Bio
Sonic 06 fanclub chair member
Personal Ratings
1★
5★

Badges


Trend Setter

Gained 50+ followers

Well Written

Gained 10+ likes on a single review

Loved

Gained 100+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event

Best Friends

Become mutual friends with at least 3 others

Epic Gamer

Played 1000+ games

Popular

Gained 15+ followers

Roadtrip

Voted for at least 3 features on the roadmap

3 Years of Service

Being part of the Backloggd community for 3 years

GOTY '21

Participated in the 2021 Game of the Year Event

Liked

Gained 10+ total review likes

Noticed

Gained 3+ followers

GOTY '20

Participated in the 2020 Game of the Year Event

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Umurangi Generation
Umurangi Generation
Wandersong
Wandersong
Pathologic 2
Pathologic 2
Lucah: Born of a Dream
Lucah: Born of a Dream
Anodyne 2: Return to Dust
Anodyne 2: Return to Dust

1411

Total Games Played

014

Played in 2023

436

Games Backloggd


Recently Played See More

Shin-chan: Me and the Professor on Summer Vacation - The Endless Seven-Day Journey
Shin-chan: Me and the Professor on Summer Vacation - The Endless Seven-Day Journey

Aug 31

Gardens of Vextro
Gardens of Vextro

Jul 31

Zero Escape: Virtue's Last Reward
Zero Escape: Virtue's Last Reward

Jul 16

Sonic Rush
Sonic Rush

Jun 30

Diaries of a Spaceport Janitor
Diaries of a Spaceport Janitor

Jun 30

Recently Reviewed See More

A charming country life-sim that jettisons most of the small business economic simulations that usually come along, focusing on being a child running around doing kid shit. I have a vague familiarity with the Boku no Natsuyasumi series but this is the first Kaz Ayabe game I've actually played and it's as delightful as I'd have hoped. Catching bugs, fishing, doing odd errands for town folk all rule in a zero-stakes, to-do list kind of way. Helps that the backdrops are astoundingly pretty and really make a case for prerenders in 2023 (I don't love the stiff animations and some of the character design decisions, but they're far from offensive).
I do wish this was 2-3 hours shorter than it is. Not a long game at 8 hours (give or take), but starts to run out of steam at the end as most of the objectives are completed, there's little left to explore in the town, and you're mostly just waiting for days to pass to trigger the next story beat. The story segments broadly are a bit disappointing, being very linear and existing outside the normal flow of the game (the closest we get is being asked to run from one point to the next to trigger a cutscene). Also, this is Shin-chan, so the humor is...bad. Nothing horrifying, but the pun heavy jokes rarely land in the translation, and hinging the end of the game on getting a date with a college student is definitely a choice. It all washed off me from habitual anime poisoning, but stands out more harshly against the otherwise blissful countryside.
Very excited that this potentially opens the door for future Millennium Kitchen games to get localized (the only other one to make it over being Attack of the Friday Monsters, literally a decade ago). Also, open invitation for indie devs to copy this instead of Stardew Valley.

Would lock 9 people in a death game for an oral history of how this game was made.
Listen to me rant for 20+ hours about this game's granular frustrations: https://kritiqal.com/zero-context

A cute, very earnest meta-adventure game that mostly serves to provide an unneeded second act to the original release. I'm not sure how much of my dislike of this version stems from having played the freeware version first (which I enjoyed quite a bit), but the additions made here to fill in the ambiguous world building almost universally soured me on what initially felt remarkably restrained. There's a charm to the original's RPGmaker hacking that is transformed in the full release into an overwrought but ultimately thin meditation on author/reader relationships (please, stop reading Homestuck and pick up some Barbara Johnson).
I'm still positive on the art and characters, and a few of the later deconstructions are very impressive on a technical level, but this is going to be one of my new go to examples for why everyone needs an editor.