Reviews from

in the past


Holds up surprisingly well. Movement and inputs are responsive and feel good. Good soundtrack too.

WOW was I obsessed with this game. The huge initial reveal with Snake being added as a fighter got me extremely hyped in the middle of some computer class I had during my junior year in highschool. The Smash Bros website that updated every day or whatever detailing one new thing in the game was very exciting at the time.

The game has a lot of really nice touches in it. I like Subspace Emissary a lot, even if the levels are kind of annoying. I am not into pro Smash or anything, but even I think the addition of tripping as a mechanic was very dumb. A developer responding to a certain segment of their audience playing their previous game in a way they didn't approve of by adding in a mechanic to make their experience worse kind of sucks.

Let down by some janky contextual jumping nonsense, but the aesthetic and story are top notch. Plenty of adorable spooks.


We stopped playing this game half way through because Lauren started feeling sorry for the monsters.

The level up system, story, atmosphere, soundtrack, gameplay, characters. All peak. My only wish is that it was a bit harder it's kinda easy.

O jogo já foi legal, mas cansou... tudo que prometeram foi pro caralho e os preços são altissimos!!

Look. There's some really genius stuff in here, and I love that. But there's also some really illogical (read: stoopid) stuff and I do not love that so much. It's such a shame, as many great ideas aren't capitalised upon, and I'm torn as how to rate this. I was particularly peeved that a lot of the gameplay was more "trial and error" than inductive reasoning. Honestly a good time, but also a frustrating one. (As frustrating as trying to move a [heavy object].)

Another wildly overrated Arcane game, and I'm still not sure first person stealth works very well, but there are moments of magic here, and I think the worldbuilding is truly excellent.

Has to be played with a team of friends I guess. Zero people at the matchmaking on normal difficulty. Simply unplayable with AI teammate. Needs mini-map.

The Arm Thrust move noise…. Hehe.

Not sure I love the Pokémon design of this region more than Hoenn. Although the 3d world elements native to the DS are still fun coming from 2d.

Delta, 2x speed, with share exp makes this a breeze… I can’t believe how much time we wasted as children. Were we just killing time to grow up to see the world? Or was Pokémon actually interesting of its own merit?? (Idea I will finish later)

Solid little platformer. It's a bit too easy, but it's a fun romp nonetheless. I'll check out the GBA games eventually.

Being addressed only by my racing number constantly is giving Agent 47 lmao

This is genuinely the most fun I've had with a racing game in a while. The bar for progression and story in the racing genre is admittedly pretty low, but here they were the highlights of the experience for me. The career mode story was entertaining, the mix of live-action and CGI cutscenes was innovative, and the office style mockumentary had me chuckling throughout.

The simcade handling model is one of the best among EA's racing games. I hope NFS moves in this direction instead of doubling down on the drift-heavy gameplay. Docking half a star because multiplayer is a mess and you can't create custom races without opening an online lobby for some reason.

Regardless, this is a massively underrated series, and I enjoyed it FAR more than Forza Motorsport.

Los mejores zombies de la saga gracias a los remakes de los mapas clásicos y la workshop que tiene mapas buenísimos.

This game was good I didn't care much for the way the boss fights worked in this though good game besides boss fights.

nice story, decent gameplay, good characters!

I FUCKING HATE THIS GAME

4/24 Still slowly working through this one. Such a fantastic, creative, and challenging game. I play it like once every other month, solve 2 puzzles, and then put it down because my brain hurts.
I WILL BEAT IT SOME DAY!

When I was a kid my parents had one of those label printers that print the black labels with the white embossed letters. My dad had the Nokia brick phone I used to play Snake on as a kid and once he printed out a label that said "PHAT" and stuck it on the phone. Rip phat phone, I know not where you are nor whether you are still intact but you are forever in my memory

O jogo está longe de ser perfeito, mas da pra ver a dedicação das pessoas que trabalham nele.

Estou jogando e espero continuar pelos anos seguintes como bons MMOs.

Ele é duro, lento e está cheio de bugs, mas como está em desenvolvimento tenho esperança que as pessoas desenvolvedoras dele irão corrigi-los com o tempo.

Meu real problema com ele foi a gameplay de "escalar parede" e o glider, ambos tem bugs frustrantes e uma mecânica dura.

Mas a trilha sonora é boa e confortável, os NPCs são legais, ficar vivendo minha vida em outro mundo é bem gostoso nesse jogo.

I think this is an underrated Yakuza game and yes I know it has a super dumb story moment in it that we don't need to bring up but otherwise it's got great bits in it.

A simplistic turn-based RPG elevated by an outrageous script that left me actually crying from laughter on one occasion.

It's a shame the maps don't really look as nice as GBA, and a lot of the GBA CO themes are a little weird, but still a superbly fun game


GOTY e merecido! simples e ótimo pra passar o tempo

Taking a break from 3D sonic and playing sonic... in 2D!

This game is really cool and funky. One one end, you can go super fast while maintaining action, and theres plenty of variability within the stages, but the game has a lot of random difficulty spikes as well. On one end, I'll be blazing through a stage, then I'll get hit by some garbage flappy bird ass mechanic.

The soundtrack is incredible, but if a sonic game doesn't have a good soundtrack then they really messed up