save corrompeu infelizmente

Primeiro e o mais importante de tudo, foi um jogo muito divertido. Gosto muito da construção do sistema RPG do game, é criativo/inteligente no que propõe. Tem um ato final apressado e uma produção técnica com resoluções bugadas e feias, mas nada que atrapalhe totalmente. Bom jogo, no final das contas.

An incredibly flawed gem.

Bloodlines comes so, so close to being masterpiece, an RPG ahead of it's time, but it fumbles the ball in the final act. It starts off very strong, choices feel like they have weight, dialogue is well written and interesting, levels are designed in a way that feels like it can be approached from multiple directions.

The only things I could have initially pointed out as a criticism was that it was a little buggy (to be expected from a game on its 20th anniversary), and the combat. The combat is a little floaty and doesn't quite pack a punch, in the same way that Deus Ex's does. And that was fine, I believe it's meant to feel that way until you put more points into it.

What becomes a problem is when the entire third act is compromised almost entirely of combat. The final levels completely drop any guise of trying to be an RPG, choice disappears, level complexity vanishes, as you're forced through waves upon waves of frustrating enemies.

After three levels of this, mixed with just as many frustrating boss fights, I felt disappointed, I felt frustrated. There's so much unrealised potential here, it truly was close to being an incredibly memorable classic, but gets dampened by its finale.

PENIS ENLARGEMENT! Watch the girls come running! Call today! 1-800-555-STICK!

Esse jogo é um clássico cult não é atoa,mesmo que o desenvolvimento tenha sido tão conturbado e problemático, com o time sendo forçado a parar de trabalhar pela Activision meses antes do jogo sair, o amor da comunidade mantém esse jogo vivo até hoje. Eu conheço o RPG de mesa e é lindo ver como a Troika traduziu quase que 1 pra 1 o sistema pra VTM Bloodlines. É um jogo que mesmo sendo quebrado, tem que ser jogado por todos os fãs de RPG, é só uma pena que sua sequencia tenha entrado num 'development hell', acho que a grande maldição desse jogo é ter um desenvolvimento caótico.

I'm not even halfway done and this is already one of my favorite games of all time. Lots of games have sex appeal, but none of them have sex appeal to this degree.

Não tem muito segredo, por mais que o final não acompanhe muito a qualidade da obra, ela compensa isso em diversos outros pontos

This review contains spoilers

I played this game on a whim after watching the Linkara video on it and had no idea it would change my life. I had recently discovered I was trans at the time I played this and hadn't settled on a name. I was directionless and felt like my life had no purpose. Then I encountered the character Heather, made her my ghoul, and got emotional when she died. This game has a ton of jank but something about the weird mix of tragedy and emptiness you feel when she dies makes this my favorite western RPG easily. My name is Heather now because of this game and I love it for that.

a definitive classic.

Amazing introduction to World of Darkness for noobs. Cautiously optimistic for Bloodlines 2 but still excited!

It's one of those games that, as soon as you think or write about it, you immediately feel the urge to install it again and play it till the end. For me, this game belongs in my top 10 best games of all time. Unfortunately, the game came onto the market as a buggy and unfinished mess, but community patches have brought it to a state where there are no more excuses not to play it.

The atmosphere of this dark vampire-infested L.A. is simply unsurpassed, the music and the graphics contribute immensely to the generally gloomy mood. The RPG elements, which may seem a little confusing to some players, also ensure that I can completely immerse myself in a certain role and give the game replay value.

Above all, the writing is THE key reason why I enjoy this game so much. The writers have done a fantastic job here. The dialogue is so incredibly good, clever, funny and believable, something I unfortunately miss in many modern games. The main story was also exciting and each side mission has its own little sub-plot that fits seamlessly into the world of Bloodlines.

This game is a masterpiece and an absolute must for any RPG fan, especially if you like dark settings and vampires.

um dos melhores rpgs da era 2000-2010
consegue te dar varias formas de resolver um problema e suas açoes tem peso no universo do jogo
a atmosfera é realmente bem anos 2000 e isso deixa o jogo bem nostalgico apesar de que essa é a minha primeira vez jogando o mesmo
os personagens são bem vivos e carismaticos assim como a cidade de los angeles
a historia é bem intrigante cheia de conspirações e tramas fazendo com que voce se posicione em uma das diversas frentes vampiricas que estão em L.A

nao tem como customizar o seu personagem e o combate pode ser um pouco estranho de se acostumar

one of the best vampire rpg's out there (until the final act)

played until i didn't know what to do or where to go anymore, had some fun moments

This game is stupidly janky and broken but it's hilarious and a very fun immersive sim.
I really did love this game.

Remarkable game! So deep dive in vampire's world. I've completed it by Gangrel.

This game isn't perfect, it's a buggy mess with several bugs.

Yet this is one of the most engaging RPGS i have ever played. I don't think we will ever get a game like this. The atmosphere, the design, the world are all a product of it's time.

This game takes early 2000s gothic culture and takes it up a notch. The writing is phenomenal and really carries the experience. This is a true RPG through and through.

Gameplay is dated and bad even by 2004 standards, but even so the experience is so unique it really elevates the game to a legendary status.

This review contains spoilers

i could've fixed lacroix

i WISH i could give it a 6 star rating. it's a great depiction of a WoD setting, utilising character sheets and all. Amazing game, wish it had mages though

This game has flaws, many in fact. Gameplay wise it's aging poorly, it can be janky at times, the base version has many questionable parts in terms of level design and some humor or stereotypes age even worse than all that.
Yet I can comfortably say it's one of if not my favorite game I ever played. Having done multiple playthroughs both with and without the unofficial fan patch (that fixes a lot of the jank) it's a new and special experience each time. While it's not a perfect product in its mechanics, it's a perfect story with wonderfully diverse and memorable characters with amazing writing and voice acting. I recommend it to anyone remotely interested in rpgs, vampires and urban fantasy.


Vampire: The Masquerade - Bloodlines is a weird game, that I enjoyed a lot in the first half of the game, but didn't as much in the second half. I think the biggest strengths it has are the (ironically) colorful cast of characters, the RPG elements, and the side quests. The main story is engaging at first, but kind of goes nowhere as the game goes on. I think my enjoyment also went down in the later parts because the game all of a sudden focused too much on combat, while I just wanted to soak in the strong world, atmosphere and characters. At the end of the day, it was still a good experience overall, and I definitely get why this games is viewed so highly.

this game is impressive in that it's completely bugged and clearly unfinished but it's also simultaneously the greatest game of all time

Atrocious combat and game is buggued as hell even with unofficial patch. The game is kinda fun at the beginning but the end is simply a nightmare. The story is meh and is just : go get this, to get this you need that, to get that you need an other this etc... Horrible game

só o melhor rpg já feito, a continuação já virou lenda urbana