6PMinHell
BACKER
I'm actually pretty bad at games.
Rating scale
5 - Masterpiece and personal fave
4.5 - Near Perfect
4 - Fantastic, solid all around
3.5 - Solid with some minor flaws, light rec
3 - Good games with some issues
2.5 - Flawed but interesting
2 - Boring / flawed games
1.5 - Da bad zone
1 - Why?
0.5 - Dumpster fire, no redeeming qualities
Badges
Elite Gamer
Played 500+ games
1 Years of Service
Being part of the Backloggd community for 1 year
Clearin your Calendar
Journaled games at least 15 days a month over a year
GOTY '23
Participated in the 2023 Game of the Year Event
Popular
Gained 15+ followers
Listed
Created 10+ public lists
Loved
Gained 100+ total review likes
Pinged
Mentioned by another user
Gamer
Played 250+ games
Gone Gold
Received 5+ likes on a review while featured on the front page
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
Donor
Liked 50+ reviews / lists
Liked
Gained 10+ total review likes
Busy Day
Journaled 5+ games in a single day
Full-Time
Journaled games once a day for a month straight
Roadtrip
Voted for at least 3 features on the roadmap
On Schedule
Journaled games once a day for a week straight
N00b
Played 100+ games
Favorite Games
517
Total Games Played
038
Played in 2024
042
Games Backloggd
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Lately I've been using shmups as games I only play while exercising on my spin bike - the focused required for these games keeps me in the zone and prevents me from getting bored and quitting my ride early. Some of the trickier bullet patterns become way more challenging this way, however the approach is quickly making me a better player overall and opening up the fun of the genre through repeated play. For now this one goes back on the shelf as I explore more shmups but there's definitely plenty more here for when I eventually circle back.
With that all said, this is a game to be appreciated from afar, through longplays and such, rather than playing it in my opinion. The controls are quite cumbersome and the NPC AI is really clumsy and often feels frustratingly suicidal. The concept and mechanics here are really cool though, the devs of this would go on to refine a lot of what's here for their later games like the beloved Clock Tower.
RIP Team ASOBI / Japan Studio