Reviews from

in the past


My dad got this with the launch of the wii, and it's the only monkey ball game I've played. It's fun, but hear the first two were better.

Jumping opens a few doors but closes a lot more. The Touch n Roll remixes are great though I would have liked original songs too.

Motion controls were ok, but Monkey Ball lost its identity long ago and this game didn't bring it back. The game is easier to play in fact. The minigames are quantity over quality. The new characters are the only reason you'd want to really get this one.


Does not have the same feel or weight that the GameCube ones did but it’s still kinda fun

While Super Monkey Ball is a classic and beloved series, Banana Blitz suffers greatly from bad motion controls. The Wiimote just wasn't up for the task of the accuracy required for these tilt stages- which leads to a really aggravating experience on the console. Banana Blitz was re-released in recent years for modern consoles and I'm sure with a traditional controller it's a much better game but on the Wii it just wasn't cutting it. At least there were a lot of decent multiplayer minigames to check out which were fun for a few hangouts as a kid.

not as insanely bad as people say? it's honestly a mid monkey ball game rather than an outright bad one imo. The motion controls are kinda lame, yeah, but they work reasonably well enough to have the game be properly controlled plus the levels are more designed around the more imprecise control scheme. There's also a jump button for some reason, which is really a love it or hate it addition. I haven't played much of the minigames because my friends don't trust this game so can't say anything about that. If you have a wii and like monkey ball maybe give this a shot with an open mind?

Just one of those games I got around the Wii launch because I wanted new things to try.

It's the only Super Monkey Ball game I've played, and it was... fine.

I barely remember this game, but I didn't put much stock into it

the memories I have of this game... love it

Better than Adventure but that's not saying much.

Misses the entire point of monkey ball.

The jump ruined everything and the music had to clean up its mess

Fine at best. The controls weren't great, and it felt like the developers prioritized having an abundance of mediocre minigames over having more good stages in the main game.

First world: "How come people don't like this?"
Second world: "Oh, I see"

the ball is canonically the womb

Peak Monkey Ball. Wii version is better than the Switch remake.

Some of the worst mini-games you will ever play and boring levels with crappy motion controls. No reason to play this.


First Wii game that I ever played (it was a fixture at many a Wii demo kiosk back in the day), and it was cool back then as a kid to move the Wiimote and watch it influence things in the game.

I wouldn't experience it much deeper until the remake, though. More on that later.

Damn, the nostalgia of the music and getting stuck on those courses. It was a great wii game.

Level design kind of stank because of the new controls.

Abandoned on Windows via Dolphin. I used a real Wiimote for the record. The controls are just poppycock. You can't come to a halt easily; you have to hold it as a weird 45 degree angle. And going forward takes a lot of tilt, but going backwards is as easy as pie. This would be fine if the stages felt built around that, but at times they can be weirdly precise. And sometimes they can be annoying because you can't stop. Hell even the damn MENUS are a bitch to navigate. That's never happened to me in my (albeit short) gaming career. Overall, this game just sucks.