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It looks pretty, and the Pacific island setting is nice, but I wasn't particularly engrossed by either the story or the puzzles. Most puzzles are not very challenging, and Norah, who is both the protagonist and narrator, is very annoying and makes very obvious observations about her surroundings. I didn't hate it, but I don't plan on replaying it either.

Aside from the absolutely stunning graphics, I remember very little else from my time with Owlboy. The setting is mildly interesting, but the story and cast are largely forgettable, while the dungeons offer very little challenge. I got the impression that the D-Pad Studio wanted to recreate the experience of a classic Nintendo adventure game, but unfortunately, what inspired Owlboy remains superior to it, at least in terms of gameplay and story.

While technically a PS3 game, it feels like a PS2 game (in the best way possible). There's an ethereal and otherwordly atmosphere that permeates the entire game, while the combat system is great and was, at the time of release, quite innovative. While some of the boss fights are mediocre in execution, their concepts are at least inventive enough that I still remember them. Overall, a fantastic experience sadly stuck on a now outdated console.