Reviews from

in the past


inscryption thrives at conveying a sense of foreboding tranquillity despite its dark ambience and sound design. everything production-wise for this game is aligned perfectly with its fun gameplay and puzzling narrative, there's not a single choice i could point out that would've been better if they made any changes.

but! there's always a but. i can't shake the feeling that the overall mystery of the game (including the ARG) did not conclude satisfyingly. feels like it should have had an extra hour or two exploring the themes of the cursed game/overpowered script/malevolent company, and of course some more exploration of the character we are playing as throughout the game.

despite my gripe, i absolutely recommend this game.

bom tava só adicionando uns jogo no meu perfil pra não ficar vazio mas sobre esse aqui eu vou ter q falar

é com certeza um dos melhores se não O MELHOR jogo de cartas já feito, inicialmente não vou mentir, ele é repetitivo, vc vai sentir isso jogando, mas não é no sentido ruim da coisa, é mais como um rougelike do q qualquer outra coisa

tem gente q não tem paciência de ficar morrendo várias vezes e voltando sempre pro ponto inicial, é realmente frustrante as vezes, mas com o tempo eu aprendi q é só não levar tão a sério a derrota "porra morri no final mlk..... agr vai" meio q isso até vc passar

não posso e nem quero falar com todas as palavras o pq esse jogo é incrível pq isso seria um spoiler grande, vc jogando e tendo a surpresa na hr é bem mais legal, oq digo é, vale muito apena vc dar uma chance pra essa porra aqui

literalmente a única crítica q eu consigo fazer a esse jogo é ele acabar
eu queria q tivesse mais
cade o 2?
pq acabou?
é quase o mesmo sentimento q eu tenho com o sekiro mas até pior se pá pq esse jogo te dá muuuito um gostinho de quero mais no fim, é bizarro o quanto esse jogo me surpreendeu e o quanto ele é bom

JOGUEM!!!!!!!!!!!

Enjoyed first bit the most, progressively lost steam the closer to the end I got. Felt like it over stayed its welcome but my stubbornness won out.

Queria continuar jogando para saber mais da história, mas nossa é muito repetitivo a forma que vc ganha cada partida, não é bem um jogo de carta, sei la, a fase dos inimigos robôs perto da usina me fez parar, todo encontro parecia igual.

This review contains spoilers

the ending was disapointing


one of the best card games youll ever play

At its core Inscryption is a card based roguelike with a twist. Players are tasked with building and refining their deck of cards to battle against a series of increasingly challenging opponents. However what sets Inscryption apart is its innovative use of mechanics such as deck manipulation, creature sacrifice, and environmental puzzles. Each battle feels like a carefully orchestrated dance of strategy and wit, as players must constantly adapt their tactics to overcome new obstacles and adversaries.

One of the most captivating aspects of Inscryption is its incorporation of metagame elements. As players progress through the game they uncover layers of hidden secrets and cryptic messages that blur the lines between fiction and reality. The meta narrative woven throughout the game adds an extra layer of depth and intrigue keeping players engaged and eager to uncover the truth behind the games enigmatic world.

Visually Inscryption is a masterpiece of minimalist design. The games hand drawn art style perfectly complements its dark and surreal atmosphere creating a sense of foreboding and unease. Each card and environment is meticulously crafted imbuing the game with a sense of tangible depth and immersion.

Similarly the sound design in Inscryption is superb. From the haunting melodies that accompany players on their journey to the subtle sound effects that punctuate key moments in the game. Every auditory element serves to enhance the overall experience. The combination of visual and auditory elements creates a cohesive and immersive world that draws players in from the very beginning.

Inscryptions narrative is perhaps its most compelling aspect. The games story unfolds gradually as players progress through its various stages revealing snippets of lore and backstory that hint at a much larger and more complex narrative. The writing is top notch with clever dialogue and well developed characters that keep players invested in the unfolding mystery.

However its worth noting that the narrative in Inscryption can be quite dense at times which may not be to everyones taste. Some players may find themselves struggling to piece together the various threads of the story leading to moments of frustration or confusion.

Ups:

Innovative gameplay mechanics that combine deck-building, puzzle solving, and narrative driven elements.
Immersive visuals and sound design that create a dark and surreal atmosphere.
Compelling narrative with well written dialogue and intriguing characters.
Metagame elements add an extra layer of depth and intrigue.
High replay value thanks to procedurally generated levels and hidden secrets.

Downs:

The dense narrative may be off putting to some players.
Steep learning curve may deter newcomers to the genre.
Occasional bugs and technical issues can detract from the overall experience.

Inscryption is a tour de force of game design that pushes the boundaries of what a card based roguelike can be. With its innovative gameplay mechanics, immersive visuals, sound design and compelling narrative it offers a truly unique gaming experience that will linger in the minds of players long after the credits roll. While its dense narrative and steep learning curve may not be for everyone those willing to delve deep into its dark and enigmatic world will find themselves rewarded with a gaming experience unlike any other.

l'ho provato in un momento no, devo dargli un'altra chance...forse

The first act was great but couldn't bring myself to finish act 3.

vale a pena jogar a mecânica é muito divertida e a história bem legal mas chega em um parte que Jesus que chatice

Really cool, after the first act it loses a bit of that spookiness for me but it's still great

Caralho esse jogo é surreal. não consigo me imaginar jogando um jogo com essa ideia novamente e MUITO bem aplicado vai se fuder.
Uma das melhores experiencias que tive com jogos, e com o ambiente bizarro e lindo ao mesmo tempo. perfeito em todos os aspectos. TODOS.

jaw drop after jaw drop after jaw drop then i got used to it

This review contains spoilers

one of my favorite games of all time, i love card games and it just reinvents that with talking cards, puzzles, and horror all in one. with each act being something different, it gives you a well thought out story ( while confusing at times with the real world stuff )
It really finishes up well with the ending, and the mod you get after beating it to repeat act 1 as a rogue lite.

Nunca vi nada igual, um jogo de cartas com suspense e terror, cada capítulo é uma experiência, tem um começo confuso e um final triste, não se engane com a capa e a gameplay do início, o jogo é bem mais complexo.

Probablemente el mejor juego de cartas que he jugado junto al Balatro, estéticamente muy único, diversos estilos y la historia god

This review contains spoilers

Inscryption boasts a beautiful beginning with charming dialogue and wonderfully done atmosphere. Act 1 is a visual treat and, had it been the entirety of the game, would have honestly garnered more love from me. The rules are simple enough to learn quickly, with enough variation and ways to augment your cards that you can play all sorts of different ways. The boss fights in the cabin are lovely, too; the dark aesthetic marries perfectly with the haunting soundtrack, and the mechanics are all perfectly in theme with the boss, as well.

Unfortunately, the game drops off quite hard after this. It may be a staple of Daniel Mullin's work, but the meta-fictional plot is unengaging and underwhelming. I'm far more interested in the world inside the game, and I could feel all of my immersion get forcibly torn away each time I was forced to sit through a segment involving 'the real world.' The game's plot and characters suffer for this, in my opinion, as so much time is diverted away from the Scrybes and into Lucas Carder. The fact Luke will occasionally quip in over your gameplay, just after enough time has passed for you to forget he existed, was nothing short of irritating.

Act 3, at least for me, wasn't so terrible, though it certainly was /boring/ both to look at and read. The card game, however, was back to being reminiscent of the cabin, and I was pleased to go back to it with a fresh new set of mechanics. This does come with the caveat of the game playing much slower than before, though, so make what you will of it.

The half-baked plot concludes with one final stand against each of the Scrybes, though all are cut short. I for one, actually quite enjoyed this! It looked amazing, and gave me a taste of the decks I hadn't really been able to enjoy in the slog of the second act. Unfortunately, as cool as the set piece is, the Scrybes are neutered for plot-reasons and you may only play a few turns with each one before moving on. This segment simply furthered my need for the game to throw away the focus on the metafictional: I would happily play a game going through the worlds of each Scrybe, as you had done with Leshy's cabin, and enjoyed it much more than the actual product.

After this, the finale to the plot is... unsatisfying, at best, and honestly, comes off as downright laughable. Why should I care for Lucas Carder, or anything that happens to him? Why should I feel horror at PO-3's actions? What is the truth behind the mysterious card-turned-video-game? I've played other games that leave me turning questions such as these over in my head for weeks afterwards (shoutout to Signalis!), but with Inscryption, I felt no attachment to any of it. Honestly, I wanted the credits to roll faster, so I could get back to playing the cabin card game in Kaycee's Mod.

I don't think that Inscryption is bad at a base level. It's a fun game bogged down by terrible writing, leaving a perfectly mediocre experience. But I don't want a mediocre game, I want a game that continues to channel the fun and wonder I had at the start.

Um truco da pesada!

Esse é daqueles jogos que é essencial que tu n veja nada antes de jogar, só vai cara, que o jogo bom!!!

great gameplay bogged down by mid writing. its really a shame

Este juego es una verdadera tragedia. Empieza muy bien y muy fuerte y en cuanto se acaba la primera parte da un bajón del que no se recupera. Todo lo innovador y divertido del principio es sustituido por repetición y aburrimiento. Ojalá el juego supiera mantener ese listón tan alto, probablemente sería más conocido y tendría más nota.

initially I thought this was going to be some boring card game but I was so wrong. This game is one of the most addicting roguelikes I have ever played. I love the art style, visuals and aesthetic of the game. I really like the feature where you have a chance to make your own cards because you can make them super op. Ultimately, this game made me appreciate card games and it's super fun, that's why it's 5 stars.

rapaziada achei que o jogo era uma versão nova do uno acho que baixei errado não tinha +4 nem mudar de cor

A 'play-it-once' experience that keep you will enthralled the whole way through. Kept me intrigued and wanting to come back the whole time, which is a type of game that is hard to come by.

The presentation is just amazing. Unique, sexy. The gameplay? Also very fun. The way the game unravels? Controversial. But I loved it from start to finish. The mysterious aura? Tantalizing, rousing. The emotions you will feel? Excitement to shock, to surprisingly, sadness. Daniel Mullin's other games? Just as interesting.

If you're bored of modern gaming, play.

This review contains spoilers

Really liked the first act, but the later acts never got close to 1. Quite a shame.


É legal, joguei por 4 horas mas realmente não me ganhou e não tenho interesse em continuar. Porém o jogo é bom, quem sabe um dia eu não continue?

I have a lot to say, I couldn't really play this due to having a laggy computer but I did watch game plays and I do like the concept of this game. Maybe I'll try and get it to work sometime.