Reviews from

in the past


if an RPG doesnt come out with the polish of elden ring, I am not playing it

El mapa es enorme de narices, enemigos y bosses guapisimos, mucha exploracion, varias historias secundarias con npcs y zonas, graficos excelentes. Muy largo

Balls were bleeding, sweating, tearing. 10/10

5 stars specifically for whichever programmer that managed to optimize this thing so well that it runs flawlessly on my ps4 slim


je vais l'avoir ce chevalier de l'arbre de merde la fdp

This review contains spoilers

Maliketh: Oh death, become my blade once more.
Malenia: I am Malenia, Blade of Miquella, and i've never known defeat.
Radahn: RRRRRAAAAAAHHHHH!!!! (Best character fr)

Elden Ring is Huge, quite frankly massive. and It could be said, and will be said, by me, that it was TOO big for its own good.

Elden Ring is a good game, a damn good game and I absolutely can see why people think it is one of the best games of all time, but to me it's not. If anything I was disappointed because I've heard all of that and it didn't quite hit for me and It's a shame. However I will summarise it quickly before I go more in depth.

Elden Ring is Dark Souls 2 done right.

Gameplay - Elden Ring is the Gameplay of Dark Souls 3 but more refined and with more QoL features which allow for more fun and varied gameplay... If you don't like challenge. Elden Ring is one of the easiest games in this genre, if not the easiest aside from a few boss fights which were unfairly difficult like Malenia... which I have pure hatred and PTSD of "I AM MALENIA BLADE OF MIQUELLA" taunting on me with every death. Nontheless, if you're looking for a soulsborne game to start with ER is a perfect start for it. Alongside that, if You are a veteran you will absolutely adore the massive variety of playstyles and builds I don't believe many other games can say is possible.

Story - beautiful worldbuilding created by GRRM and built upon by Miyazaki. But other than its lore I believe it is Other than Dark souls 2) the weakest overall story of the catalogue. It is a shame as it had some really good building up but it never really hit. I must absolutely say, I love how I played through the game and found I missed so many people, forgot about others, and only finished a few stories. This is very well done and opens up for more playthroughs, which I will eventually get around to another year.

World - Other than my thoughts on it being maybe too large for it's own good, the most major positives of the game come from the first 2/3s pf the game, absolutely beautifully paced until the mountaintops, stunning design with brilliant level design. This is always FromSoft in their element and here is no different. Even the mountaintops is only meh at worst and not even bad. What's been said by most reviews here I will have to say for this. Unbelievable world design.

Bosses - worst part of this game, while being extremely awesome to see and fight initially. most bosses turn out to be redone over and over and over through the game, on top of this I believe a lot of bosses were made unfairly and unfun, like Malenia, like Hourax Loux etc. they could've balanced these bosses so much better.

To summarise, this game is flawed but still great, not on the same level asmost FromSoft Games but far from bad, an unbelievable world, mazing score, great lore and incredibly done gameplay make this games positives really high, but it's bad enemy layouts, reused bosses, bad storytelling make the game unable to reach 5 Stars and thus

I give this game an 8.75/10

definitely buy it

I'll be playing the DLC and will make a separate review for it, I'm very excited

Had to try multiple times to complete this game,awesome piece of art but maybe not for all the casual players

Got the platinum in PS5, also got all the achivements in PC.

On the best experiences I've played

El juego es tan extenso que a lo mejor metieron el port de Bloodborne para pc sin que nos demos cuenta

El primer soulslike que juego y la verdad que muy muy buena experiencia, el lore, los gráficos, la jugabilidad... Perfecto 🫦

Je joue à quoi moi mtn après un tel banger ?

This game did almost everything right! Open-world souls are fantastic and don't feel forced; nothing feels unnecessary. The one problem is the level scaling at the end of the game and repeating bosses, but repeating bosses can be forgiven.

EldenRing me introduziu ao mundo dos soulslikes e definitivamente foi uma das melhores coisas que me ocorreu.

Esse jogo traz um mundo aberto único, com um visual SACANAGEM, muitas referências a obras grandes do darkmedieval como Berserk.

A gameplay beira a perfeição. Se você morreu provavelmente foi culpa sua, ou você não esta forte o suficiente para àquela área

Absolute masterpiece, I can talk about this game for days but I'll sum it up simpler. The games open world is one of the best we have ever seen. The world has a deep lore structure that oozes out as you play. The game has amazing art direction and absolute beauty. The music is also great too and of course the game holds some of the best boss fights in gaming.

Played Single player, on New game 2+

Seamless co-op mod:
Me and my brother love it, this game is amazing alone or with others.

muito foda eu amo jogar de cacetão grande

Quiero retomarlo en otro momento

Gosh, I love wondering around aimlessly on the slowest horse imaginable in a somewhat barren wasteland only for me to find a copy and paste cave/catacomb to then fight a copy and paste boss fight to then get a stupid ashen remain, which is useless to me because I did not want to enable easy mode.

In short, I do not like open world games for the most part. Almost every open world game, including this one, can be made better by decreasing the amount of wasteland you have to traverse by 60%.

That being said, Elden Ring's positives triumphs its own major negative. The combat in this game, while not the best in all of video games, is extremely fun and fluid, and Fromsoft's best in the Souls series (Technically, I like Sekiro's combat more, but that game only had one weapon and one general moveset, so its much less impressive). The hyper-aggressiveness in the combat is nicely balanced by its challenging hyper-aggressive bosses, such as Margit, Malenia and Maliketh.

Although I trashed on the open world, the sense of discovery is amazing. Finding a basic cave/catacomb is cool and all, but turning a corner to reveal a massive valley with so much content. New unique items, a fort, and even a never-before seen Great Enemy, it makes me believe I've missed so much more in my 70+ hour playthrough, which I have.

I did a little bit of NG+ because I didn't realize I missed an armament for one of my achievements. During my run specifically from point A to point B (AKA no exploration), I found three new pieces of content: Two new caves and a new questline. Nothing special, but from this information alone, I believe I missed much more significant content.

Like I said, I didn't love the open world. However, whenever the game slows down and gives you a giant castle to explore with many deviating paths, the game becomes much more special. In addition, there are underground segments where it does exactly what I wish for: A significantly reduced wasteland but with a denser amount of content. It helps that those underground are borderline beautiful due to the impressive skyboxes that are prevalent throughout the game.

I have a couple of gripes. As a part of the "git gud" crowd, I don't like the ashen remains. They invalidate the difficulty of the game and therefore doesn't create a genuine conversation about how well bosses are designed. You could say that about any Souls game technically, like back-stab chainning in DS1 or whatever meta stuff that exist in the other games (I don't pay much attention to them). However, in this case, it is much easier to call out because there is little to no risk implementing it into any build. That being said, I may be wrong, and eventually I will start a fresh playthrough using ashen remains to judge for myself.

Overall though, fantastic game. Maybe a 10/10 is a bit generous for the problems I have with this game, but I know that the upcoming DLC will put it up there regardless.

esse jogo é tão incrível que sempre que é possível eu dou uma entradinha só pra apreciar a obra de arte que ele é. facilmente top 5 jogos da minha vida, amo incondicionalmente.


É muito difícil descrever em sentimentos o que elden ring está sendo pra mim, a experiencia de ir pra qualquer cantinho E SEMPRE ter alguma coisa, mapas escondidos, chefes secretos, historias. Me senti uma criança jogando, tanto pelos olhinhos brilharem pra qualquer nova descoberta tanto pq sou horrível no jogo. Joguem com amigos, não procurem zerar o mais rapido que conseguirem, apreciem, se emocionem se envolvam. Nunca fiquei tão satisfeito com um jogo que sabe bem o que o jogador quer. Tenho 116 horas indo pro final do jogo e tudo ainda mexe muito comigo nesse jogo, estou atrasando esse final pq não to preparado ainda pra terminar

Easily the most potential that you can get out of the souls formula. Obviously it still has flaws, like boss repetition or the dullness of the caves once you've seen the first 20. But still, it's hardly debatable that this is as good as souls will get.

one of the best open world experiences i've ever tried, kicks my balls into another planet but so fucking fun