Reviews from

in the past


"yeah just stand right under the crusher i think ik how to solve it"

peak writing and dialogue

really entertaining and funny throughout


El primer juego casi que parece una beta a comparación de este, hasta tiene un multijugador tan bueno como la campaña.

لعبة عظيمة بكل ما للكلمة من معنى تحكم عظيم قصة متقنة كوميديا ظريفة تحريك بيرفكت كل شي ممتاز باللعبة حبيتها جدا واللعبة شبة مجانية سعرها نصف دولار وقت التخفيض ولا شي مقابل كمية المتعة يلي تضخة فـ وجهك

Um dos jogos mais divertidos para se jogar com um parceiro. Só tenho boas lembranças disso aqui.

i honestly don't get the insane level of hype around this game. i like it. i dont love it. its a good game. not a great game. I guess i am looking at it from a 2023 lens, when it came out in 2011. im sure it was very good back then. i just dont think its that awesome nowadays. sorry.

Si siguen saliendo memes es que es bueno

It’s like the first game but better in pretty much every way and is also the best

GlaDoS eres una hija de puta pero te quiero mucho. En serio, el mejor juego que he jugado en mi vida.

No lo regaléis a la persona equivocada, hacedme caso.

Toxic Yuri that goes in the right directions to expand on its predecessor... except I wish it was grimier.
Almost everything about Portal 2 is the right thing to do in regards to building upon building upon the original Portal, almost to a degree that it's surprising that the original Portal was followed up with this. The expansion on the spacial continuity and momentum based movement of portals is explored in a lot of good ways that still feel really smart. Exploring old Aperture, learning its deeper history and how that relates to GlaDos, and building upon the ideas of AI to create a tragic story is something I wouldn't have really expected. GlaDos really does feel like such a full character after basically being just an off kilter voice and surprise antagonist.
The only complaint I have is that for the game being a lot more direct about the facility being old and broken down, Portal's mix of sterility and grime ends up being more effective. A lot of the colors were clear whites and blacks and Harsh reds when you get to exploring the guts of the facility. It's one of those things you can't really account for, but the specific textures and lighting of the source engine gives such a sense of emptiness. You can tell that these tests are actually dangerous. The water is stagnant and murky, your blood swears across the walls when you get hit by turrets, the machinery of the facility is rusted and dusty.
Portal 2 doesn't really have that as much. A lot of areas have this blue that softens a lot of it up and even as you're trailing through the guts of a factory, nothing feels quite as malicious as it did in Portal. I'd imagine part of that problem is that with the now direct comedic and tragic tone and a lot of the in workings being intricate levels, you can't do the sterile, oppressive tone again.
Anyway, that's my one singular, understandable gripe with the game. I guess in the end Portal 2 is purposefully trying to be something very different from Portal. Like it's some kind of sequel or something.

esta chulísimo !! que bendición de secuela

sinceramente he superado con este algo más lo de los espacios liminales pero ha tenido momentos que he tenido que jugarlos en compañía porque me han dado mal rollo (que le hago. soy una cagada)

également un classique mais j'ai moins apprécié que le 1 exepté au mode multi

What stands out to me the most about Portal 2 is how much it manages to do with one main mechanic.
First of all, just using the Portal gun, momentum and the controls is fun and always feels "right", especially when enhanced by motion controls.
But the way new gameplay/puzzle elements are introduced makes the pacing perfect: You encounter novel ideas constantly throughout the game right up until the end and every single time, they get explored to their full potential and combined with other concepts to create puzzle box after puzzle box.

Portal 2 is heavier on story and lore as well and breaks up its pace every now and then with story sequences, a chase or bigger environments that leave a little room to explore and are more about finding your way than strictly solving a puzzle.
I found the contrast between the small, self-contained chambers and the huge, awe-inspiring caves to be very refreshing, even though the vastness sometimes made it a bit harder to orient myself.
The story has even more of the charm, humor and spectacle of the first installment, with some cool twists and turns and spectacular acting for every single character.
It was also interesting to find out more about this fictional world in a way that was never distracting, but usually aided the gameplay.

Having some more different settings that put the puzzles in different contexts helped to keep everything feeling fresh since this game is a good bit longer than its predecessor.
Even then, Portal 2 is once again designed so incredibly well that it's hard not to want more of this series that, even as a newcomer, holds up in every aspect.

One of the best puzzle games on the planet, blew my little 15 year old mind.

não curti tanto quanto o 1, mas ainda sim é muito bom

Me trae muy buenos recuerdos cada vez que lo juego. Su ambientación y diseño de niveles es mi cosa favorita, sin mencionar el gran final.
Ojalá en algún momento podamos jugar un Portal 3

meu primeiro jogo da steam a uns 10 anos atrás doideira

when estás en una competencia de ser un pndjo but tu contrincante es alguien que pide un portal 3 sabiendo que este juego si tuvo un cierre

Well designed puzzles, and no artificial difficulty. It also has co-op puzzles which were fun.


Everything Portal 1 did good improved in this game, also great history 10/10

me volví loco con 15 años la verdad ahora nose si me gustaría tanto pero creo que es muy bueno

todo lo que portal 1 hizo bien portal 2 lo mejoro al 100%