Bio
Hey there, welcome to my profile. I'm a fellow RPG/ARPG enjoyer. I do play other kind of games too, but I hold RPGS more dearly as they have taught me valuable lessons.

I used to be a Falcom Fanboy, until modern Falcom happened and Unisuga Left. Ys is still pretty good tho. Reject Modern Kiseki, become Ys Enjoyer.
Personal Ratings
1★
5★

Badges


GOTY '22

Participated in the 2022 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

Best Friends

Become mutual friends with at least 3 others

Liked

Gained 10+ total review likes

Noticed

Gained 3+ followers

N00b

Played 100+ games

Favorite Games

Dark Souls: Prepare to Die Edition
Dark Souls: Prepare to Die Edition
The Legend of Heroes: Trails in the Sky SC
The Legend of Heroes: Trails in the Sky SC
Ys VIII: Lacrimosa of Dana
Ys VIII: Lacrimosa of Dana
Scarlet Nexus
Scarlet Nexus
Highway Blossoms
Highway Blossoms

180

Total Games Played

004

Played in 2024

028

Games Backloggd


Recently Played See More

VA-11 Hall-A: Cyberpunk Bartender Action
VA-11 Hall-A: Cyberpunk Bartender Action

Feb 26

Sekiro: Shadows Die Twice - GOTY Edition
Sekiro: Shadows Die Twice - GOTY Edition

Feb 12

Sonic Frontiers: The Final Horizon
Sonic Frontiers: The Final Horizon

Jan 20

Final Fantasy VII Remake Intergrade
Final Fantasy VII Remake Intergrade

Jan 14

Resident Evil
Resident Evil

Oct 29

Recently Reviewed See More

A masterclass of story telling and character depth.

The world building was great, even tho you never really leave the bar (or your house for that matter) the game still does a solid job at making Glitch City and engaging town that feels lively (and quite dangerous at times).

All Characters you interact with have a solid amount of layers on them, and what makes them even more likable and organic, is the fact that they also interact with each other and are not limited to Jill, which leads to certain revelations and connections to feel really charming. (Someone has to put a restraining order on a certain press chief tho, he's a dangerous individual lol)

As for the gameplay itself, it was quite interesting, being able to mix drinks and serve them, which ultimately affects the endings you get is a cool idea for a VN, it felt very interactive, even more so the fact that you're getting little bits of character story by doing so,

The music is also nice, and you can certainly control the mood of a conversation by switching songs. (There were a couple of songs that were not of my taste unfortunately, but most of them were great.)

As for the art direction, I was always fascinated by the effort put on pixel art games, the art on this game was great, which also contributes to the world building at times (the attention to detail is great)

And you also get to play a side scroller Touhou minigame! (if you're up for the task, that is, lol)

All in all it's a really fun solid VN.

I don't know why I avoided Sekiro that much, was it because I feared that it would be too difficult for me to handle?

Idk, but I really had a blast with this game (I still need to do the extra stuff too of course, will re-review the game after I do)

For my first impressions, Sekiro has a steep difficulty curve, but if you start learning and practicing all the game mechanics the game gives you, you start breezing off the game.

There are times I did frustrate myself, but I did not realize I was not even using half the game mechanics, and when I started doing so, I felt like an unstoppable force.

Sekiro is a game of calculating your risks and battles, where even the most meh mobs can crush you if you're too cocky, and some mobs can be a steep difficulty spike (like the Blue Samurais at a certain location)

But instead of stubbornly trying to solve everything with unrelentless barrage of attacks, I decided to study my enemies so that I could defeat them, which worked wonders, specially the more I played, and after a while, the frustration turns into a giggle when I finally defeat enemies or even bosses that gave me trouble, From Software game's feeling of victory is unmatched to this day.

Owl/10 would get Mikiri Countered again.

This review contains spoilers

Re-Review after replaying KH1 for the first time ever since I beated KH3 and I ended up abandoning the series for a couple of years.

I'm going to give a hot take here. Kingdom Hearts 1 is the best game in the KH franchise period. Nothing beats the original, and this is why:

Kingdom Hearts past the first game dropped the ball in extremely slog and boring repetitive loop, making Disney worlds filler until you reach the climax of the game (For example, KH2 has a strong start, mid point and Endgame, but everything else is very boring)

This is not the case with KH1, I really missed Disney villains being an actual treat and being part of a big complot that brings danger to the world order, it was unique, charming and very immersive, it's a shame that after a successful first entry, they resorted to making the Disney worlds just a playable movie with very slight heartless intervention.

Not just that, the first Kingdom Hearts was full of charming easter eggs and secrets that are NOWHERE to be seen anymore. Being able to interact with the environment to unlock secrets or pathways was something I really adored of KH1. Traverse town for example, had many things hidden on it, and it kinda teaches you the usage of magic and trinity, and this is expanded to other worlds as well, which encourages revisits for secrets after unlocking new abilities.

Platforming in KH was really rewarding, and made the worlds really immersive, unfortunately, this is not a thing anymore, outside of puzzle pieces and very obvious treasure chests that you can't really miss on your first playthrough of something like KH2.

KH2 and the rest of the franchise does not encourage this, and instead delivered great combat in exchange, which for some it will be a golden deal, but for me, KH1 is just unbeatable.

Also, they really nerfed Donald and Goofy past KH1 is incredible, Donald was really strong and so was Goofy, you could feel their presence, and you would feel isolation and hardship whenever they're not present. In KH2 for example, you wouldn't really notice if they're doing anything, as you're the only one actually dealing damage (outside of limits and drive for example, but it's all sora, and nothing else)

Also, I really love the boss fights of KH1, they're very iconic and formidable, specially the super bosses of secret big heartless fights. Kurt Zisa being the perfect example of a very threatening boss, and this is never ever brought back again, since after KH1, most of the super bosses were boring humanoid bosses (Sephiroth and Terra are still fun to battle against, but I would have really enjoyed to battle a big nobody or heartless, instead of just battling random data humanoids)

KH1 may have clunky gameplay and more slower than KH2 (which I agree that the combat is really good), but to make up for it, it has a lot of charm and lots of love put into it, the worlds all feel very alive and are very interactive, it encourages you to explore them, and that's something I really hold dear of this game.