Bio
I'm actually pretty bad at games.

Rating scale
5 - Masterpiece and personal fave
4.5 - Near Perfect
4 - Fantastic, solid all around
3.5 - Solid with some minor flaws, light rec
3 - Good games with some issues
2.5 - Flawed but interesting
2 - Boring / flawed games
1.5 - Da bad zone
1 - Why?
0.5 - Dumpster fire, no redeeming qualities
Personal Ratings
1★
5★

Badges


Elite Gamer

Played 500+ games

1 Years of Service

Being part of the Backloggd community for 1 year

Clearin your Calendar

Journaled games at least 15 days a month over a year

GOTY '23

Participated in the 2023 Game of the Year Event

Popular

Gained 15+ followers

Listed

Created 10+ public lists

Loved

Gained 100+ total review likes

Pinged

Mentioned by another user

Gamer

Played 250+ games

Gone Gold

Received 5+ likes on a review while featured on the front page

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Donor

Liked 50+ reviews / lists

Liked

Gained 10+ total review likes

Busy Day

Journaled 5+ games in a single day

Full-Time

Journaled games once a day for a month straight

Roadtrip

Voted for at least 3 features on the roadmap

On Schedule

Journaled games once a day for a week straight

N00b

Played 100+ games

Favorite Games

Bloodborne
Bloodborne
SSX 3
SSX 3
Super Monkey Ball 2
Super Monkey Ball 2
Dead Cells
Dead Cells
God Hand
God Hand

517

Total Games Played

038

Played in 2024

042

Games Backloggd


Recently Played See More

Metal Slug X
Metal Slug X

Mar 28

Superman: The New Superman Adventures
Superman: The New Superman Adventures

Mar 27

Atari 50: The Anniversary Celebration
Atari 50: The Anniversary Celebration

Mar 26

Devil May Cry 3: Dante's Awakening - Special Edition
Devil May Cry 3: Dante's Awakening - Special Edition

Mar 26

DoDonPachi Resurrection
DoDonPachi Resurrection

Mar 21

Recently Reviewed See More

Incredible port of one of CAVE's best arcade shmups - take my review of the original DOJ and paste it here. What's new is a maybe-too-easy Super Easy mode, some varied, tricky alternative arranges, and an array of quality of life features like M2's signature info gadgets, hitbox indicator toggles, and in-depth practice options for individual areas.

Lately I've been using shmups as games I only play while exercising on my spin bike - the focused required for these games keeps me in the zone and prevents me from getting bored and quitting my ride early. Some of the trickier bullet patterns become way more challenging this way, however the approach is quickly making me a better player overall and opening up the fun of the genre through repeated play. For now this one goes back on the shelf as I explore more shmups but there's definitely plenty more here for when I eventually circle back.

Unique, ambitious, and far ahead of its time, SOS (aka Septentrion) is an adventure platformer that thrusts you on a sinking ship. Over the course of a real time hour, you have the option to save several passengers or leave them behind. Depending on who you save, you get a different ending. As the time progresses, the ship wobbles and tilts, sometimes 45 degrees, sometimes 90, sometimes more. With this in mind, platforming becomes focused on strategic maneuvers to prevent characters from falling to their death. The Mode 7 work here is really impressive, rotating the sprites around in a way that I haven't seen before on the SNES.

With that all said, this is a game to be appreciated from afar, through longplays and such, rather than playing it in my opinion. The controls are quite cumbersome and the NPC AI is really clumsy and often feels frustratingly suicidal. The concept and mechanics here are really cool though, the devs of this would go on to refine a lot of what's here for their later games like the beloved Clock Tower.

Great haptics and tactile feedback make this feel more expensive than graphics ever could. More games should lean into these robust controller features rather than the 'realism' meme.

RIP Team ASOBI / Japan Studio