Reviews from

in the past


Brilliant humor and story, great gameplay, fantastic world and theming. Very inspired all around.

An endlessly creative collectathon platformer from the talented folks over at Double Fine. It's got some OG xbox game jank and the pc port is honestly not good but the game itself stands tall even among games almost 20 years later.

I can't quite overstate how creative it is in it's gameplay elements and presentation. All the brains feel unique and the game has a consistant fun tone with some great jokes sprinkled in. They aren't all hits, but it's enough i can call the game funny. The gameplay is a bit simple, it's a 2005 xbox platformer game, but the mind powers are all pretty well thought out and you can find some fun interactions with pretty much every part of the game. Game falls a bit flat on its face at the end, but honestly it's forgivable, since the game is such a joy up until that part. What a lovely little game this was.

is vernon what i sound like to other people

I wish this is what therapists actually did

It is insane to image this game being release in 2005.


Psychonauts é uma experiência única de jogo, esse primeiro é muito bom, porém a gameplay datada da época atrapalha a experiência, deixando partes que em teoria era para ser fácil ficar mais difícil, tirando isso o resto é incrível

nao sei como minha mae me via jogar isso e nao falava nada

This game is incredible. So much charm, and the creativity doesn't stop right until the very end. Each level felt so unique, with all of the characters being so likeable (or hateable, but in the best of ways!)

The platforming definitely hasn't aged well, but when I'd gotten used to it, it was very satisfying to use all the different psychic abilities to travel around the levels finding all the secrets.

It's very rare a game is as genuinely funny as this. Not only that, but the story was wonderful - I was invested from beginning to end in the colorful cast of characters I met along the way.

The art style and music helped create such a unique atmosphere to every level, and the voice acting had a perfect "Cartoon Network" feel to it that was just what the game needed.

The only criticism is the controls sometimes felt a little janky, and did create a few frustrating moments with some of the more intense platforming sequences. However, this was only a slight blemish on an otherwise perfect game.

The thing about this game is that the story characters and setpieces are basically perfect but there are like 6 parts in the gameplay that make me want to be dead. Still love this game despite that though

Personal advice, don't quote The Milkman near a school, I'm writing this from jail

Great writing and characters but the gameplay is too clunky and frustrating for me to love it like others do.

its a great game for the most part but the meat circus genuinely pissed me off

génial ! j'ai fait que la premiere mission le jeu est trop bien mais je suis perdu bouhouhouhou

very charming platformer, the meat circus aint that hard yall

Flemme de le 100%, mais il reste une chouette pépite

the cool game is brought down by it's JANK platforming(not the movement, the movement is good.) walking on rope, climbing poles, climbing walls, climbing ladders, WALKING UP STAIRS feels terrible. still such a cool game that holds up today.

Delightfully creative and wildly funny. Genuinely some of the best humor I've personally found in a video game. Unfortunately, the gameplay itself has aged like milk. The controls are clunky, design decisions are frequently obtuse, and there are multiple areas where the pacing slows to a crawl. I lost interest and was unable to finish, but I gained an immense amount of respect for Schafer's writing. One of the few times where I'll say something would benefit from a modern remake/remaster.

A really fun game with some big gripes like the purple shard hunting in the halfway point and the final boss being pretty underwhelming despite the final stage being really tough. But other than those, I still had a great time with it

Milkman level alone makes this game 11/10, im serious.

Wowzies. Incredible, incredible, incredible game. One of the most creative games I've ever played, Level design is some of the best I've seen in any video game and the platforming is extremely fun. The story is very engaging and the characters are so full of life and all very eccentric. My favorite part of the game is the entire vibe of it. The game is extremely colorful and feels alive but still has this sense of realness to it, and it never feels goofy.

This game is dark sometimes but it’s subtle and usually only told through the vault thingies (except Milla’s room).

This is the type of game they really don't make anymore (they probably do but it's rare). It's just a fun game and I had such a good time playing it. It's also funny as well.

Psychonauts takes the 3D platforming genre and puts an innovating twist. You play as Raz, training to take psychic powers and explore peoples minds in a summer camp setting. Due to a turn of events you have to rescue other trainees. The story is simple yet delivered nicely.
The stages are mostly linear but are so distinct that you will wonder how they came up with such creativity. Raz's move set is somewhat limited, however, over time you gain special abilities that gives variety as much as the level design.
The bosses are great. Forcing you to think of what abilities to use and gives a challenge other than mashing the attack button. But in saying all that, the games does come with some flaws:
- The map or objectives of the game seems a little ambiguous on what to do leading to some slight frustration
- Some key components to obtain is not overly clear and needed to look up. You can blame me but feel it was more upon the game design
- Speaking game design, it does feel messy overall (even the parts I understood on what to do). Not game breaking but doing a playthrough it felt some parts were disjointed.
Overall I really enjoyed the game with its biggest strength being the lore created and level designs to suit. Taking around 12 hours to beat, you will never feel anything overstays it's welcome.


This game is just a documentary of what happens when you get a lobotomy on mushrooms.

Definitely aged but. its still really really good. ok <3

Just a quirky and fun platformer definitely one of the goats.

The psychology theme is excellently applied and developed, making this a superb 3D platformer, SANS the horrible final sections of the game which seem to be designed by a schizophrenic, specially the asylum tower. Also, it sucks that the Xbox version doesn't have widescreen or achievements.