Reviews from

in the past


This game is a constant stream of "what the heck are they thinking?" Every part of the game feels so bizarre, from the character designs, the combat, having a narrator at all times, the comic book-esque effects, and so on. The textbook definition of a mess.

Não entendi porque o Master Chief ta na capa se o verdadeiro e melhor protagonista do jogo é o Arbitro

Probably the best game in the 3DS library, Kid Icarus Uprising is a half on-rails shooter, half third person shooter with an extremely charming cast and story. Gameplay is excellent, with controls that are hard to grasp but work perfectly once you get used to them.
One of my favorite things of the game is the difficulty/rewards system. Playing a chapter at higher intensities gives you better rewards, that allow you to either play the chapter at the highest intensity or play later chapter at higher intensities and farm even better rewards. This creates a Monster Hunter-esque loop where you are constantly trying harder stuff for better gear.
Overall, I absolutely love this game, to the point I went and cleared each chapter on the highest difficulty, which was an insanely tough task, but also extremely rewarding.

Pretty cool fantasy shooter that's heavy on stage hazards. I like having access to a powerful melee attack but having to weigh the risk of getting in close, since invul between getting hit is all of a split second and the damage piles up quickly. Actual level design could do with a bit more polish and the bosses are really easy, but the presentation makes up for a lot. Short and sweet. One of the best soundtracks of all time EASY, even if the first stage theme is a Rainbow ripoff. Actually, I think this might make it even better.

this story has 0 rights to being this good

the walkie talkie in this game is probably the worst way to implement a voice chat i've ever seen in my entire life.
the theatre part made me scream too much lol

very weak. i hated the part where you collect money to buy a piece of a card.

Non toccavo un pokemon di Hoenn da 15 anni circa, non ricordavo assolutamente nulla e mi sono ritrovato probabilmente una delle mie regioni preferite da riscoprire. Non so dirvi di differenze con gli originali però il gioco in sè mi è piaciuto, come ho detto per sole è sempre la pokemon experience ad intrattenermi dunque non spenderò molte parole.

Die Stimmung, das Setting und die Grafik sind Aspekte die Callisto Protocol sehr gut macht, und sich durch die Gänge zu bewegen (oder in sehr vielen Fällen aufgrund von Ladezeiten quetschen oderkriechen) macht ne Menge Spaß. Nicht zu wissen was hinter der nächsten Ecke lauert, ob aus dem Nebel ein Gegner herausrennt oder man doch in Sicherheit ist und nur der Kopf wieder an die nächste Gefahr denkt ist eine der positivsten Aspekte die mir aufgefallen sind.
Die Gewalt und Todesanimationen sind sehr gut gelungen und alleine dafür sollte man sich zumindest mal ansehen, was da von Striking Distance Studios geschaffen wurde.
Das war das Gute. Jetzt kommt der Teil, der mir das Spiel leider kaputt gemacht hat. Das Kampfsystem fällt auseinander sobald man mehr als einen Gegner vor sich hat und die Bosskämpfe sind absolut unterste Schublade. Der einzige Bosskampf des Spiels ist ganz am Ende und der geht gegen alles was das Spiel vorher priorisiert. Sehr viel wird im Nahkampf gelöst, der letzte Fight wird aber komplett mit Waffen/Telekinese geführt und nach einem Treffer ist man tot - das ist kein gutes Bossdesign.
Ein Fight im Spiel nach einer langen Kampfsequenz wird als Bossfight inszeniert, danach kommt der gleiche Gegner aber leider mehrfach hintereinander als normaler Gegner.
Variationen in den Gegner sucht man leider auch vergeblich. Es gibt 5 Typen, der Rest ist nur eine kleine Abweichung vom Original.

YOU ARE MY BROTHER ETHAN!!!!!
this is the last campaign of the futuristic era of call of duty, and it is one of the best in the series. the characters are interesting (ethan specially), there's a lot of cool moments (the ones with ethan on them), the mission felt less confusing to me and in general they were pretty good (any mission with ethan on it) and the planets were beautiful (even more if ethan was in the frame).
overall, im really really surprised. i hope the next games keep up with the good campaigns.

Malgré sa physique un peu déroutante et ses quatre tableaux, Sonic Spinball reste un bon spin-off.

A tantalizing, harrowing glimpse inside the sick mind of Mori Calliope if she was pompous depressive videogame arteur.

Game number 3 in my Pokémon randomizer nuzlocke playthroughs, I haven't touched this game since release and playing it again was a great time. Generation 3 is my second favorite in the series and these remakes are a great time, maybe not as good as HGSS but still an overall fun time, the game is a bit easy, though my difficulty this time around varies as my encounters were randomized. The soundtrack is also fantastic and while it doesn't have that toot toot charm of the original GBA games, it still is one of my favorites in the series! Great starting game for any new player and a good time to return to

Bioshock Infinite, retrocedendo a fórmula.
Em Bioshock 1, tínhamos uma exploração semiaberta com escolhas inconscientes realizadas pelo jogador, como por exemplo: devo enfrentar aquele Big Daddy mesmo tendo pouca munição ou avanço e volto depois quando estiver mais preparado? Ademais, para complementar o gameplay havia os plasmids, que eram uma parte fundamental da progressão do jogo, servindo tanto para progredir em certas partes como para o combate.
Em Bioshock Infinite, temos um corredor linear onde você vai do ponto A a B lutando contra inimigos genéricos e chatos até chegar no final onde todas as suas escolhas são desconsideradas, o sistema de plasmids tão elogiado em seu antecessor se tornou trivial, em vários momentos me peguei esquecendo de usá-los e sendo avisado pelo jogo para utilizá-los.
O gunplay foi severamente melhorado apesar de ter certas coisas que eu desgosto nele, você já começa o jogo com armas tão boas que podem ser mantidas até o final, nunca falta munição pois a Elizabeth sempre joga mais caso falte, só é possível carregar duas armas de uma vez enquanto no Bioshock 1, você adquirir as armas estava interligado a progressão do jogo, tornando o combate mais balanceado.
Em quesitos técnicos não tenho nada a reclamar, o jogo é bem bonito e a trilha-sonora é maravilhosa, a performance dos dubladores é excelente e em geral é a melhor parte do jogo.
Em conclusão, Bioshock Infinite é um divisor de águas, você pode amar como o jogo desconsidera suas escolhas, ou você pode ser o jogador que se agrada apenas com um bom FPS, independente disso não sou eu que escolho como você se diverte com o jogo caso você tenha gostado, ótimo. 2/5 o Bio não ficou Shock.

What an amazing game!
I was really looking forward to it, and was not dissapointed.
Everything I loved in the last game was in this one too.
Awesomstory and characters, great soundtrack, the world is not to big and while fighting you really feel strong.
And they thought about so much details. Like Kratos smashing chest to open them and Atreus tried this once and had to realise, he's not his father and had to open it with his bow. Things like that.
The conversations are always interesting and always clever! They are talking like you really would talk to each other and they include things you are doing.
Like Kratos exploring the area ( chests) and one of the characters, which joined lately, ask what hes doing. And Atreus just explain, that his father often explore areas to find helpfull stuff.
I love it.
And what impressed me the most about this game, were the sidequest. Why your asking? Just because they don't feel like ones.
It feels like its an important mainquest and later conversations are including the stuff you found or learned in this sidequests.
By the way. I had NO bugs, glitches or something like that.
Just a really great journey.
Thank you Santa Monica Studio and Sony for this journey.

Para de jogar esta merda e faz panquecas
Ingredientes
farinha
150 g
açúcar
50 g
fermento em pó
1 c. de chá
sal
½ c. de chá
ovo M
1 unid.
leite meio-gordo
200 ml
manteiga (para untar)
2 c. de sopa
Preparação
Passo 1
Numa taça, misture a farinha, o açúcar, o fermento, o sal, o ovo e o leite. Bata bem com uma vara de arames para que fique sem grumos.
Passo 2
Numa frigideira antiaderente e em lume brando, derreta a manteiga. Verta uma colher de sopa de massa na frigideira e espalhe ligeiramente a massa.
Passo 3
Quando a parte de cima da panqueca começar a ficar com pequenas bolhas, pode virá-la com a ajuda de uma espátula. Repita o processo até acabar a massa, adicionando sempre que necessário manteiga na frigideira.
Passo 4
Sirva as panquecas acabadas de fazer com mel e frutos vermelhos.

laura kills a lot of people in this game and i enjoyed it very much

this game gave me at least 3 new phobias

fun puzzle game. i like the extra modes at the end.

I would love to be good at this game but I'm not, and even with my critical condition of "being bad" I still had a blast on the two hours I played this.

Eu duvido que com um título como esse, Blasphemous passe a ideia de ser um jogo muito sensível ao tópico religioso e, de fato, ele não o é.

p o r t a l, but number 2. The story and cinematics are epic

Jogado pela Netflix. É muito bonitinho e fofinho, mas achei bem confuso no geral. Um bom jogo idle/clicker tem um objetivo bem claro e aqui você tem uns 10 recursos diferentes pra gerenciar. Dá pra ver demais que era um jogo que forçava anúncios e microtransações e a versão premium ficou só esquisita mesmo.

This review contains spoilers

Easily the best Sonic game we've had in the longest time. However, it's not without its flaws. Final part of the game was 100% rushed and felt anticlimactic. Sonic's interactions with the other characters was amazing (thank you Ian Flynn). The callbacks to previous titles could not have made me happier as a Sonic fan. Great level design, great story, fun boss fights and an absolute banger of an OST. Really looking forward to that DLC. SEGA have something here, now they just need to perfect it.

I first played this game around its release when I was 10. It was my first time playing an RPG outside of Pokemon, and it drew me into it's world straight away, and I played it nonstop until I finally beat the main boss. However, while I loved the solo content, what really kept my attention (and cemented the game as one of my favourites) was the multiplayer. I spent so many hours with friends grinding liquid metal slimes at Angel Falls, helping those of us newer to the game with boss fights, and taking on legacy bosses. It took us countless attempts to beat Baramos for the first time (using a team of full minstrels), which was a giant achievement for us back then, but I can see now that he was the easiest legacy boss of the bunch.
I still revisit this game every now and then, and It's still talked fondly about between those I played with. I've played plenty of better games since, but none come close to the pure joy I had playing this game when I was young, and I don't think any ever will.