Reviews from

in the past


muito legal eu gostei, minhas criticas são a gameplay de batmovel e o robin careca

Batman: Arkham Knight is a bittersweet finale to the series. Fighting hordes of baddies feels as tight and satisfying as ever, the story has some genuinely shocking twists, and Gotham looks incredible. But man, the Batmobile stuff gets SO old SO fast. It's great for traversal, but those tank battles are tedious. If you can push through the weaker sections, the core Batman experience is still awesome, but be prepared for some frustrations along the way.

Why is BatGuy scared of Scarecrow? Is he also CrowGuy or is he just stoopid?

Batman: Arkham Knight is an amazing game but with tons of missteps and missed potential. In many ways this is the apex of the series with probably the best Batman has felt, some really great side quests, and a great Batman story. Like my god the ending with the Joker was amazing but in order to get to all of these great things there's soo much padding and CAR. LIKE THERES SO MUCH BATMOBILE. The Batmobile is fun to control but it never feels implemented in fully satisfying or coherent ways. For general traversal just gliding is better and in missions it just feels like you're always hitting a roadblock until you open a door for your car or something.
This game reveals who the most insidious Batman villain is and no its no the Joker its the FUCKING RIDDLER. LOCKING THE GAMES TRUE ENDING BEHIND GETTING EVERY RIDDLER TROPHY IS GENUINLY THE WORST DECISION EVER. Imagine if in order to get the true ending of BOTW you had to get ever Korok Seed and shrine and so on. Thankfully it's just a cutscene so I just looked it up after but it's so demoralizing having done literally every other side quest and DLC in the game only for it to be "Riddle me this Batman where do you keep your Little Caesars and lukewarm water?" 200 times to get the true ending.
The writing is also all over the place at times. For every great moment like the Joker scene at the end there's the mishandling of Red Hoods character and it just leaves an inconsistent story with high highs and low lows. I wish there was more Scarecrow as despite being the main antagonist of this game and always stealing the show when on screen in both this and Asylum, he just feels so underutilized.
I think I would have liked this game more than I did City if this game just had a little more focus on what it wanted to do and less padding with Car and Riddler and random militia outpost.


I would have preferred less time in the Batmobile and more time landing punches as Batman.

Degna conclusione della saga, ma molti villains sfruttati malissimo.

If you like piloting tanks this is the game for you

My favorite game of the Arkham trilogy. Combat and predator sequences remain just as fun as in previous games, and even sport some minor improvements. The addition of the Batmobile was a welcome one, and in general it feels great to use. There is something magical about remote-piloting the Batmobile to sneak up on an unsuspecting gun emplacement or group of enemies blocking your path.

The biggest standout in this iteration is the story. I considered the story in the previous games adequate - it kept things moving, introduced fun characters and set up the action sequences. However, the story in this game is significantly more interesting - it gripped me from beginning to end and really delivered on its emotion moments. The twists were satisfying and exciting, and the storytelling and writing are top-notch. I felt like the ending didn't deliver as full a resolution as I had hoped, but it was still worth the ride.

Overall a great capstone for the series, very much worth playing.

This is pretty good but the batmobile is absolutely dreadful and whoever is responsible for shoe-horning that thing into every damn thing you do needs to be sent to the gulag.

Arkham Knight is the pinnacle of the bloated AAA open-world design. A beautifully crafted world with an astonishing level of detail that rivals the Gotham of the Tim Burton's movies that has not a single meaningful moment. A real exercise in futility.

Ubisoft might get the most shit for this but Rocksteady truly beat them at their own game here. Not even them would be sadistic enough to hide over 200 pointless collectibles behind so many stupid puzzles.

I can't even say if I enjoyed myself while playing this. Part of me had fun gliding, the other wanted to throw the controller at the screen every time I had to listen to one of the villains talk.

This game is a textbook on how to NOT write villains. Not once I thought they were menacing or dangerous, most of the times I just wanted them to shut up. And Joker is the worst example of this, he shouldn't even have been in this game. Feels almost like they were afraid the game wouldn't work without him, so they just threw up the flimsiest excuse for him to be in it and gave Mark Hamill a compilation of all the worst lines of dialogue he would have on his career until The Last Jedi.

Anyway, Batman is a shitty superhero, when are they releasing a decent Hellboy game? I should have just played the Blacksad game instead.

Why is he dressed like that? Is he stupid?

This review contains spoilers

Always love the Arkham games, especially this one since Tod is in it. Only complaint is that the tank battles are not too fun. I do not have anything against bat mobile gameplay, but the battle mode bat mobile fights were repetitive at times.

This review contains spoilers

Oh my god the "who's the real scarecrow" scene legit almost made me drop this game right there. The last time I've seen writing this bad on an AAA game was on Horizon Zero Dawn. Also Joker is REALLY annoying and really shouldn't have been in this game.

Two Face to a thug as he's being arrested: "Save your breath, we'll get our chance."

Batman: "Not anytime soon".

LMAO I can't believe this, not even Batman believes they'll stay in jail and not get out and do the same shit all over again. What a shitty superhero.

I don’t care what people say I loved the batmobile and the story even though I predicted the twist from the start. The lack of boss fights was disappointing (especially that one tank fight with that mercenary) however the gameplay makes up for it with a variety of gadgets to make every stealth section my personal sandbox. Also locking the true ending behind riddler trophies is ridiculous and i’m not proud to say i’ve spent hours collecting them. Rest in peace Kevin Conroy.

Um jogo que cumpre um ótimo trabalho finalizando a franquia...

No great game is without its flaws, so allow me to start off by ranting before getting to the good part. Something that's been bugging me since the earlier few games is the lack of button-mapping for controller, which I thought and hoped would be available on this game. You can on keyboard but not on controller, which is a shame, it would've been nice to at least be able to remap combat buttons as those are the ones you'll use most.
I have software that lets me remap my controller, though I preferred not to touch that as I had problems just to get the controller working. Speaking of which, if you're on steam and your controller isn't working, go to the library page and click on the controller button on the right side of the screen. Rarely, some games don't use your controller as default, which would in turn block all input from said controller without it being selected as the main input.

Now, the riddler. Where does one even begin? The story is excellent, BUT, having to collect ALL 243 riddles just to complete the MAIN story?! Is this a joke? Because even Joker wouldn't find that funny. Absolute disgusting game design. The riddler trophies deserve all the hate it gets. It's fun in the beginning, but quickly gets repetitive and boring. My stubbornness is the only thing that made me 100% everything.

Anyway, with the rant out of the way, this is still an amazing game for one that came out in 2015. A lot of recent games don't even hold out to this. The graphics and the whole setting is stunning. I also prefer the new over-the-shoulder view. The jumpscares here and there when you turn around is a nice touch. The combat is smooth and feels like jelly. Also love the new fear multi-takedown, it's not only badass but also very practical when you've already cleared a room, but with only a few enemies left together closely. The Batmobile and all the new features are also very cool, you really start feeling like Batman with all these gadgets and technology.

Having the uncle J stuck in my head throughout the game was quite enjoyable and humorous, crazy as it may sound. His comical inputs here and there adds a lot, it makes me think of Johnny Silverhand. Bruce slowly going insane overtime is very appropriate to the game's settings. It really brings out and shows the dark side of this story and the other characters.

Arkham Knight was a great villain. His militia and adaptability makes you rethink your strategies that you're normally used to. His drill boss fight was also very nerve-wracking, chasing you down in a closed area. Kinda reminded me of Croc.

I used to think Crane was a strange villain to choose as the final boss, but it kinda made sense thanks to the massive glow-up he's had since the last games. The concept of fear was very well portrayed.

All in all, a masterpiece of a game.

10/10 se nao fossem as 1000 missoes de carro 😭🚩🚩

es mejor que el anterior en casi todo lo único en lo que flaquea es en los bosses el resto 10/10

El manejo del Batmovil rarillo

Unfortunately, it didn't surpass its predecessor, but overall, it also doesn't fall short much. Graphics that are still the pinnacle of the industry, incredible gameplay, and a very competent story and characters; it's almost perfect, it just lacks a bit more of Batman.