Bio
I mostly try to play older, obscure games.

I also sometimes add details for IGDB :)

I do Transformer Pics at https://www.instagram.com/thetransformercloset/
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Adored

Gained 300+ total review likes

1 Years of Service

Being part of the Backloggd community for 1 year

Well Written

Gained 10+ likes on a single review

GOTY '22

Participated in the 2022 Game of the Year Event

Popular

Gained 15+ followers

Listed

Created 10+ public lists

Organized

Created a list folder with 5+ lists

Gone Gold

Received 5+ likes on a review while featured on the front page

Loved

Gained 100+ total review likes

Epic Gamer

Played 1000+ games

Best Friends

Become mutual friends with at least 3 others

Full-Time

Journaled games once a day for a month straight

Noticed

Gained 3+ followers

Donor

Liked 50+ reviews / lists

On Schedule

Journaled games once a day for a week straight

Liked

Gained 10+ total review likes

Busy Day

Journaled 5+ games in a single day

Roadtrip

Voted for at least 3 features on the roadmap

Shreked

Found the secret ogre page

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Final Fantasy XI Online
Final Fantasy XI Online
The House of the Dead
The House of the Dead
Shenmue
Shenmue
Resident Evil: Director's Cut
Resident Evil: Director's Cut
Streets of Rage 2
Streets of Rage 2

1254

Total Games Played

022

Played in 2024

027

Games Backloggd


Recently Played See More

Sonic Colors: Ultimate
Sonic Colors: Ultimate

Apr 23

Transformers: Revenge of the Fallen
Transformers: Revenge of the Fallen

Apr 21

Cheggers' Party Quiz
Cheggers' Party Quiz

Apr 15

Ys V: Lost Kefin, Kingdom of Sand
Ys V: Lost Kefin, Kingdom of Sand

Apr 08

Ys Seven
Ys Seven

Apr 07

Recently Reviewed See More

My preferred way to play the original Sonic the Hedgehog. The Arcade version has a stricter time limit, but it cuts out the slower stages lending itself to a much simpler pick up and play title. It's nothing groundbreaking by any means, but as a obscure freebie included on the Sega Ages release for the Switch, its worth a go.

Arzest proves once again that they are the kings of mediocrity, everything they touch turns to bronze.

This is less a review and more so a warning for people curious, but don't know what they're in for.

This is video game, like a real video game for real "Gamers". It's design is archaic, the U.I is clunky (even for the time) and it will not respect, or coddle you. The story is great, the characters memorable (Shantotto, my beloved), but, and I have to stress this, if you choose to play this - you're doing it for the gameplay.

You will NEED to have a walkthrough on a second screen at basically all times. You will be confused where to go, what to do, and how to do it - that is part of the charm. If you can climb that hill you will find one of the most engaging RPG experiences out there, with some absolutely wild quest designs that would not fly in the modern gaming landscape. Dungeons that change layout based on the in-game day, bosses that target specific races with debuffs, door switches that are triggered by the combined weight of the races standing on them. Honestly, there are so many little instances that will make you say "wow, that's neat" or "what were they thinking?".

If you're easily put off by a lack of handholding, don't even try this. I can guarantee you will hate it. There is no way around it - its sink or swim. You really need a certain mindset going in to enjoy this game. If you are a XIV player curious about XI, its nothing like that outside of aesthetics. I've met XI players who love XIV, but few who went the other way. This is a time sink, with a harsh opening that only gets easier as you become more accustomed to its design. Your memories will be defined by your personal accomplishments, rather than story moments. Your first trip to Jeuno, climbing Delkfutt Tower, getting lost in the mines in Bastok only to have another player who bought the map guide you out; little things that would be standard in many games feel like triumphs - it's a feeling hard to replicate in modern game design.

I love it, and still recommend it - just don't be surprised that the MMO from 2002 plays like an MMO from 2002. Its harshness is by design, and rewards a mindset that is open to a challenge. There's a reason so many still have fond memories of this game; there's nothing else quite like it.