Reviews from

in the past


4 key words:
Pacing
Art style
Movement complexity
Difficulty
This game is incredible epsilon is such a cool character to control and a perfect match for the challenges that you will face on this unfinished masterpiece

My least favorite Treasure game, including all of the licensed ones. I prefer games that either take 300 hours to achieve unsteady competence at, or Wattam. Alien Soldier sits smack in that awful middle point, where you can probably see the ending in about 20 hours of practice, but it's going to be grueling getting to that point. The precision it asks for is way too demanding for how clunky and at times unpolished it comes off as, at least in terms of level design.

I've never met an Alien Soldier fan but you gotta imagine they don't wash their asshole.

Imagine you've mastered Shattered Soldier (or some equivalent) and you can now 1cc it regularly. Confident, you decide to show it off at some kind of event-- but upon beginning, your dexterity is seriously f u n k y and anxious confusion starts to gnaw away, followed by embarrassment.

Then you wake up.

Initially learning Alien Soldier was like running in a dream for me. Although I managed to complete it, the skill ceiling still looks awfully high.. and I love that.

Using Mischief Makers as a personal, relative example-- I've been playing that game for like 25 years (on and off). It's an exciting prospect to imagine that I could keep getting something out of Alien Soldier for decades to come. This one feels like a forever game for me. It might be my favorite aesthetic on the Mega Drive.